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39 | /* apply.c */ |
39 | /* apply.c */ |
40 | int transport_can_hold (const object *transport, const object *op, int nrof); |
40 | int transport_can_hold (const object *transport, const object *op, int nrof); |
41 | int apply_transport (object *pl, object *transport, int aflag); |
41 | int apply_transport (object *pl, object *transport, int aflag); |
42 | int should_director_abort (object *op, object *victim); |
42 | int should_director_abort (object *op, object *victim); |
43 | int apply_potion (object *op, object *tmp); |
43 | int apply_potion (object *op, object *tmp); |
44 | int improve_weapon_stat (object *op, object *improver, object *weapon, signed char *stat, int sacrifice_count, const char *statname); |
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45 | int prepare_weapon (object *op, object *improver, object *weapon); |
44 | int prepare_weapon (object *op, object *improver, object *weapon); |
46 | int improve_weapon (object *op, object *improver, object *weapon); |
45 | int improve_weapon (object *op, object *improver, object *weapon); |
47 | int check_improve_weapon (object *op, object *tmp); |
46 | int check_improve_weapon (object *op, object *tmp); |
48 | int improve_armour (object *op, object *improver, object *armour); |
47 | int improve_armour (object *op, object *improver, object *armour); |
49 | int convert_item (object *item, object *converter); |
48 | int convert_item (object *item, object *converter); |
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68 | void eat_special_food (object *who, object *food); |
67 | void eat_special_food (object *who, object *food); |
69 | void apply_lighter (object *who, object *lighter); |
68 | void apply_lighter (object *who, object *lighter); |
70 | void scroll_failure (object *op, int failure, int power); |
69 | void scroll_failure (object *op, int failure, int power); |
71 | void apply_changes_to_player (object *pl, object *change); |
70 | void apply_changes_to_player (object *pl, object *change); |
72 | void apply_item_transformer (object *pl, object *transformer); |
71 | void apply_item_transformer (object *pl, object *transformer); |
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72 | extern void handle_apply_yield (object *op); |
73 | |
73 | |
74 | /* attack.c */ |
74 | /* attack.c */ |
75 | void cancellation (object *op); |
75 | void cancellation (object *op); |
76 | int did_make_save_item (object *op, int type, object *originator); |
76 | int did_make_save_item (object *op, int type, object *originator); |
77 | void save_throw_object (object *op, int type, object *originator); |
77 | void save_throw_object (object *op, int type, object *originator); |
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274 | int do_symptoms (object *disease); |
274 | int do_symptoms (object *disease); |
275 | int grant_immunity (object *disease); |
275 | int grant_immunity (object *disease); |
276 | int move_symptom (object *symptom); |
276 | int move_symptom (object *symptom); |
277 | int check_physically_infect (object *victim, object *hitter); |
277 | int check_physically_infect (object *victim, object *hitter); |
278 | object *find_disease (object *victim); |
278 | object *find_disease (object *victim); |
279 | int cure_disease (object *sufferer, object *caster); |
279 | int cure_disease (object *sufferer, object *caster, object *spell); |
280 | int reduce_symptoms (object *sufferer, int reduction); |
280 | int reduce_symptoms (object *sufferer, int reduction); |
281 | |
281 | |
282 | /* egoitem.c */ |
282 | /* egoitem.c */ |
283 | int create_artifact (object *op, const char *artifactname); |
283 | int create_artifact (object *op, const char *artifactname); |
284 | int apply_power_crystal (object *op, object *crystal); |
284 | int apply_power_crystal (object *op, object *crystal); |
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360 | /* main.c */ |
360 | /* main.c */ |
361 | void server_tick (); |
361 | void server_tick (); |
362 | void version (object *op); |
362 | void version (object *op); |
363 | void info_keys (object *op); |
363 | void info_keys (object *op); |
364 | char *crypt_string (char *str, char *salt); |
364 | char *crypt_string (char *str, char *salt); |
365 | int check_password (char *typed, char *crypted); |
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366 | void enter_player_savebed (object *op); |
365 | void enter_player_savebed (object *op); |
367 | void leave_map (object *op); |
366 | void leave_map (object *op); |
368 | void set_map_timeout (maptile *oldmap); |
367 | void set_map_timeout (maptile *oldmap); |
369 | char *clean_path (const char *file); |
368 | char *clean_path (const char *file); |
370 | char *unclean_path (const char *src); |
369 | char *unclean_path (const char *src); |
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479 | object *find_key (object *pl, object *container, object *door); |
478 | object *find_key (object *pl, object *container, object *door); |
480 | bool move_player_attack (object *op, int dir); |
479 | bool move_player_attack (object *op, int dir); |
481 | bool move_player (object *op, int dir); |
480 | bool move_player (object *op, int dir); |
482 | bool handle_newcs_player (object *op); |
481 | bool handle_newcs_player (object *op); |
483 | int save_life (object *op); |
482 | int save_life (object *op); |
484 | void remove_unpaid_objects (object *op, object *env); |
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485 | char *gravestone_text (object *op); |
483 | char *gravestone_text (object *op); |
486 | void do_some_living (object *op); |
484 | void do_some_living (object *op); |
487 | void kill_player (object *op); |
485 | void kill_player (object *op); |
488 | void loot_object (object *op); |
486 | void loot_object (object *op); |
489 | void fix_weight (void); |
487 | void fix_weight (void); |
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510 | void plugins_display_list (object *op); |
508 | void plugins_display_list (object *op); |
511 | void *cfapi_system_find_animation (int *type, ...); |
509 | void *cfapi_system_find_animation (int *type, ...); |
512 | void *cfapi_system_strdup (int *type, ...); |
510 | void *cfapi_system_strdup (int *type, ...); |
513 | void *cfapi_system_register_global_event (int *type, ...); |
511 | void *cfapi_system_register_global_event (int *type, ...); |
514 | void *cfapi_system_unregister_global_event (int *type, ...); |
512 | void *cfapi_system_unregister_global_event (int *type, ...); |
515 | void *cfapi_system_check_path (int *type, ...); |
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516 | void *cfapi_system_re_cmp (int *type, ...); |
513 | void *cfapi_system_re_cmp (int *type, ...); |
517 | void *cfapi_system_directory (int *type, ...); |
514 | void *cfapi_system_directory (int *type, ...); |
518 | void *cfapi_map_get_map (int *type, ...); |
515 | void *cfapi_map_get_map (int *type, ...); |
519 | void *cfapi_map_has_been_loaded (int *type, ...); |
516 | void *cfapi_map_has_been_loaded (int *type, ...); |
520 | void *cfapi_map_create_path (int *type, ...); |
517 | void *cfapi_map_create_path (int *type, ...); |