1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | * Copyright (C) 1994 Mark Wedel |
5 | * Copyright (C) 1994 Mark Wedel |
6 | * |
6 | * |
7 | * This program is free software; you can redistribute it and/or modify |
7 | * This program is free software; you can redistribute it and/or modify |
… | |
… | |
23 | |
23 | |
24 | #include "spells.h" |
24 | #include "spells.h" |
25 | |
25 | |
26 | const char *const spellpathnames[NRSPELLPATHS] = |
26 | const char *const spellpathnames[NRSPELLPATHS] = |
27 | { |
27 | { |
28 | "Protection", |
28 | "Protection", |
29 | "Fire", |
29 | "Fire", |
30 | "Frost", |
30 | "Frost", |
31 | "Electricity", |
31 | "Electricity", |
32 | "Missiles", |
32 | "Missiles", |
33 | "Self", |
33 | "Self", |
34 | "Summoning", |
34 | "Summoning", |
35 | "Abjuration", |
35 | "Abjuration", |
36 | "Restoration", |
36 | "Restoration", |
37 | "Detonation", |
37 | "Detonation", |
38 | "Mind", |
38 | "Mind", |
39 | "Creation", |
39 | "Creation", |
40 | "Teleportation", |
40 | "Teleportation", |
41 | "Information", |
41 | "Information", |
42 | "Transmutation", |
42 | "Transmutation", |
43 | "Transferrence", |
43 | "Transferrence", |
44 | "Turning", |
44 | "Turning", |
45 | "Wounding", |
45 | "Wounding", |
46 | "Death", |
46 | "Death", |
47 | "Light" |
47 | "Light", |
48 | }; |
48 | }; |
49 | |
49 | |