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Comparing deliantra/server/include/sounds.h (file contents):
Revision 1.2 by pippijn, Sat Jan 6 14:42:30 2007 UTC vs.
Revision 1.15 by root, Wed Nov 16 23:42:01 2016 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 1992 Frank Tore Johansen
6 *
7 * Deliantra is free software: you can redistribute it and/or modify it under
8 * the terms of the Affero GNU General Public License as published by the
9 * Free Software Foundation, either version 3 of the License, or (at your
10 * option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the Affero GNU General Public License
18 * and the GNU General Public License along with this program. If not, see
19 * <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
22 */
3 23
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 Copyright (C) 1992 Frank Tore Johansen
6
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20
21 The author can be reached via e-mail to mark@pyramid.com.
22*/
23#ifndef SOUNDS_H 24#ifndef SOUNDS_H
24#define SOUNDS_H 25#define SOUNDS_H
25 26
27// gcfclient-style, very limited
26#define SOUND_NEW_PLAYER 0 28#define SOUND_NEW_PLAYER 0
27#define SOUND_FIRE_ARROW 1 29#define SOUND_FIRE_ARROW 1
28#define SOUND_LEARN_SPELL 2 30#define SOUND_LEARN_SPELL 2
29#define SOUND_FUMBLE_SPELL 3 31#define SOUND_FUMBLE_SPELL 3
30#define SOUND_WAND_POOF 4 32#define SOUND_WAND_POOF 4
46#define SOUND_TURN_HANDLE 20 48#define SOUND_TURN_HANDLE 20
47#define SOUND_FALL_HOLE 21 49#define SOUND_FALL_HOLE 21
48#define SOUND_DRINK_POISON 22 50#define SOUND_DRINK_POISON 22
49#define SOUND_CAST_SPELL_0 23 51#define SOUND_CAST_SPELL_0 23
50/* ... + other sounds for spells : SOUND_CAST_SPELL_0 + spell type */ 52/* ... + other sounds for spells : SOUND_CAST_SPELL_0 + spell type */
51
52/* NROF_SOUNDS is defined in "defines.h". Don't forget to change this number 53/* NROF_SOUNDS is defined in "defines.h". Don't forget to change this number
53 * if you add or remove any sound. 54 * if you add or remove any sound.
54 */ 55 */
56
57// cfplus
58faceidx sound_find (const char *str);
59void sound_set (const char *str, faceidx face);
60
55#endif 61#endif
62

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