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Comparing deliantra/server/include/spells.h (file contents):
Revision 1.4 by root, Tue Aug 29 08:01:36 2006 UTC vs.
Revision 1.8 by pippijn, Wed Jan 3 00:21:35 2007 UTC

1/*
2 * static char *rcsid_spells_h =
3 * "$Id: spells.h,v 1.4 2006/08/29 08:01:36 root Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
9 Copyright (C) 2002-2003 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002-2003 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
21 16
22 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 20
26 The authors can be reached via e-mail at crossfire-devel@real-time.com 21 The authors can be reached via e-mail at crossfire@schmorp.de
27*/ 22*/
28 23
29#ifndef SPELLS_H 24#ifndef SPELLS_H
30#define SPELLS_H 25#define SPELLS_H
31 26
70#define SPELL_MANA 0x1 65#define SPELL_MANA 0x1
71#define SPELL_GRACE 0x2 66#define SPELL_GRACE 0x2
72#define SPELL_HIGHEST 0x3 67#define SPELL_HIGHEST 0x3
73 68
74/* This is the subtype for the spells. Start at 1 so that 69/* This is the subtype for the spells. Start at 1 so that
75 * it is easy to see 0 as an uninitialized value. 70 * it is easy to see 0 as an uninitialised value.
76 * Note that for some spells, subtype pretty accurately 71 * Note that for some spells, subtype pretty accurately
77 * describes the entire spell (SP_DETECT_MAGIC). But for other, the subtype 72 * describes the entire spell (SP_DETECT_MAGIC). But for other, the subtype
78 * may not really say much (eg, SP_BOLT), and it is other 73 * may not really say much (eg, SP_BOLT), and it is other
79 * fields within the object which really determines its properties. 74 * fields within the object which really determines its properties.
80 * No effort is made to match these new numbers with the old ones, 75 * No effort is made to match these new numbers with the old ones,

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