--- deliantra/server/include/sproto.h 2007/05/07 07:47:32 1.61 +++ deliantra/server/include/sproto.h 2007/05/18 19:46:22 1.65 @@ -1,6 +1,3 @@ -// server/c_party.C -int same_party (partylist *a, partylist *b); - /* alchemy.c */ int need_identify (const object *obj); int apply_shop_mat (object *shop_mat, object *op); @@ -180,7 +177,6 @@ int command_rename_item (object *op, char *params); /* c_party.c */ -int same_party (partylist *a, partylist *b); partylist *get_firstparty (void); void remove_party (partylist *target_party); void obsolete_parties (void); @@ -464,11 +460,11 @@ int fire_bow (object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy); int player_fire_bow (object *op, int dir); void fire_misc_object (object *op, int dir); -void fire (object *op, int dir); +bool fire (object *op, int dir); object *find_key (object *pl, object *container, object *door); -void move_player_attack (object *op, int dir); -int move_player (object *op, int dir); -int handle_newcs_player (object *op); +bool move_player_attack (object *op, int dir); +bool move_player (object *op, int dir); +bool handle_newcs_player (object *op); int save_life (object *op); void remove_unpaid_objects (object *op, object *env); char *gravestone_text (object *op); @@ -624,10 +620,6 @@ /* skill_util.c */ void init_skills (void); void link_player_skills (object *op); -object *find_skill_by_name (object *who, const char *name); -object *find_skill_by_number (object *who, int skillno); -int change_skill (object *who, object *new_skill, int flag); -void clear_skill (object *who); int do_skill (object *op, object *part, object *skill, int dir, const char *string); int calc_skill_exp (object *who, object *op, object *skill); int learn_skill (object *pl, object *scroll);