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1.67 |
/* |
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1.80 |
* This file is part of Deliantra, the Roguelike Realtime MMORPG. |
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1.67 |
* |
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1.89 |
* Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
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1.67 |
* |
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1.106 |
* Deliantra is free software: you can redistribute it and/or modify it under |
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* the terms of the Affero GNU General Public License as published by the |
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* Free Software Foundation, either version 3 of the License, or (at your |
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* option) any later version. |
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1.67 |
* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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1.67 |
* |
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* You should have received a copy of the Affero GNU General Public License |
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* and the GNU General Public License along with this program. If not, see |
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* <http://www.gnu.org/licenses/>. |
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* |
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* The authors can be reached via e-mail to <support@deliantra.net> |
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*/ |
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1.1 |
/* alchemy.c */ |
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elmex |
1.12 |
int need_identify (const object *obj); |
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elmex |
1.11 |
int apply_shop_mat (object *shop_mat, object *op); |
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pippijn |
1.54 |
const char *cost_string_from_value (sint64 cost, int approx); |
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1.18 |
void pay_player (object *pl, sint64 amount); |
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sint64 pay_player_arch (object *pl, const char *arch, sint64 amount); |
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elmex |
1.98 |
void attempt_do_alchemy (object *caster, object *cauldron, object *skill); |
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pippijn |
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1.1 |
/* apply.c */ |
32 |
pippijn |
1.54 |
int transport_can_hold (const object *transport, const object *op, int nrof); |
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int apply_transport (object *pl, object *transport, int aflag); |
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int should_director_abort (object *op, object *victim); |
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int apply_potion (object *op, object *tmp); |
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int esrv_apply_container (object *op, object *sack); |
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void move_apply (object *trap, object *victim, object *originator); |
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void do_learn_spell (object *op, object *spell, int special_prayer); |
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void do_forget_spell (object *op, const char *spell); |
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void apply_scroll (object *op, object *tmp, int dir); |
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void apply_poison (object *op, object *tmp); |
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int manual_apply (object *op, object *tmp, int aflag); |
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int player_apply (object *pl, object *op, int aflag, int quiet); |
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void player_apply_below (object *pl); |
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int can_apply_object (object *who, object *op); |
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int apply_special (object *who, object *op, int aflags); |
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int auto_apply (object *op); |
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void fix_auto_apply (maptile *m); |
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void eat_special_food (object *who, object *food); |
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void apply_changes_to_player (object *pl, object *change); |
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1.110 |
void handle_apply_yield (object *op); |
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1.100 |
void apply_lamp (object *op, bool switch_on); |
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elmex |
1.101 |
void get_animation_from_arch (object *op, arch_ptr a); |
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1.110 |
int convert_item (object *item, object *converter); |
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pippijn |
1.54 |
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1.1 |
/* attack.c */ |
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pippijn |
1.54 |
void cancellation (object *op); |
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void save_throw_object (object *op, int type, object *originator); |
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1.112 |
int hit_map (object *op, int dir, uint32_t type, int full_hit); |
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pippijn |
1.54 |
int attack_ob (object *op, object *hitter); |
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object *hit_with_arrow (object *op, object *victim); |
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1.112 |
int hit_player_attacktype (object *op, object *hitter, int dam, uint32_t attacknum, int magic); |
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pippijn |
1.54 |
int kill_object (object *op, int dam, object *hitter, int type); |
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int friendly_fire (object *op, object *hitter); |
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1.112 |
int hit_player (object *op, int dam, object *hitter, uint32_t type, int full_hit); |
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pippijn |
1.54 |
void confuse_player (object *op, object *hitter, int dam); |
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void blind_player (object *op, object *hitter, int dam); |
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void paralyze_player (object *op, object *hitter, int dam); |
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1.1 |
/* build_map.c */ |
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pippijn |
1.54 |
void apply_map_builder (object *pl, int dir); |
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1.1 |
/* c_misc.c */ |
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pippijn |
1.54 |
int command_motd (object *op, char *params); |
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int command_bug (object *op, char *params); |
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void malloc_info (object *op); |
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int command_whereabouts (object *op, char *params); |
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int command_malloc (object *op, char *params); |
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int command_maps (object *op, char *params); |
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int command_strings (object *op, char *params); |
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int command_sstable (object *op, char *params); |
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int command_time (object *op, char *params); |
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int command_weather (object *op, char *params); |
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int command_archs (object *op, char *params); |
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int command_hiscore (object *op, char *params); |
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int command_debug (object *op, char *params); |
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int command_dumpbelow (object *op, char *params); |
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1.69 |
int command_dumpfriendlyobjects (object *op, char *params); |
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pippijn |
1.54 |
int command_wizpass (object *op, char *params); |
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int command_wizcast (object *op, char *params); |
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int command_printlos (object *op, char *params); |
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int command_version (object *op, char *params); |
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void bug_report (const char *reportstring); |
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int command_statistics (object *pl, char *params); |
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int command_fix_me (object *op, char *params); |
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int command_players (object *op, char *paramss); |
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int command_bowmode (object *op, char *params); |
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int command_showpets (object *op, char *params); |
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int command_resistances (object *op, char *params); |
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int command_help (object *op, char *params); |
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int command_quit (object *op, char *params); |
102 |
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int command_real_quit (object *op, char *params); |
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void receive_player_name (object *op, char k); |
104 |
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void receive_player_password (object *op, char k); |
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int command_title (object *op, char *params); |
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int command_kill_pets (object *op, char *params); |
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int command_quests (object *pl, char *params); |
108 |
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1.1 |
/* c_move.c */ |
110 |
pippijn |
1.54 |
int command_east (object *op, char *params); |
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int command_north (object *op, char *params); |
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int command_northeast (object *op, char *params); |
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int command_northwest (object *op, char *params); |
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int command_south (object *op, char *params); |
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int command_southeast (object *op, char *params); |
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int command_southwest (object *op, char *params); |
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int command_west (object *op, char *params); |
118 |
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int command_stay (object *op, char *params); |
119 |
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1.1 |
/* c_new.c */ |
121 |
pippijn |
1.54 |
void execute_newserver_command (object *pl, char *command); |
122 |
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123 |
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1.1 |
/* c_object.c */ |
124 |
pippijn |
1.54 |
object *find_best_object_match (object *pl, const char *params); |
125 |
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int command_build (object *pl, char *params); |
126 |
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int command_uskill (object *pl, char *params); |
127 |
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int command_rskill (object *pl, char *params); |
128 |
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int command_search (object *op, char *params); |
129 |
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int command_disarm (object *op, char *params); |
130 |
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int command_throw (object *op, char *params); |
131 |
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int command_apply (object *op, char *params); |
132 |
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int sack_can_hold (object *pl, object *sack, object *op, uint32 nrof); |
133 |
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void pick_up (object *op, object *alt); |
134 |
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int command_take (object *op, char *params); |
135 |
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void put_object_in_sack (object *op, object *sack, object *tmp, uint32 nrof); |
136 |
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void drop_object (object *op, object *tmp, uint32 nrof); |
137 |
elmex |
1.93 |
void drop_object (object *dropper, object *obj); |
138 |
pippijn |
1.54 |
void drop (object *op, object *tmp); |
139 |
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int command_dropall (object *op, char *params); |
140 |
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int command_drop (object *op, char *params); |
141 |
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int command_examine (object *op, char *params); |
142 |
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object *find_marked_object (object *op); |
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void examine_monster (object *op, object *tmp); |
144 |
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1.57 |
const char *long_desc (object *tmp, object *pl); |
145 |
pippijn |
1.54 |
void examine (object *op, object *tmp); |
146 |
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int command_pickup (object *op, char *params); |
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void set_pickup_mode (object *op, int i); |
148 |
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int command_search_items (object *op, char *params); |
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int command_rename_item (object *op, char *params); |
150 |
elmex |
1.113 |
int command_unlock (object *op, char *params); |
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int command_lock (object *op, char *params); |
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pippijn |
1.54 |
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153 |
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1.1 |
/* c_party.c */ |
154 |
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1.111 |
partylist *get_firstparty (); |
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void obsolete_parties (); |
156 |
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1.57 |
void add_kill_to_party (partylist *party, const char *killer, const char *dead, long exp); |
157 |
pippijn |
1.54 |
void receive_party_password (object *op, char k); |
158 |
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int command_gsay (object *op, char *params); |
159 |
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int command_party (object *op, char *params); |
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161 |
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1.1 |
/* c_range.c */ |
162 |
pippijn |
1.54 |
int command_invoke (object *op, char *params); |
163 |
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int command_cast (object *op, char *params); |
164 |
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int command_prepare (object *op, char *params); |
165 |
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int legal_range (object *op, int r); |
166 |
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int command_rotateshoottype (object *op, char *params); |
167 |
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168 |
root |
1.1 |
/* c_wiz.c */ |
169 |
pippijn |
1.54 |
int command_loadtest (object *op, char *params); |
170 |
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int command_hide (object *op, char *params); |
171 |
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int command_setgod (object *op, char *params); |
172 |
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int command_banish (object *op, char *params); |
173 |
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int command_save_overlay (object *op, char *params); |
174 |
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int command_freeze (object *op, char *params); |
175 |
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int command_arrest (object *op, char *params); |
176 |
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int command_summon (object *op, char *params); |
177 |
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int command_teleport (object *op, char *params); |
178 |
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int command_create (object *op, char *params); |
179 |
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int command_inventory (object *op, char *params); |
180 |
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int command_skills (object *op, char *params); |
181 |
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int command_dump (object *op, char *params); |
182 |
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int command_patch (object *op, char *params); |
183 |
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int command_remove (object *op, char *params); |
184 |
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int command_free (object *op, char *params); |
185 |
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int command_addexp (object *op, char *params); |
186 |
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int command_speed (object *op, char *params); |
187 |
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int command_stats (object *op, char *params); |
188 |
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int command_abil (object *op, char *params); |
189 |
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int command_reset (object *op, char *params); |
190 |
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int command_nowiz (object *op, char *params); |
191 |
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int command_dm (object *op, char *params); |
192 |
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int command_invisible (object *op, char *params); |
193 |
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int command_learn_spell (object *op, char *params); |
194 |
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int command_learn_special_prayer (object *op, char *params); |
195 |
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int command_forget_spell (object *op, char *params); |
196 |
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int command_dmhide (object *op, char *params); |
197 |
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void dm_stack_push (player *pl, tag_t item); |
198 |
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int command_stack_pop (object *op, char *params); |
199 |
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int command_stack_push (object *op, char *params); |
200 |
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int command_stack_list (object *op, char *params); |
201 |
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int command_stack_clear (object *op, char *params); |
202 |
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int command_diff (object *op, char *params); |
203 |
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int command_insert_into (object *op, char *params); |
204 |
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205 |
root |
1.1 |
/* commands.c */ |
206 |
root |
1.111 |
void init_commands (); |
207 |
pippijn |
1.54 |
CommFunc find_oldsocket_command (char *cmd); |
208 |
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CommFunc find_oldsocket_command2 (char *cmd); |
209 |
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210 |
root |
1.1 |
/* daemon.c */ |
211 |
pippijn |
1.54 |
FILE *BecomeDaemon (const char *filename); |
212 |
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213 |
root |
1.1 |
/* disease.c */ |
214 |
pippijn |
1.54 |
int move_disease (object *disease); |
215 |
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int infect_object (object *victim, object *disease, int force); |
216 |
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int move_symptom (object *symptom); |
217 |
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int check_physically_infect (object *victim, object *hitter); |
218 |
root |
1.75 |
int cure_disease (object *sufferer, object *caster, object *spell); |
219 |
pippijn |
1.54 |
|
220 |
root |
1.1 |
/* egoitem.c */ |
221 |
pippijn |
1.54 |
int apply_power_crystal (object *op, object *crystal); |
222 |
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223 |
root |
1.1 |
/* hiscore.c */ |
224 |
pippijn |
1.54 |
void check_score (object *op); |
225 |
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226 |
root |
1.1 |
/* gods.c */ |
227 |
root |
1.97 |
object *find_god (shstr_cmp name); |
228 |
root |
1.96 |
shstr_tmp determine_god (object *op); |
229 |
pippijn |
1.54 |
void pray_at_altar (object *pl, object *altar, object *skill); |
230 |
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void become_follower (object *op, object *new_god); |
231 |
root |
1.97 |
archetype *determine_holy_arch (object *god, shstr_cmp type); |
232 |
pippijn |
1.54 |
int tailor_god_spell (object *spellop, object *caster); |
233 |
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234 |
root |
1.1 |
/* init.c */ |
235 |
root |
1.111 |
void load_settings (); |
236 |
pippijn |
1.54 |
void init (int argc, char **argv); |
237 |
root |
1.111 |
void usage (); |
238 |
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void help (); |
239 |
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void init_beforeplay (); |
240 |
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void init_signals (); |
241 |
pippijn |
1.54 |
racelink *find_racelink (const char *name); |
242 |
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243 |
root |
1.1 |
/* login.c */ |
244 |
pippijn |
1.54 |
void delete_character (const char *name); |
245 |
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int verify_player (const char *name, char *password); |
246 |
|
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int check_name (player *me, const char *name); |
247 |
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int create_savedir_if_needed (char *savedir); |
248 |
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void copy_file (const char *filename, FILE *fpout); |
249 |
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250 |
root |
1.1 |
/* main.c */ |
251 |
root |
1.13 |
void server_tick (); |
252 |
pippijn |
1.54 |
void version (object *op); |
253 |
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void info_keys (object *op); |
254 |
|
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char *crypt_string (char *str, char *salt); |
255 |
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void enter_player_savebed (object *op); |
256 |
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void leave_map (object *op); |
257 |
|
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char *clean_path (const char *file); |
258 |
|
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char *unclean_path (const char *src); |
259 |
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void enter_exit (object *op, object *exit_ob); |
260 |
root |
1.111 |
void clean_tmp_files (); |
261 |
pippijn |
1.54 |
void leave (player *pl,int draw_exit); |
262 |
|
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int main (int argc, char **argv); |
263 |
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264 |
root |
1.1 |
/* monster.c */ |
265 |
pippijn |
1.54 |
object *check_enemy (object *npc, rv_vector *rv); |
266 |
|
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object *find_nearest_living_creature (object *npc); |
267 |
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int move_monster (object *op); |
268 |
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void monster_check_apply (object *mon, object *item); |
269 |
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void npc_call_help (object *op); |
270 |
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void check_earthwalls (object *op, maptile *m, int x, int y); |
271 |
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void check_doors (object *op, maptile *m, int x, int y); |
272 |
|
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void communicate (object *op, const char *txt); |
273 |
|
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int talk_to_npc (object *op, object *npc, const char *txt); |
274 |
|
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int talk_to_wall (object *pl, object *npc, const char *txt); |
275 |
|
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object *find_mon_throw_ob (object *op); |
276 |
|
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int can_detect_enemy (object *op, object *enemy, rv_vector *rv); |
277 |
|
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int stand_in_light (object *op); |
278 |
|
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int can_see_enemy (object *op, object *enemy); |
279 |
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|
280 |
root |
1.1 |
/* move.c */ |
281 |
pippijn |
1.54 |
int move_object (object *op, int dir); |
282 |
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int move_ob (object *op, int dir, object *originator); |
283 |
|
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int transfer_ob (object *op, int x, int y, int randomly, object *originator); |
284 |
|
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int teleport (object *teleporter, uint8 tele_type, object *user); |
285 |
|
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void recursive_roll (object *op, int dir, object *pusher); |
286 |
|
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int push_ob (object *who, int dir, object *pusher); |
287 |
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288 |
root |
1.1 |
/* pets.c */ |
289 |
pippijn |
1.54 |
object *get_pet_enemy (object *pet, rv_vector *rv); |
290 |
|
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void terminate_all_pets (object *owner); |
291 |
|
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void remove_all_pets (maptile *map); |
292 |
|
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int follow_owner (object *ob, object *owner); |
293 |
|
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void pet_move (object *ob); |
294 |
|
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void move_golem (object *op); |
295 |
|
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void control_golem (object *op, int dir); |
296 |
|
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int summon_golem (object *op, object *caster, int dir, object *spob); |
297 |
root |
1.104 |
int summon_object (object *op, object *caster, object *spell_ob, int dir, const char *spellparam); |
298 |
pippijn |
1.54 |
int should_arena_attack (object *pet, object *owner, object *target); |
299 |
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300 |
root |
1.1 |
/* player.c */ |
301 |
pippijn |
1.54 |
player *find_player (const char *plname); |
302 |
|
|
player *find_player_partial_name (const char *plname); |
303 |
|
|
int playername_ok (const char *cp); |
304 |
|
|
object *get_nearest_player (object *mon); |
305 |
|
|
int path_to_player (object *mon, object *pl, unsigned mindiff); |
306 |
|
|
void give_initial_items (object *pl, treasurelist *items); |
307 |
|
|
void get_name (object *op); |
308 |
|
|
void get_password (object *op); |
309 |
|
|
void play_again (object *op); |
310 |
|
|
int receive_play_again (object *op, char key); |
311 |
|
|
void confirm_password (object *op); |
312 |
|
|
void get_party_password (object *op, partylist *party); |
313 |
|
|
void Roll_Again (object *op); |
314 |
|
|
void Swap_Stat (object *op, int Swap_Second); |
315 |
|
|
int key_roll_stat (object *op, char key); |
316 |
|
|
int key_change_class (object *op, char key); |
317 |
|
|
int key_confirm_quit (object *op, char key); |
318 |
|
|
int check_pick (object *op); |
319 |
|
|
int fire_bow (object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy); |
320 |
root |
1.65 |
bool fire (object *op, int dir); |
321 |
pippijn |
1.54 |
object *find_key (object *pl, object *container, object *door); |
322 |
root |
1.65 |
bool move_player_attack (object *op, int dir); |
323 |
|
|
bool move_player (object *op, int dir); |
324 |
|
|
bool handle_newcs_player (object *op); |
325 |
pippijn |
1.54 |
void do_some_living (object *op); |
326 |
|
|
void kill_player (object *op); |
327 |
root |
1.111 |
void fix_weight (); |
328 |
|
|
void fix_luck (); |
329 |
pippijn |
1.54 |
void cast_dust (object *op, object *throw_ob, int dir); |
330 |
|
|
void make_visible (object *op); |
331 |
|
|
int is_true_undead (object *op); |
332 |
|
|
int hideability (object *ob); |
333 |
|
|
void do_hidden_move (object *op); |
334 |
|
|
int stand_near_hostile (object *who); |
335 |
|
|
int player_can_view (object *pl, object *op); |
336 |
|
|
int op_on_battleground (object *op, int *x, int *y); |
337 |
|
|
void dragon_ability_gain (object *who, int atnr, int level); |
338 |
|
|
void player_unready_range_ob (player *pl, object *ob); |
339 |
|
|
|
340 |
root |
1.1 |
/* resurrection.c */ |
341 |
pippijn |
1.54 |
int cast_raise_dead_spell (object *op, object *caster, object *spell, int dir, const char *arg); |
342 |
|
|
|
343 |
root |
1.1 |
/* rune.c */ |
344 |
pippijn |
1.54 |
int write_rune (object *op, object *caster, object *spell, int dir, const char *runename); |
345 |
|
|
void move_rune (object *op); |
346 |
|
|
void spring_trap (object *trap, object *victim); |
347 |
|
|
int dispel_rune (object *op, object *caster, object *spell, object *skill, int dir); |
348 |
|
|
int trap_see (object *op, object *trap); |
349 |
|
|
int trap_show (object *trap, object *where); |
350 |
|
|
int trap_disarm (object *disarmer, object *trap, int risk, object *skill); |
351 |
|
|
void trap_adjust (object *trap, int difficulty); |
352 |
|
|
|
353 |
root |
1.1 |
/* shop.c */ |
354 |
pippijn |
1.54 |
int get_payment (object *pl); |
355 |
|
|
sint64 query_cost (const object *tmp, object *who, int flag); |
356 |
|
|
const char *query_cost_string (const object *tmp, object *who, int flag); |
357 |
|
|
sint64 query_money (const object *op); |
358 |
|
|
int pay_for_amount (sint64 to_pay, object *pl); |
359 |
|
|
int pay_for_item (object *op, object *pl); |
360 |
|
|
int can_pay (object *pl); |
361 |
elmex |
1.87 |
bool sell_item (object *op, object *pl); |
362 |
pippijn |
1.54 |
double shopkeeper_approval (const maptile *map, const object *player); |
363 |
|
|
int describe_shop (const object *op); |
364 |
elmex |
1.58 |
void shop_listing (object *sign, object *op); |
365 |
elmex |
1.14 |
bool is_in_shop (object *o); |
366 |
root |
1.20 |
bool is_in_shop (maptile *map, int x, int y); |
367 |
pippijn |
1.54 |
|
368 |
root |
1.1 |
/* skills.c */ |
369 |
pippijn |
1.54 |
int steal (object *op, int dir, object *skill); |
370 |
|
|
int pick_lock (object *pl, int dir, object *skill); |
371 |
|
|
int hide (object *op, object *skill); |
372 |
|
|
int jump (object *pl, int dir, object *skill); |
373 |
|
|
int skill_ident (object *pl, object *skill); |
374 |
|
|
int use_oratory (object *pl, int dir, object *skill); |
375 |
|
|
int singing (object *pl, int dir, object *skill); |
376 |
|
|
int find_traps (object *pl, object *skill); |
377 |
|
|
int remove_trap (object *op, int dir, object *skill); |
378 |
|
|
int pray (object *pl, object *skill); |
379 |
|
|
void meditate (object *pl, object *skill); |
380 |
|
|
int write_on_item (object *pl, const char *params, object *skill); |
381 |
|
|
int skill_throw (object *op, object *part, int dir, const char *params, object *skill); |
382 |
|
|
|
383 |
root |
1.1 |
/* skill_util.c */ |
384 |
root |
1.111 |
void init_skills (); |
385 |
pippijn |
1.54 |
void link_player_skills (object *op); |
386 |
|
|
int do_skill (object *op, object *part, object *skill, int dir, const char *string); |
387 |
|
|
int calc_skill_exp (object *who, object *op, object *skill); |
388 |
|
|
int learn_skill (object *pl, object *scroll); |
389 |
|
|
void show_skills (object *op, const char *search); |
390 |
|
|
int use_skill (object *op, const char *string); |
391 |
|
|
int skill_attack (object *tmp, object *pl, int dir, const char *string, object *skill); |
392 |
|
|
|
393 |
root |
1.1 |
/* spell_attack.c */ |
394 |
pippijn |
1.54 |
void move_bolt (object *op); |
395 |
|
|
int fire_bolt (object *op, object *caster, int dir, object *spob, object *skill); |
396 |
|
|
void explosion (object *op); |
397 |
|
|
void check_bullet (object *op); |
398 |
|
|
void move_bullet (object *op); |
399 |
|
|
int fire_bullet (object *op, object *caster, int dir, object *spob); |
400 |
|
|
void move_cone (object *op); |
401 |
|
|
int cast_cone (object *op, object *caster, int dir, object *spell); |
402 |
|
|
void animate_bomb (object *op); |
403 |
|
|
int create_bomb (object *op, object *caster, int dir, object *spell); |
404 |
|
|
int cast_smite_spell (object *op, object *caster, int dir, object *spell); |
405 |
|
|
void move_missile (object *op); |
406 |
|
|
int cast_destruction (object *op, object *caster, object *spell_ob); |
407 |
|
|
int cast_curse (object *op, object *caster, object *spell_ob, int dir); |
408 |
|
|
int mood_change (object *op, object *caster, object *spell); |
409 |
|
|
void move_ball_spell (object *op); |
410 |
|
|
void move_swarm_spell (object *op); |
411 |
|
|
int fire_swarm (object *op, object *caster, object *spell, int dir); |
412 |
|
|
int cast_light (object *op, object *caster, object *spell, int dir); |
413 |
|
|
int cast_cause_disease (object *op, object *caster, object *spell, int dir); |
414 |
|
|
|
415 |
root |
1.1 |
/* spell_effect.c */ |
416 |
pippijn |
1.54 |
void cast_magic_storm (object *op, object *tmp, int lvl); |
417 |
|
|
int recharge (object *op, object *caster, object *spell_ob); |
418 |
|
|
void polymorph_living (object *op); |
419 |
|
|
void polymorph_melt (object *who, object *op); |
420 |
|
|
void polymorph_item (object *who, object *op); |
421 |
|
|
void polymorph (object *op, object *who); |
422 |
|
|
int cast_polymorph (object *op, object *caster, object *spell_ob, int dir); |
423 |
root |
1.104 |
int cast_create_missile (object *op, object *caster, object *spell, int dir, const char *spellparam); |
424 |
|
|
int cast_create_food (object *op, object *caster, object *spell_ob, int dir, const char *spellparam); |
425 |
pippijn |
1.54 |
int probe (object *op, object *caster, object *spell_ob, int dir); |
426 |
|
|
int makes_invisible_to (object *pl, object *mon); |
427 |
|
|
int cast_invisible (object *op, object *caster, object *spell_ob); |
428 |
|
|
int cast_earth_to_dust (object *op, object *caster, object *spell_ob); |
429 |
|
|
void execute_word_of_recall (object *op); |
430 |
|
|
int cast_word_of_recall (object *op, object *caster, object *spell_ob); |
431 |
|
|
int cast_wonder (object *op, object *caster, int dir, object *spell_ob); |
432 |
|
|
int perceive_self (object *op); |
433 |
|
|
int magic_wall (object *op, object *caster, int dir, object *spell_ob); |
434 |
root |
1.104 |
int dimension_door (object *op, object *caster, object *spob, int dir, const char *spellparam); |
435 |
pippijn |
1.54 |
int cast_heal (object *op, object *caster, object *spell, int dir); |
436 |
root |
1.105 |
int change_ability_duration (object *spell, object *caster); |
437 |
pippijn |
1.54 |
int cast_change_ability (object *op, object *caster, object *spell_ob, int dir, int silent); |
438 |
|
|
int cast_bless (object *op, object *caster, object *spell_ob, int dir); |
439 |
|
|
int alchemy (object *op, object *caster, object *spell_ob); |
440 |
|
|
int remove_curse (object *op, object *caster, object *spell); |
441 |
|
|
int cast_identify (object *op, object *caster, object *spell); |
442 |
|
|
int cast_detection (object *op, object *caster, object *spell, object *skill); |
443 |
|
|
int cast_transfer (object *op, object *caster, object *spell, int dir); |
444 |
|
|
void counterspell (object *op, int dir); |
445 |
|
|
int cast_consecrate (object *op, object *caster, object *spell); |
446 |
|
|
int animate_weapon (object *op, object *caster, object *spell, int dir); |
447 |
|
|
int cast_change_map_lightlevel (object *op, object *caster, object *spell); |
448 |
|
|
int create_aura (object *op, object *caster, object *spell); |
449 |
|
|
void move_aura (object *aura); |
450 |
|
|
void move_peacemaker (object *op); |
451 |
|
|
int write_mark (object *op, object *spell, const char *msg); |
452 |
|
|
|
453 |
root |
1.1 |
/* spell_util.c */ |
454 |
root |
1.97 |
object *find_random_spell_in_ob (object *ob, shstr_cmp skill = shstr_cmp ()); |
455 |
pippijn |
1.54 |
void set_spell_skill (object *op, object *caster, object *spob, object *dest); |
456 |
|
|
void spell_effect (object *spob, int x, int y, maptile *map, object *originator); |
457 |
|
|
int min_casting_level (object *caster, object *spell); |
458 |
root |
1.92 |
int casting_level (object *caster, object *spell); |
459 |
pippijn |
1.54 |
sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); |
460 |
|
|
int SP_level_dam_adjust (object *caster, object *spob); |
461 |
|
|
int SP_level_duration_adjust (object *caster, object *spob); |
462 |
|
|
int SP_level_range_adjust (object *caster, object *spob); |
463 |
root |
1.97 |
object *check_spell_known (object *op, shstr_cmp name); |
464 |
pippijn |
1.54 |
object *lookup_spell_by_name (object *op, const char *spname); |
465 |
|
|
int reflwall (maptile *m, int x, int y, object *sp_op); |
466 |
|
|
int cast_create_obj (object *op, object *caster, object *new_op, int dir); |
467 |
|
|
int ok_to_put_more (maptile *m, sint16 x, sint16 y, object *op, int immune_stop); |
468 |
|
|
int fire_arch_from_position (object *op, object *caster, sint16 x, sint16 y, int dir, object *spell); |
469 |
|
|
void regenerate_rod (object *rod); |
470 |
|
|
void drain_rod_charge (object *rod); |
471 |
|
|
object *find_target_for_friendly_spell (object *op, int dir); |
472 |
|
|
int spell_find_dir (maptile *m, int x, int y, object *exclude); |
473 |
|
|
int summon_hostile_monsters (object *op, int n, const char *monstername); |
474 |
|
|
void shuffle_attack (object *op, int change_face); |
475 |
|
|
void spell_failure (object *op, int failure, int power, object *skill); |
476 |
root |
1.104 |
int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *spellparam); |
477 |
pippijn |
1.54 |
void move_spell_effect (object *op); |
478 |
|
|
void apply_spell_effect (object *spell, object *victim); |
479 |
elmex |
1.102 |
void create_exploding_ball_at (object *victim, int level); |
480 |
pippijn |
1.54 |
|
481 |
root |
1.1 |
/* swamp.c */ |
482 |
pippijn |
1.54 |
void walk_on_deep_swamp (object *op, object *victim); |
483 |
|
|
void move_deep_swamp (object *op); |
484 |
|
|
|
485 |
root |
1.1 |
/* swap.c */ |
486 |
root |
1.111 |
void read_map_log (); |
487 |
pippijn |
1.54 |
void swap_map (maptile *map); |
488 |
root |
1.111 |
void check_active_maps (); |
489 |
pippijn |
1.54 |
maptile *map_least_timeout (char *except_level); |
490 |
|
|
void swap_below_max (char *except_level); |
491 |
|
|
int players_on_map (maptile *m, int show_all); |
492 |
root |
1.111 |
void flush_old_maps (); |
493 |
pippijn |
1.54 |
|
494 |
root |
1.1 |
/* time.c */ |
495 |
pippijn |
1.54 |
void remove_door (object *op); |
496 |
|
|
void remove_door2 (object *op); |
497 |
|
|
void animate_trigger (object *op); |
498 |
|
|
object *stop_item (object *op); |
499 |
|
|
void fix_stopped_item (object *op, maptile *map, object *originator); |
500 |
|
|
object *fix_stopped_arrow (object *op); |
501 |
|
|
void move_arrow (object *op); |
502 |
|
|
void move_teleporter (object *op); |
503 |
|
|
void move_firewall (object *op); |
504 |
|
|
void move_duplicator (object *op); |
505 |
|
|
void move_creator (object *creator); |
506 |
|
|
void move_marker (object *op); |
507 |
root |
1.66 |
void process_object (object *op); |
508 |
pippijn |
1.54 |
|
509 |
root |
1.1 |
/* weather.c */ |
510 |
root |
1.111 |
void adjust_daylight (); |