ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/sproto.h
(Generate patch)

Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.29 by elmex, Tue Dec 19 13:41:45 2006 UTC vs.
Revision 1.31 by root, Wed Dec 20 09:14:22 2006 UTC

25int check_improve_weapon(object *op, object *tmp); 25int check_improve_weapon(object *op, object *tmp);
26int improve_armour(object *op, object *improver, object *armour); 26int improve_armour(object *op, object *improver, object *armour);
27int convert_item(object *item, object *converter); 27int convert_item(object *item, object *converter);
28int apply_container(object *op, object *sack); 28int apply_container(object *op, object *sack);
29int esrv_apply_container(object *op, object *sack); 29int esrv_apply_container(object *op, object *sack);
30void move_apply(object *trap, object *victim, object *originator, bool move_on = true); 30void move_apply(object *trap, object *victim, object *originator);
31void do_learn_spell(object *op, object *spell, int special_prayer); 31void do_learn_spell(object *op, object *spell, int special_prayer);
32void do_forget_spell(object *op, const char *spell); 32void do_forget_spell(object *op, const char *spell);
33void apply_scroll(object *op, object *tmp, int dir); 33void apply_scroll(object *op, object *tmp, int dir);
34int dragon_eat_flesh(object *op, object *meal); 34int dragon_eat_flesh(object *op, object *meal);
35void apply_poison(object *op, object *tmp); 35void apply_poison(object *op, object *tmp);
444char *clean_path(const char *file); 444char *clean_path(const char *file);
445char *unclean_path(const char *src); 445char *unclean_path(const char *src);
446void enter_exit(object *op, object *exit_ob); 446void enter_exit(object *op, object *exit_ob);
447void process_events(); 447void process_events();
448void clean_tmp_files(void); 448void clean_tmp_files(void);
449void cleanup(void); 449void cleanup (bool make_core = false);
450void leave(player *pl,int draw_exit); 450void leave(player *pl,int draw_exit);
451int forbid_play(void); 451int forbid_play(void);
452void do_specials(void); 452void do_specials(void);
453int main(int argc, char **argv); 453int main(int argc, char **argv);
454/* monster.c */ 454/* monster.c */

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines