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/cvs/deliantra/server/include/spells.h
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Comparing deliantra/server/include/spells.h (file contents):
Revision 1.22 by root, Wed Nov 16 23:42:01 2016 UTC vs.
Revision 1.23 by root, Sun Jan 29 02:47:05 2017 UTC

52 52
53#define NRSPELLPATHS 20 53#define NRSPELLPATHS 20
54extern const char* const spellpathnames[NRSPELLPATHS]; 54extern const char* const spellpathnames[NRSPELLPATHS];
55 55
56/* The only place this is really used is to allocate an array 56/* The only place this is really used is to allocate an array
57 * when printing out the spells the player knows. 57 * when printing out the spells the player knows.
58 */ 58 */
59#define NROFREALSPELLS 1024 59#define NROFREALSPELLS 1024
60 60
61/* this is passed to SP_level_spellpoint_cost to determine 61/* this is passed to SP_level_spellpoint_cost to determine
62 * what to check. These values are also used in other places 62 * what to check. These values are also used in other places

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