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74 | void blind_player (object *op, object *hitter, int dam); |
74 | void blind_player (object *op, object *hitter, int dam); |
75 | void paralyze_player (object *op, object *hitter, int dam); |
75 | void paralyze_player (object *op, object *hitter, int dam); |
76 | void deathstrike_player (object *op, object *hitter, int *dam); |
76 | void deathstrike_player (object *op, object *hitter, int *dam); |
77 | int adj_attackroll (object *hitter, object *target); |
77 | int adj_attackroll (object *hitter, object *target); |
78 | int is_aimed_missile (object *op); |
78 | int is_aimed_missile (object *op); |
79 | |
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80 | /* ban.c */ |
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81 | int checkbanned (const char *login, const char *host); |
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82 | |
79 | |
83 | /* build_map.c */ |
80 | /* build_map.c */ |
84 | int can_build_over (struct mapdef *map, object *tmp, short x, short y); |
81 | int can_build_over (struct mapdef *map, object *tmp, short x, short y); |
85 | void remove_marking_runes (struct mapdef *map, short x, short y); |
82 | void remove_marking_runes (struct mapdef *map, short x, short y); |
86 | int find_unused_connected_value (struct mapdef *map); |
83 | int find_unused_connected_value (struct mapdef *map); |
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793 | int cftimer_destroy (int id); |
790 | int cftimer_destroy (int id); |
794 | int cftimer_find_free_id (void); |
791 | int cftimer_find_free_id (void); |
795 | |
792 | |
796 | /* weather.c */ |
793 | /* weather.c */ |
797 | void set_darkness_map (maptile *m); |
794 | void set_darkness_map (maptile *m); |
798 | void tick_the_clock (void); |
795 | void adjust_daylight (void); |
799 | void init_weather (void); |
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800 | void weather_effect (const char *filename); |
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801 | int worldmap_to_weathermap (int x, int y, int *wx, int *wy, maptile *m); |
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802 | int real_world_temperature (int x, int y, maptile *m); |
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803 | int similar_direction (int a, int b); |
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