--- deliantra/server/include/spellist.h 2006/02/03 07:12:51 1.1 +++ deliantra/server/include/spellist.h 2006/03/15 15:35:51 1.3 @@ -27,6 +27,9 @@ #include "spells.h" +#if 0 +All those variables aren't used anymore. + spell spells[NROFREALSPELLS]={ /* name,lvl,sp,charges,time,scrolls[nr,chance],book-chance,rng,defensive,cleric,self path, other arch*/ @@ -455,6 +458,10 @@ PATH_WOUNDING,"rabies"}, {"glyph", 12, 5, 0, 30, 0, 0, 1, 0, 0, 1, 0, PATH_CREATE, "generic_rune",}, +{"asteroid", 8,15, 0, 20, 0, 0, 0, 1, 0, 0, 0, + PATH_MISSILE, NULL,}, +{"frost nova", 12,30, 0, 30, 0, 0, 0, 1, 0, 0, 0, + PATH_MISSILE, "asteroid",}, }; /* name,lvl,sp,charges,time,scrolls[nr,chance],book-chance,rng,defensive,cleric,self path, other arch*/ @@ -684,9 +691,13 @@ { 0, 5, 3, 5, 0}, /*town portal*/ { 0, 0, 0, 4, 12}, /*missile swarm*/ { 0, 0, 1, 1, 12}, /*cause rabies*/ +{ 75, 0, 1, 0, 18}, /*asteroid*/ +{ 0, 0, 0, 4, 12}, /*frost nova*/ }; -char *spellpathnames[NRSPELLPATHS] = { +#endif /* 0 */ + +const char *spellpathnames[NRSPELLPATHS] = { "Protection", "Fire", "Frost",