1 | /* alchemy.c */ |
1 | /* alchemy.c */ |
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2 | int need_identify (const object *obj); |
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3 | int apply_shop_mat (object *shop_mat, object *op); |
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4 | const char *cost_string_from_value(uint64 cost, int approx); |
2 | void pay_player (object *pl, uint64 amount); |
5 | void pay_player (object *pl, uint64 amount); |
3 | uint64 pay_player_arch (object *pl, const char *arch, uint64 amount); |
6 | uint64 pay_player_arch (object *pl, const char *arch, uint64 amount); |
4 | void attempt_do_alchemy(object *caster, object *cauldron); |
7 | void attempt_do_alchemy(object *caster, object *cauldron); |
5 | int content_recipe_value(object *op); |
8 | int content_recipe_value(object *op); |
6 | int numb_ob_inside(object *op); |
9 | int numb_ob_inside(object *op); |