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1 | int same_party (partylist *a, partylist *b); |
1 | /* alchemy.c */ |
2 | /* alchemy.c */ |
2 | int need_identify (const object *obj); |
3 | int need_identify (const object *obj); |
3 | int apply_shop_mat (object *shop_mat, object *op); |
4 | int apply_shop_mat (object *shop_mat, object *op); |
4 | const char *cost_string_from_value(sint64 cost, int approx); |
5 | const char *cost_string_from_value(sint64 cost, int approx); |
5 | void pay_player (object *pl, sint64 amount); |
6 | void pay_player (object *pl, sint64 amount); |
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79 | int find_unused_connected_value(struct mapdef *map); |
80 | int find_unused_connected_value(struct mapdef *map); |
80 | int find_or_create_connection_for_map(object *pl, short x, short y, object *rune); |
81 | int find_or_create_connection_for_map(object *pl, short x, short y, object *rune); |
81 | object *get_connection_rune(object *pl, short x, short y); |
82 | object *get_connection_rune(object *pl, short x, short y); |
82 | object *get_msg_book(object *pl, short x, short y); |
83 | object *get_msg_book(object *pl, short x, short y); |
83 | object *get_wall(struct mapdef *map, int x, int y); |
84 | object *get_wall(struct mapdef *map, int x, int y); |
84 | void fix_walls(struct mapdef *map, int x, int y); |
85 | void fix_walls(maptile *map, int x, int y); |
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86 | void fix_walls_around(maptile *map, int x, int y); |
85 | void apply_builder_floor(object *pl, object *material, short x, short y); |
87 | void apply_builder_floor(object *pl, object *material, short x, short y); |
86 | void apply_builder_wall(object *pl, object *material, short x, short y); |
88 | void apply_builder_wall(object *pl, object *material, short x, short y); |
87 | void apply_builder_item(object *pl, object *item, short x, short y); |
89 | void apply_builder_item(object *pl, object *item, short x, short y); |
88 | void apply_builder_remove(object *pl, int dir); |
90 | void apply_builder_remove(object *pl, int dir); |
89 | void apply_map_builder(object *pl, int dir); |
91 | void apply_map_builder(object *pl, int dir); |
90 | int adjust_sign_msg(object *pl, short x, short y, object *tmp); |
92 | int adjust_sign_msg(object *pl, short x, short y, object *tmp); |
91 | /* c_chat.c */ |
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92 | int command_say(object *op, char *params); |
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93 | int command_me(object *op, char *params); |
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94 | int command_cointoss(object *op, char *params); |
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95 | int command_orcknuckle(object *op, char *params); |
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96 | int command_shout(object *op, char *params); |
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97 | int command_chat(object *op, char *params); |
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98 | int command_tell(object *op, char *params); |
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99 | int command_reply(object *op, char *params); |
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100 | int command_nod(object *op, char *params); |
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101 | int command_dance(object *op, char *params); |
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102 | int command_kiss(object *op, char *params); |
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103 | int command_bounce(object *op, char *params); |
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104 | int command_smile(object *op, char *params); |
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105 | int command_cackle(object *op, char *params); |
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106 | int command_laugh(object *op, char *params); |
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107 | int command_giggle(object *op, char *params); |
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108 | int command_shake(object *op, char *params); |
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109 | int command_puke(object *op, char *params); |
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110 | int command_growl(object *op, char *params); |
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111 | int command_scream(object *op, char *params); |
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112 | int command_sigh(object *op, char *params); |
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113 | int command_sulk(object *op, char *params); |
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114 | int command_hug(object *op, char *params); |
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115 | int command_cry(object *op, char *params); |
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116 | int command_poke(object *op, char *params); |
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117 | int command_accuse(object *op, char *params); |
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118 | int command_grin(object *op, char *params); |
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119 | int command_bow(object *op, char *params); |
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120 | int command_clap(object *op, char *params); |
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121 | int command_blush(object *op, char *params); |
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122 | int command_burp(object *op, char *params); |
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123 | int command_chuckle(object *op, char *params); |
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124 | int command_cough(object *op, char *params); |
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125 | int command_flip(object *op, char *params); |
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126 | int command_frown(object *op, char *params); |
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127 | int command_gasp(object *op, char *params); |
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128 | int command_glare(object *op, char *params); |
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129 | int command_groan(object *op, char *params); |
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130 | int command_hiccup(object *op, char *params); |
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131 | int command_lick(object *op, char *params); |
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132 | int command_pout(object *op, char *params); |
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133 | int command_shiver(object *op, char *params); |
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134 | int command_shrug(object *op, char *params); |
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135 | int command_slap(object *op, char *params); |
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136 | int command_smirk(object *op, char *params); |
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137 | int command_snap(object *op, char *params); |
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138 | int command_sneeze(object *op, char *params); |
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139 | int command_snicker(object *op, char *params); |
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140 | int command_sniff(object *op, char *params); |
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141 | int command_snore(object *op, char *params); |
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142 | int command_spit(object *op, char *params); |
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143 | int command_strut(object *op, char *params); |
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144 | int command_thank(object *op, char *params); |
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145 | int command_twiddle(object *op, char *params); |
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146 | int command_wave(object *op, char *params); |
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147 | int command_whistle(object *op, char *params); |
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148 | int command_wink(object *op, char *params); |
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149 | int command_yawn(object *op, char *params); |
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150 | int command_beg(object *op, char *params); |
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151 | int command_bleed(object *op, char *params); |
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152 | int command_cringe(object *op, char *params); |
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153 | int command_think(object *op, char *params); |
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154 | /* c_misc.c */ |
93 | /* c_misc.c */ |
155 | void map_info(object *op, char *search); |
94 | void map_info(object *op, char *search); |
156 | int command_body(object *op, char *params); |
95 | int command_body(object *op, char *params); |
157 | int command_motd(object *op, char *params); |
96 | int command_motd(object *op, char *params); |
158 | int command_bug(object *op, char *params); |
97 | int command_bug(object *op, char *params); |
159 | void malloc_info(object *op); |
98 | void malloc_info(object *op); |
160 | void current_region_info(object *op); |
99 | void current_region_info(object *op); |
161 | void current_map_info(object *op); |
100 | void current_map_info(object *op); |
162 | int command_whereabouts(object *op, char *params); |
101 | int command_whereabouts(object *op, char *params); |
163 | int command_who(object *op, char *params); |
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164 | void display_who_entry(object *op, player *pl, const char *format); |
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165 | void get_who_escape_code_value(char *return_val, const char letter, player *pl); |
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166 | int command_afk(object *op, char *params); |
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167 | int command_malloc(object *op, char *params); |
102 | int command_malloc(object *op, char *params); |
168 | int command_mapinfo(object *op, char *params); |
103 | int command_mapinfo(object *op, char *params); |
169 | int command_whereami(object *op, char *params); |
104 | int command_whereami(object *op, char *params); |
170 | int command_maps(object *op, char *params); |
105 | int command_maps(object *op, char *params); |
171 | int command_strings(object *op, char *params); |
106 | int command_strings(object *op, char *params); |
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202 | int command_resistances(object *op, char *params); |
137 | int command_resistances(object *op, char *params); |
203 | int command_help(object *op, char *params); |
138 | int command_help(object *op, char *params); |
204 | int onoff_value(const char *line); |
139 | int onoff_value(const char *line); |
205 | int command_quit(object *op, char *params); |
140 | int command_quit(object *op, char *params); |
206 | int command_real_quit(object *op, char *params); |
141 | int command_real_quit(object *op, char *params); |
207 | int command_explore(object *op, char *params); |
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208 | int command_sound(object *op, char *params); |
142 | int command_sound(object *op, char *params); |
209 | void receive_player_name(object *op, char k); |
143 | void receive_player_name(object *op, char k); |
210 | void receive_player_password(object *op, char k); |
144 | void receive_player_password(object *op, char k); |
211 | int explore_mode(void); |
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212 | int command_title(object *op, char *params); |
145 | int command_title(object *op, char *params); |
213 | int command_save(object *op, char *params); |
146 | int command_save(object *op, char *params); |
214 | int command_peaceful(object *op, char *params); |
147 | int command_peaceful(object *op, char *params); |
215 | int command_wimpy(object *op, char *params); |
148 | int command_wimpy(object *op, char *params); |
216 | int command_brace(object *op, char *params); |
149 | int command_brace(object *op, char *params); |
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226 | int command_southeast(object *op, char *params); |
159 | int command_southeast(object *op, char *params); |
227 | int command_southwest(object *op, char *params); |
160 | int command_southwest(object *op, char *params); |
228 | int command_west(object *op, char *params); |
161 | int command_west(object *op, char *params); |
229 | int command_stay(object *op, char *params); |
162 | int command_stay(object *op, char *params); |
230 | /* c_new.c */ |
163 | /* c_new.c */ |
231 | int execute_newserver_command(object *pl, char *command); |
164 | void execute_newserver_command(object *pl, char *command); |
232 | int command_run(object *op, char *params); |
165 | int command_run(object *op, char *params); |
233 | int command_run_stop(object *op, char *params); |
166 | int command_run_stop(object *op, char *params); |
234 | int command_fire(object *op, char *params); |
167 | int command_fire(object *op, char *params); |
235 | int command_fire_stop(object *op, char *params); |
168 | int command_fire_stop(object *op, char *params); |
236 | int bad_command(object *op, char *params); |
169 | int bad_command(object *op, char *params); |
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289 | int command_banish(object *op, char *params); |
222 | int command_banish(object *op, char *params); |
290 | int command_kick(object *op, char *params); |
223 | int command_kick(object *op, char *params); |
291 | int command_save_overlay(object *op, char *params); |
224 | int command_save_overlay(object *op, char *params); |
292 | int command_toggle_shout(object *op, char *params); |
225 | int command_toggle_shout(object *op, char *params); |
293 | int command_shutdown(object *op, char *params); |
226 | int command_shutdown(object *op, char *params); |
294 | int command_goto(object *op, char *params); |
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295 | int command_generate(object *op, char *params); |
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296 | int command_freeze(object *op, char *params); |
227 | int command_freeze(object *op, char *params); |
297 | int command_arrest(object *op, char *params); |
228 | int command_arrest(object *op, char *params); |
298 | int command_summon(object *op, char *params); |
229 | int command_summon(object *op, char *params); |
299 | int command_teleport(object *op, char *params); |
230 | int command_teleport(object *op, char *params); |
300 | int command_create(object *op, char *params); |
231 | int command_create(object *op, char *params); |
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416 | void rec_sighup(int i); |
347 | void rec_sighup(int i); |
417 | void rec_sigquit(int i); |
348 | void rec_sigquit(int i); |
418 | void rec_sigpipe(int i); |
349 | void rec_sigpipe(int i); |
419 | void rec_sigbus(int i); |
350 | void rec_sigbus(int i); |
420 | void rec_sigterm(int i); |
351 | void rec_sigterm(int i); |
421 | void fatal_signal(int make_core, int close_sockets); |
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422 | void init_signals(void); |
352 | void init_signals(void); |
423 | void init_races(void); |
353 | void init_races(void); |
424 | void dump_races(void); |
354 | void dump_races(void); |
425 | void add_to_racelist(const char *race_name, object *op); |
355 | void add_to_racelist(const char *race_name, object *op); |
426 | racelink *get_racelist(void); |
356 | racelink *get_racelist(void); |
427 | racelink *find_racelink(const char *name); |
357 | racelink *find_racelink(const char *name); |
428 | /* login.c */ |
358 | /* login.c */ |
429 | void emergency_save(int flag); |
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430 | void delete_character(const char *name, int); |
359 | void delete_character(const char *name); |
431 | int verify_player(const char *name, char *password); |
360 | int verify_player(const char *name, char *password); |
432 | int check_name(player *me, const char *name); |
361 | int check_name(player *me, const char *name); |
433 | int create_savedir_if_needed(char *savedir); |
362 | int create_savedir_if_needed(char *savedir); |
434 | void destroy_object(object *op); |
363 | void destroy_object(object *op); |
435 | int save_player(object *op, int flag); |
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436 | void copy_file(const char *filename, FILE *fpout); |
364 | void copy_file(const char *filename, FILE *fpout); |
437 | void check_login(object *op); |
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438 | /* main.c */ |
365 | /* main.c */ |
439 | void server_tick (); |
366 | void server_tick (); |
440 | void version(object *op); |
367 | void version(object *op); |
441 | void info_keys(object *op); |
368 | void info_keys(object *op); |
442 | void start_info(object *op); |
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443 | char *crypt_string(char *str, char *salt); |
369 | char *crypt_string(char *str, char *salt); |
444 | int check_password(char *typed, char *crypted); |
370 | int check_password(char *typed, char *crypted); |
445 | void enter_player_savebed(object *op); |
371 | void enter_player_savebed(object *op); |
446 | void leave_map(object *op); |
372 | void leave_map(object *op); |
447 | void set_map_timeout(maptile *oldmap); |
373 | void set_map_timeout(maptile *oldmap); |
448 | char *clean_path(const char *file); |
374 | char *clean_path(const char *file); |
449 | char *unclean_path(const char *src); |
375 | char *unclean_path(const char *src); |
450 | void enter_exit(object *op, object *exit_ob); |
376 | void enter_exit(object *op, object *exit_ob); |
451 | void process_active_maps(void); |
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452 | void process_players1(maptile *map); |
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453 | void process_players2(maptile *map); |
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454 | void process_events(maptile *map); |
377 | void process_events(); |
455 | void clean_tmp_files(void); |
378 | void clean_tmp_files(void); |
456 | void cleanup(void); |
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457 | void leave(player *pl,int draw_exit); |
379 | void leave(player *pl,int draw_exit); |
458 | int forbid_play(void); |
380 | int forbid_play(void); |
459 | void do_specials(void); |
381 | void do_specials(void); |
460 | int main(int argc, char **argv); |
382 | int main(int argc, char **argv); |
461 | /* monster.c */ |
383 | /* monster.c */ |
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529 | player *find_player_partial_name(const char *plname); |
451 | player *find_player_partial_name(const char *plname); |
530 | void display_motd(const object *op); |
452 | void display_motd(const object *op); |
531 | void send_rules(const object *op); |
453 | void send_rules(const object *op); |
532 | void send_news(const object *op); |
454 | void send_news(const object *op); |
533 | int playername_ok(const char *cp); |
455 | int playername_ok(const char *cp); |
534 | int add_player(NewSocket *ns); |
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535 | archetype *get_player_archetype(archetype *at); |
456 | archetype *get_player_archetype(archetype *at); |
536 | object *get_nearest_player(object *mon); |
457 | object *get_nearest_player(object *mon); |
537 | int path_to_player(object *mon, object *pl, unsigned mindiff); |
458 | int path_to_player(object *mon, object *pl, unsigned mindiff); |
538 | void give_initial_items(object *pl, treasurelist *items); |
459 | void give_initial_items(object *pl, treasurelist *items); |
539 | void get_name(object *op); |
460 | void get_name(object *op); |
540 | void get_password(object *op); |
461 | void get_password(object *op); |
541 | void play_again(object *op); |
462 | void play_again(object *op); |
542 | int receive_play_again(object *op, char key); |
463 | int receive_play_again(object *op, char key); |
543 | void confirm_password(object *op); |
464 | void confirm_password(object *op); |
544 | void get_party_password(object *op, partylist *party); |
465 | void get_party_password(object *op, partylist *party); |
545 | int roll_stat(void); |
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546 | void roll_stats(object *op); |
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547 | void Roll_Again(object *op); |
466 | void Roll_Again(object *op); |
548 | void Swap_Stat(object *op, int Swap_Second); |
467 | void Swap_Stat(object *op, int Swap_Second); |
549 | int key_roll_stat(object *op, char key); |
468 | int key_roll_stat(object *op, char key); |
550 | int key_change_class(object *op, char key); |
469 | int key_change_class(object *op, char key); |
551 | int key_confirm_quit(object *op, char key); |
470 | int key_confirm_quit(object *op, char key); |
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588 | void *cfapi_get_hooks(int *type, ...); |
507 | void *cfapi_get_hooks(int *type, ...); |
589 | int plugins_remove_plugin(const char *id); |
508 | int plugins_remove_plugin(const char *id); |
590 | crossfire_plugin *plugins_find_plugin(const char *id); |
509 | crossfire_plugin *plugins_find_plugin(const char *id); |
591 | void plugins_display_list(object *op); |
510 | void plugins_display_list(object *op); |
592 | void *cfapi_system_find_animation(int *type, ...); |
511 | void *cfapi_system_find_animation(int *type, ...); |
593 | void *cfapi_system_strdup_local(int *type, ...); |
512 | void *cfapi_system_strdup(int *type, ...); |
594 | void *cfapi_system_register_global_event(int *type, ...); |
513 | void *cfapi_system_register_global_event(int *type, ...); |
595 | void *cfapi_system_unregister_global_event(int *type, ...); |
514 | void *cfapi_system_unregister_global_event(int *type, ...); |
596 | void *cfapi_system_check_path(int *type, ...); |
515 | void *cfapi_system_check_path(int *type, ...); |
597 | void *cfapi_system_re_cmp(int *type, ...); |
516 | void *cfapi_system_re_cmp(int *type, ...); |
598 | void *cfapi_system_directory(int *type, ...); |
517 | void *cfapi_system_directory(int *type, ...); |