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Comparing deliantra/server/include/spells.h (file contents):
Revision 1.6 by root, Fri Dec 15 20:07:02 2006 UTC vs.
Revision 1.10 by pippijn, Mon Jan 15 21:06:19 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2002-2003 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002-2003 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version. 11 * (at your option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 21 *
21 The authors can be reached via e-mail at crossfire.de 22 * The authors can be reached via e-mail at crossfire@schmorp.de
22*/ 23 */
23 24
24#ifndef SPELLS_H 25#ifndef SPELLS_H
25#define SPELLS_H 26#define SPELLS_H
26 27
27#define PATH_NULL 0x00000000 /* 0 */ 28#define PATH_NULL 0x00000000 /* 0 */
65#define SPELL_MANA 0x1 66#define SPELL_MANA 0x1
66#define SPELL_GRACE 0x2 67#define SPELL_GRACE 0x2
67#define SPELL_HIGHEST 0x3 68#define SPELL_HIGHEST 0x3
68 69
69/* This is the subtype for the spells. Start at 1 so that 70/* This is the subtype for the spells. Start at 1 so that
70 * it is easy to see 0 as an uninitialized value. 71 * it is easy to see 0 as an uninitialised value.
71 * Note that for some spells, subtype pretty accurately 72 * Note that for some spells, subtype pretty accurately
72 * describes the entire spell (SP_DETECT_MAGIC). But for other, the subtype 73 * describes the entire spell (SP_DETECT_MAGIC). But for other, the subtype
73 * may not really say much (eg, SP_BOLT), and it is other 74 * may not really say much (eg, SP_BOLT), and it is other
74 * fields within the object which really determines its properties. 75 * fields within the object which really determines its properties.
75 * No effort is made to match these new numbers with the old ones, 76 * No effort is made to match these new numbers with the old ones,

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