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/cvs/deliantra/server/include/sproto.h
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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.9 by elmex, Sun Aug 13 17:16:02 2006 UTC vs.
Revision 1.14 by elmex, Tue Aug 29 10:51:43 2006 UTC

1/* alchemy.c */ 1/* alchemy.c */
2int need_identify (const object *obj);
3int apply_shop_mat (object *shop_mat, object *op);
4const char *cost_string_from_value(uint64 cost, int approx);
2void pay_player (object *pl, uint64 amount); 5void pay_player (object *pl, uint64 amount);
3uint64 pay_player_arch (object *pl, const char *arch, uint64 amount); 6uint64 pay_player_arch (object *pl, const char *arch, uint64 amount);
4void attempt_do_alchemy(object *caster, object *cauldron); 7void attempt_do_alchemy(object *caster, object *cauldron);
5int content_recipe_value(object *op); 8int content_recipe_value(object *op);
6int numb_ob_inside(object *op); 9int numb_ob_inside(object *op);
431void destroy_object(object *op); 434void destroy_object(object *op);
432int save_player(object *op, int flag); 435int save_player(object *op, int flag);
433void copy_file(const char *filename, FILE *fpout); 436void copy_file(const char *filename, FILE *fpout);
434void check_login(object *op); 437void check_login(object *op);
435/* main.c */ 438/* main.c */
439void server_tick ();
436void version(object *op); 440void version(object *op);
437void info_keys(object *op); 441void info_keys(object *op);
438void start_info(object *op); 442void start_info(object *op);
439char *crypt_string(char *str, char *salt); 443char *crypt_string(char *str, char *salt);
440int check_password(char *typed, char *crypted); 444int check_password(char *typed, char *crypted);
687int get_payment(object *pl, object *op); 691int get_payment(object *pl, object *op);
688void sell_item(object *op, object *pl); 692void sell_item(object *op, object *pl);
689double shopkeeper_approval(const mapstruct *map, const object *player); 693double shopkeeper_approval(const mapstruct *map, const object *player);
690int describe_shop(const object *op); 694int describe_shop(const object *op);
691void shop_listing(object *op); 695void shop_listing(object *op);
696bool is_in_shop (object *o);
697bool is_in_shop (mapstruct *map, int x, int y);
692/* skills.c */ 698/* skills.c */
693int steal(object *op, int dir, object *skill); 699int steal(object *op, int dir, object *skill);
694int pick_lock(object *pl, int dir, object *skill); 700int pick_lock(object *pl, int dir, object *skill);
695int hide(object *op, object *skill); 701int hide(object *op, object *skill);
696int jump(object *pl, int dir, object *skill); 702int jump(object *pl, int dir, object *skill);

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