1 | /* alchemy.c */ |
1 | /* alchemy.c */ |
|
|
2 | int need_identify (const object *obj); |
|
|
3 | int apply_shop_mat (object *shop_mat, object *op); |
|
|
4 | const char *cost_string_from_value(uint64 cost, int approx); |
|
|
5 | void pay_player (object *pl, uint64 amount); |
|
|
6 | uint64 pay_player_arch (object *pl, const char *arch, uint64 amount); |
2 | void attempt_do_alchemy(object *caster, object *cauldron); |
7 | void attempt_do_alchemy(object *caster, object *cauldron); |
3 | int content_recipe_value(object *op); |
8 | int content_recipe_value(object *op); |
4 | int numb_ob_inside(object *op); |
9 | int numb_ob_inside(object *op); |
5 | object *attempt_recipe(object *caster, object *cauldron, int ability, recipe *rp, int nbatches); |
10 | object *attempt_recipe(object *caster, object *cauldron, int ability, recipe *rp, int nbatches); |
6 | void adjust_product(object *item, int lvl, int yield); |
11 | void adjust_product(object *item, int lvl, int yield); |
… | |
… | |
330 | /* commands.c */ |
335 | /* commands.c */ |
331 | void init_commands(void); |
336 | void init_commands(void); |
332 | CommFunc find_oldsocket_command(char *cmd); |
337 | CommFunc find_oldsocket_command(char *cmd); |
333 | CommFunc find_oldsocket_command2(char *cmd); |
338 | CommFunc find_oldsocket_command2(char *cmd); |
334 | /* daemon.c */ |
339 | /* daemon.c */ |
335 | FILE *BecomeDaemon(char *filename); |
340 | FILE *BecomeDaemon(const char *filename); |
336 | /* disease.c */ |
341 | /* disease.c */ |
337 | int move_disease(object *disease); |
342 | int move_disease(object *disease); |
338 | int remove_symptoms(object *disease); |
343 | int remove_symptoms(object *disease); |
339 | object *find_symptom(object *disease); |
344 | object *find_symptom(object *disease); |
340 | int check_infection(object *disease); |
345 | int check_infection(object *disease); |
… | |
… | |
420 | void add_to_racelist(const char *race_name, object *op); |
425 | void add_to_racelist(const char *race_name, object *op); |
421 | racelink *get_racelist(void); |
426 | racelink *get_racelist(void); |
422 | racelink *find_racelink(const char *name); |
427 | racelink *find_racelink(const char *name); |
423 | /* login.c */ |
428 | /* login.c */ |
424 | void emergency_save(int flag); |
429 | void emergency_save(int flag); |
425 | void delete_character(const char *name, int new); |
430 | void delete_character(const char *name, int); |
426 | int verify_player(const char *name, char *password); |
431 | int verify_player(const char *name, char *password); |
427 | int check_name(player *me, const char *name); |
432 | int check_name(player *me, const char *name); |
428 | int create_savedir_if_needed(char *savedir); |
433 | int create_savedir_if_needed(char *savedir); |
429 | void destroy_object(object *op); |
434 | void destroy_object(object *op); |
430 | int save_player(object *op, int flag); |
435 | int save_player(object *op, int flag); |
… | |
… | |
506 | int push_ob(object *who, int dir, object *pusher); |
511 | int push_ob(object *who, int dir, object *pusher); |
507 | /* pets.c */ |
512 | /* pets.c */ |
508 | object *get_pet_enemy(object *pet, rv_vector *rv); |
513 | object *get_pet_enemy(object *pet, rv_vector *rv); |
509 | void terminate_all_pets(object *owner); |
514 | void terminate_all_pets(object *owner); |
510 | void remove_all_pets(mapstruct *map); |
515 | void remove_all_pets(mapstruct *map); |
511 | void follow_owner(object *ob, object *owner); |
516 | int follow_owner(object *ob, object *owner); |
512 | void pet_move(object *ob); |
517 | void pet_move(object *ob); |
513 | object *fix_summon_pet(archetype *at, object *op, int dir, int is_golem); |
518 | object *fix_summon_pet(archetype *at, object *op, int dir, int is_golem); |
514 | void move_golem(object *op); |
519 | void move_golem(object *op); |
515 | void control_golem(object *op, int dir); |
520 | void control_golem(object *op, int dir); |
516 | int summon_golem(object *op, object *caster, int dir, object *spob); |
521 | int summon_golem(object *op, object *caster, int dir, object *spob); |