--- deliantra/server/include/sproto.h 2007/07/01 05:00:18 1.70 +++ deliantra/server/include/sproto.h 2007/08/27 05:10:51 1.75 @@ -41,7 +41,6 @@ int apply_transport (object *pl, object *transport, int aflag); int should_director_abort (object *op, object *victim); int apply_potion (object *op, object *tmp); -int improve_weapon_stat (object *op, object *improver, object *weapon, signed char *stat, int sacrifice_count, const char *statname); int prepare_weapon (object *op, object *improver, object *weapon); int improve_weapon (object *op, object *improver, object *weapon); int check_improve_weapon (object *op, object *tmp); @@ -70,6 +69,7 @@ void scroll_failure (object *op, int failure, int power); void apply_changes_to_player (object *pl, object *change); void apply_item_transformer (object *pl, object *transformer); +extern void handle_apply_yield (object *op); /* attack.c */ void cancellation (object *op); @@ -276,7 +276,7 @@ int move_symptom (object *symptom); int check_physically_infect (object *victim, object *hitter); object *find_disease (object *victim); -int cure_disease (object *sufferer, object *caster); +int cure_disease (object *sufferer, object *caster, object *spell); int reduce_symptoms (object *sufferer, int reduction); /* egoitem.c */ @@ -362,7 +362,6 @@ void version (object *op); void info_keys (object *op); char *crypt_string (char *str, char *salt); -int check_password (char *typed, char *crypted); void enter_player_savebed (object *op); void leave_map (object *op); void set_map_timeout (maptile *oldmap); @@ -481,7 +480,6 @@ bool move_player (object *op, int dir); bool handle_newcs_player (object *op); int save_life (object *op); -void remove_unpaid_objects (object *op, object *env); char *gravestone_text (object *op); void do_some_living (object *op); void kill_player (object *op); @@ -512,7 +510,6 @@ void *cfapi_system_strdup (int *type, ...); void *cfapi_system_register_global_event (int *type, ...); void *cfapi_system_unregister_global_event (int *type, ...); -void *cfapi_system_check_path (int *type, ...); void *cfapi_system_re_cmp (int *type, ...); void *cfapi_system_directory (int *type, ...); void *cfapi_map_get_map (int *type, ...);