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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.126 by root, Thu Apr 15 02:51:39 2010 UTC vs.
Revision 1.129 by root, Sat Apr 23 04:56:50 2011 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * 5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under 6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the 7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your 8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version. 9 * option) any later version.
213int cure_disease (object *sufferer, object *caster, object *spell); 213int cure_disease (object *sufferer, object *caster, object *spell);
214 214
215/* egoitem.c */ 215/* egoitem.c */
216int apply_power_crystal (object *op, object *crystal); 216int apply_power_crystal (object *op, object *crystal);
217 217
218/* hiscore.c */
219void check_score (object *op);
220
221/* gods.c */ 218/* gods.c */
222object *find_god (shstr_cmp name); 219object *find_god (shstr_cmp name);
223shstr_tmp determine_god (object *op); 220shstr_tmp determine_god (object *op);
224void pray_at_altar (object *pl, object *altar, object *skill); 221void pray_at_altar (object *pl, object *altar, object *skill);
225void become_follower (object *op, object *new_god); 222void become_follower (object *op, object *new_god);
279int push_ob (object *who, int dir, object *pusher); 276int push_ob (object *who, int dir, object *pusher);
280 277
281/* pets.c */ 278/* pets.c */
282object *get_pet_enemy (object *pet, rv_vector *rv); 279object *get_pet_enemy (object *pet, rv_vector *rv);
283void terminate_all_pets (object *owner); 280void terminate_all_pets (object *owner);
284void remove_all_pets (maptile *map); 281void move_all_pets ();
285int follow_owner (object *ob, object *owner); 282int follow_owner (object *ob, object *owner);
286void pet_move (object *ob); 283void pet_move (object *ob);
287void move_golem (object *op); 284void move_golem (object *op);
288void control_golem (object *op, int dir); 285void control_golem (object *op, int dir);
289int summon_golem (object *op, object *caster, int dir, object *spob); 286int summon_golem (object *op, object *caster, int dir, object *spob);

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