--- deliantra/server/include/sproto.h 2009/06/25 12:44:28 1.103 +++ deliantra/server/include/sproto.h 2009/06/27 03:51:05 1.104 @@ -396,7 +396,7 @@ void control_golem (object *op, int dir); int summon_golem (object *op, object *caster, int dir, object *spob); object *choose_cult_monster (object *pl, object *god, int summon_level); -int summon_object (object *op, object *caster, object *spell_ob, int dir, const char *stringarg); +int summon_object (object *op, object *caster, object *spell_ob, int dir, const char *spellparam); int should_arena_attack (object *pet, object *owner, object *target); /* player.c */ @@ -548,8 +548,8 @@ void polymorph_item (object *who, object *op); void polymorph (object *op, object *who); int cast_polymorph (object *op, object *caster, object *spell_ob, int dir); -int cast_create_missile (object *op, object *caster, object *spell, int dir, const char *stringarg); -int cast_create_food (object *op, object *caster, object *spell_ob, int dir, const char *stringarg); +int cast_create_missile (object *op, object *caster, object *spell, int dir, const char *spellparam); +int cast_create_food (object *op, object *caster, object *spell_ob, int dir, const char *spellparam); int probe (object *op, object *caster, object *spell_ob, int dir); int makes_invisible_to (object *pl, object *mon); int cast_invisible (object *op, object *caster, object *spell_ob); @@ -559,7 +559,7 @@ int cast_wonder (object *op, object *caster, int dir, object *spell_ob); int perceive_self (object *op); int magic_wall (object *op, object *caster, int dir, object *spell_ob); -int dimension_door (object *op, object *caster, object *spob, int dir); +int dimension_door (object *op, object *caster, object *spob, int dir, const char *spellparam); int cast_heal (object *op, object *caster, object *spell, int dir); int cast_change_ability (object *op, object *caster, object *spell_ob, int dir, int silent); int cast_bless (object *op, object *caster, object *spell_ob, int dir); @@ -602,8 +602,8 @@ void shuffle_attack (object *op, int change_face); void prayer_failure (object *op, int failure, int power); void spell_failure (object *op, int failure, int power, object *skill); -int cast_party_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg); -int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg); +int cast_party_spell (object *op, object *caster, int dir, object *spell_ob, char *spellparam); +int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *spellparam); void move_spell_effect (object *op); void check_spell_effect (object *op); void apply_spell_effect (object *spell, object *victim);