--- deliantra/server/include/spells.h 2006/02/03 07:12:51 1.1 +++ deliantra/server/include/spells.h 2006/08/12 14:12:03 1.2 @@ -55,7 +55,7 @@ ((op->path_repelled & spell->path_attuned) ? 1.25 : 1)) #define NRSPELLPATHS 20 -extern char *spellpathnames[NRSPELLPATHS]; +extern const char* const spellpathnames[NRSPELLPATHS]; /* The only place this is really used is to allocate an array * when printing out the spells the player knows. @@ -129,6 +129,7 @@ #define SP_AURA 46 #define SP_TOWN_PORTAL 47 #define SP_PARTY_SPELL 48 +#define SP_PERL 49 /* a perl/plugin handled spell */ /* Potion subtypes */ #define POT_SPELL 1