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/cvs/deliantra/server/include/spellist.h
Revision: 1.9
Committed: Fri May 18 01:01:01 2007 UTC (17 years ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_1
Changes since 1.8: +21 -21 lines
Log Message:
more skill tuning:
- clear_skill is gone, use change_skill (0) instead.
- change_skill now clears the current_weapon.
- more intelligent weapon switching on unapply.
- be more clever when initially applying weapons
  on player load/connect.
- survive wrong setting of READY_WEAPON.

File Contents

# Content
1 /*
2 * CrossFire, A Multiplayer game
3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 1994 Mark Wedel
6 *
7 * This program is free software; you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation; either version 2 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 *
21 * The author can be reached via e-mail to mark@pyramid.com
22 */
23
24 #include "spells.h"
25
26 const char *const spellpathnames[NRSPELLPATHS] =
27 {
28 "Protection",
29 "Fire",
30 "Frost",
31 "Electricity",
32 "Missiles",
33 "Self",
34 "Summoning",
35 "Abjuration",
36 "Restoration",
37 "Detonation",
38 "Mind",
39 "Creation",
40 "Teleportation",
41 "Information",
42 "Transmutation",
43 "Transferrence",
44 "Turning",
45 "Wounding",
46 "Death",
47 "Light",
48 };
49