1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * option) any later version. |
9 | * option) any later version. |
10 | * |
10 | * |
11 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
15 | * |
15 | * |
16 | * You should have received a copy of the Affero GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
17 | * and the GNU General Public License along with this program. If not, see |
17 | * and the GNU General Public License along with this program. If not, see |
18 | * <http://www.gnu.org/licenses/>. |
18 | * <http://www.gnu.org/licenses/>. |
19 | * |
19 | * |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
21 | */ |
21 | */ |
22 | |
22 | |
23 | /* alchemy.c */ |
23 | /* alchemy.c */ |
24 | int need_identify (const object *obj); |
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25 | int apply_shop_mat (object *shop_mat, object *op); |
24 | int apply_shop_mat (object *shop_mat, object *op); |
26 | const char *cost_string_from_value (sint64 cost, int approx); |
25 | const char *cost_string_from_value (sint64 cost, int approx); |
27 | void pay_player (object *pl, sint64 amount); |
26 | void pay_player (object *pl, sint64 amount); |
28 | sint64 pay_player_arch (object *pl, const char *arch, sint64 amount); |
27 | sint64 pay_player_arch (object *pl, const char *arch, sint64 amount); |
29 | void attempt_do_alchemy (object *caster, object *cauldron, object *skill); |
28 | void attempt_do_alchemy (object *caster, object *cauldron, object *skill); |
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37 | void move_apply (object *trap, object *victim, object *originator); |
36 | void move_apply (object *trap, object *victim, object *originator); |
38 | void do_learn_spell (object *op, object *spell, int special_prayer); |
37 | void do_learn_spell (object *op, object *spell, int special_prayer); |
39 | void do_forget_spell (object *op, const char *spell); |
38 | void do_forget_spell (object *op, const char *spell); |
40 | void apply_scroll (object *op, object *tmp, int dir); |
39 | void apply_scroll (object *op, object *tmp, int dir); |
41 | void apply_poison (object *op, object *tmp); |
40 | void apply_poison (object *op, object *tmp); |
42 | bool player_apply (object *pl, object *op, int aflag); |
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43 | void player_apply_below (object *pl); |
41 | void player_apply_below (object *pl); |
44 | int can_apply_object (object *who, object *op); |
42 | int can_apply_object (object *who, object *op); |
45 | int apply_special (object *who, object *op, int aflags); |
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46 | int auto_apply (object *op); |
43 | int auto_apply (object *op); |
47 | void fix_auto_apply (maptile *m); |
44 | void fix_auto_apply (maptile *m); |
48 | void eat_special_food (object *who, object *food); |
45 | void eat_special_food (object *who, object *food); |
49 | void apply_changes_to_player (object *pl, object *change); |
46 | void apply_changes_to_player (object *pl, object *change); |
50 | void handle_apply_yield (object *op); |
47 | void handle_apply_yield (object *op); |
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140 | void drop_object (object *dropper, object *obj); |
137 | void drop_object (object *dropper, object *obj); |
141 | void drop (object *op, object *tmp); |
138 | void drop (object *op, object *tmp); |
142 | int command_dropall (object *op, char *params); |
139 | int command_dropall (object *op, char *params); |
143 | int command_drop (object *op, char *params); |
140 | int command_drop (object *op, char *params); |
144 | int command_examine (object *op, char *params); |
141 | int command_examine (object *op, char *params); |
145 | object *find_marked_object (object *op); |
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146 | void examine_monster (object *op, object *tmp); |
142 | void examine_monster (object *op, object *tmp); |
147 | const char *long_desc (object *tmp, object *pl); |
143 | const char *long_desc (object *tmp, object *pl); |
148 | void examine (object *op, object *tmp); |
144 | void examine (object *op, object *tmp); |
149 | int command_pickup (object *op, char *params); |
145 | int command_pickup (object *op, char *params); |
150 | void set_pickup_mode (object *op, int i); |
146 | void set_pickup_mode (object *op, int i); |
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169 | int legal_range (object *op, int r); |
165 | int legal_range (object *op, int r); |
170 | int command_rotateshoottype (object *op, char *params); |
166 | int command_rotateshoottype (object *op, char *params); |
171 | |
167 | |
172 | /* c_wiz.c */ |
168 | /* c_wiz.c */ |
173 | int command_loadtest (object *op, char *params); |
169 | int command_loadtest (object *op, char *params); |
174 | int command_hide (object *op, char *params); |
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175 | int command_setgod (object *op, char *params); |
170 | int command_setgod (object *op, char *params); |
176 | int command_banish (object *op, char *params); |
171 | int command_banish (object *op, char *params); |
177 | int command_save_overlay (object *op, char *params); |
172 | int command_save_overlay (object *op, char *params); |
178 | int command_freeze (object *op, char *params); |
173 | int command_freeze (object *op, char *params); |
179 | int command_arrest (object *op, char *params); |
174 | int command_arrest (object *op, char *params); |
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188 | int command_free (object *op, char *params); |
183 | int command_free (object *op, char *params); |
189 | int command_addexp (object *op, char *params); |
184 | int command_addexp (object *op, char *params); |
190 | int command_speed (object *op, char *params); |
185 | int command_speed (object *op, char *params); |
191 | int command_stats (object *op, char *params); |
186 | int command_stats (object *op, char *params); |
192 | int command_abil (object *op, char *params); |
187 | int command_abil (object *op, char *params); |
193 | int command_reset (object *op, char *params); |
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194 | int command_nowiz (object *op, char *params); |
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195 | int command_dm (object *op, char *params); |
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196 | int command_invisible (object *op, char *params); |
188 | int command_invisible (object *op, char *params); |
197 | int command_learn_spell (object *op, char *params); |
189 | int command_learn_spell (object *op, char *params); |
198 | int command_learn_special_prayer (object *op, char *params); |
190 | int command_learn_special_prayer (object *op, char *params); |
199 | int command_forget_spell (object *op, char *params); |
191 | int command_forget_spell (object *op, char *params); |
200 | int command_dmhide (object *op, char *params); |
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201 | void dm_stack_push (player *pl, tag_t item); |
192 | void dm_stack_push (player *pl, tag_t item); |
202 | int command_stack_pop (object *op, char *params); |
193 | int command_stack_pop (object *op, char *params); |
203 | int command_stack_push (object *op, char *params); |
194 | int command_stack_push (object *op, char *params); |
204 | int command_stack_list (object *op, char *params); |
195 | int command_stack_list (object *op, char *params); |
205 | int command_stack_clear (object *op, char *params); |
196 | int command_stack_clear (object *op, char *params); |
206 | int command_diff (object *op, char *params); |
197 | int command_diff (object *op, char *params); |
207 | int command_insert_into (object *op, char *params); |
198 | int command_insert_into (object *op, char *params); |
208 | |
199 | |
209 | /* commands.c */ |
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210 | void init_commands (); |
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211 | CommFunc find_oldsocket_command (char *cmd); |
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212 | CommFunc find_oldsocket_command2 (char *cmd); |
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213 | |
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214 | /* daemon.c */ |
200 | /* daemon.c */ |
215 | FILE *BecomeDaemon (const char *filename); |
201 | FILE *BecomeDaemon (const char *filename); |
216 | |
202 | |
217 | /* disease.c */ |
203 | /* disease.c */ |
218 | int move_disease (object *disease); |
204 | int move_disease (object *disease); |
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221 | int check_physically_infect (object *victim, object *hitter); |
207 | int check_physically_infect (object *victim, object *hitter); |
222 | int cure_disease (object *sufferer, object *caster, object *spell); |
208 | int cure_disease (object *sufferer, object *caster, object *spell); |
223 | |
209 | |
224 | /* egoitem.c */ |
210 | /* egoitem.c */ |
225 | int apply_power_crystal (object *op, object *crystal); |
211 | int apply_power_crystal (object *op, object *crystal); |
226 | |
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227 | /* hiscore.c */ |
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228 | void check_score (object *op); |
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229 | |
212 | |
230 | /* gods.c */ |
213 | /* gods.c */ |
231 | object *find_god (shstr_cmp name); |
214 | object *find_god (shstr_cmp name); |
232 | shstr_tmp determine_god (object *op); |
215 | shstr_tmp determine_god (object *op); |
233 | void pray_at_altar (object *pl, object *altar, object *skill); |
216 | void pray_at_altar (object *pl, object *altar, object *skill); |
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250 | int check_name (player *me, const char *name); |
233 | int check_name (player *me, const char *name); |
251 | int create_savedir_if_needed (char *savedir); |
234 | int create_savedir_if_needed (char *savedir); |
252 | void copy_file (const char *filename, FILE *fpout); |
235 | void copy_file (const char *filename, FILE *fpout); |
253 | |
236 | |
254 | /* main.c */ |
237 | /* main.c */ |
255 | void server_tick (); |
238 | void one_tick (); |
256 | void version (object *op); |
239 | void version (object *op); |
257 | void info_keys (object *op); |
240 | void info_keys (object *op); |
258 | char *crypt_string (char *str, char *salt); |
241 | char *crypt_string (char *str, char *salt); |
259 | void enter_player_savebed (object *op); |
242 | void enter_player_savebed (object *op); |
260 | void leave_map (object *op); |
243 | void leave_map (object *op); |
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288 | int push_ob (object *who, int dir, object *pusher); |
271 | int push_ob (object *who, int dir, object *pusher); |
289 | |
272 | |
290 | /* pets.c */ |
273 | /* pets.c */ |
291 | object *get_pet_enemy (object *pet, rv_vector *rv); |
274 | object *get_pet_enemy (object *pet, rv_vector *rv); |
292 | void terminate_all_pets (object *owner); |
275 | void terminate_all_pets (object *owner); |
293 | void remove_all_pets (maptile *map); |
276 | void move_all_pets (); |
294 | int follow_owner (object *ob, object *owner); |
277 | int follow_owner (object *ob, object *owner); |
295 | void pet_move (object *ob); |
278 | void pet_move (object *ob); |
296 | void move_golem (object *op); |
279 | void move_golem (object *op); |
297 | void control_golem (object *op, int dir); |
280 | void control_golem (object *op, int dir); |
298 | int summon_golem (object *op, object *caster, int dir, object *spob); |
281 | int summon_golem (object *op, object *caster, int dir, object *spob); |
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452 | /* spell_util.c */ |
435 | /* spell_util.c */ |
453 | object *find_random_spell_in_ob (object *ob, shstr_cmp skill = shstr_cmp ()); |
436 | object *find_random_spell_in_ob (object *ob, shstr_cmp skill = shstr_cmp ()); |
454 | void set_spell_skill (object *op, object *caster, object *spob, object *dest); |
437 | void set_spell_skill (object *op, object *caster, object *spob, object *dest); |
455 | void spell_effect (object *spob, int x, int y, maptile *map, object *originator); |
438 | void spell_effect (object *spob, int x, int y, maptile *map, object *originator); |
456 | object *check_spell_known (object *op, shstr_cmp name); |
439 | object *check_spell_known (object *op, shstr_cmp name); |
457 | object *lookup_spell_by_name (object *op, const char *spname); |
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458 | int reflwall (maptile *m, int x, int y, object *sp_op); |
440 | int reflwall (maptile *m, int x, int y, object *sp_op); |
459 | int cast_create_obj (object *op, object *caster, object *new_op, int dir); |
441 | bool cast_create_obj (object *op, object *caster, object *new_op, int dir); |
460 | int ok_to_put_more (maptile *m, sint16 x, sint16 y, object *op, int immune_stop); |
442 | int ok_to_put_more (maptile *m, sint16 x, sint16 y, object *op, int immune_stop); |
461 | int fire_arch_from_position (object *op, object *caster, sint16 x, sint16 y, int dir, object *spell); |
443 | int fire_arch_from_position (object *op, object *caster, sint16 x, sint16 y, int dir, object *spell); |
462 | void regenerate_rod (object *rod); |
444 | void regenerate_rod (object *rod); |
463 | void drain_rod_charge (object *rod); |
445 | void drain_rod_charge (object *rod); |
464 | object *find_target_for_friendly_spell (object *op, int dir); |
446 | object *find_target_for_friendly_spell (object *op, int dir); |
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499 | void move_marker (object *op); |
481 | void move_marker (object *op); |
500 | void process_object (object *op); |
482 | void process_object (object *op); |
501 | |
483 | |
502 | /* weather.c */ |
484 | /* weather.c */ |
503 | void adjust_daylight (); |
485 | void adjust_daylight (); |
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486 | |