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/cvs/deliantra/server/include/sproto.h
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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.63 by root, Thu May 17 14:14:55 2007 UTC vs.
Revision 1.66 by root, Fri May 18 20:45:37 2007 UTC

458object *find_better_arrow (object *op, object *target, const char *type, int *better); 458object *find_better_arrow (object *op, object *target, const char *type, int *better);
459object *pick_arrow_target (object *op, const char *type, int dir); 459object *pick_arrow_target (object *op, const char *type, int dir);
460int fire_bow (object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy); 460int fire_bow (object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy);
461int player_fire_bow (object *op, int dir); 461int player_fire_bow (object *op, int dir);
462void fire_misc_object (object *op, int dir); 462void fire_misc_object (object *op, int dir);
463void fire (object *op, int dir); 463bool fire (object *op, int dir);
464object *find_key (object *pl, object *container, object *door); 464object *find_key (object *pl, object *container, object *door);
465void move_player_attack (object *op, int dir); 465bool move_player_attack (object *op, int dir);
466int move_player (object *op, int dir); 466bool move_player (object *op, int dir);
467int handle_newcs_player (object *op); 467bool handle_newcs_player (object *op);
468int save_life (object *op); 468int save_life (object *op);
469void remove_unpaid_objects (object *op, object *env); 469void remove_unpaid_objects (object *op, object *env);
470char *gravestone_text (object *op); 470char *gravestone_text (object *op);
471void do_some_living (object *op); 471void do_some_living (object *op);
472void kill_player (object *op); 472void kill_player (object *op);
618int skill_throw (object *op, object *part, int dir, const char *params, object *skill); 618int skill_throw (object *op, object *part, int dir, const char *params, object *skill);
619 619
620/* skill_util.c */ 620/* skill_util.c */
621void init_skills (void); 621void init_skills (void);
622void link_player_skills (object *op); 622void link_player_skills (object *op);
623void clear_skill (object *who);
624int do_skill (object *op, object *part, object *skill, int dir, const char *string); 623int do_skill (object *op, object *part, object *skill, int dir, const char *string);
625int calc_skill_exp (object *who, object *op, object *skill); 624int calc_skill_exp (object *who, object *op, object *skill);
626int learn_skill (object *pl, object *scroll); 625int learn_skill (object *pl, object *scroll);
627void show_skills (object *op, const char *search); 626void show_skills (object *op, const char *search);
628int use_skill (object *op, const char *string); 627int use_skill (object *op, const char *string);
762void move_firewall (object *op); 761void move_firewall (object *op);
763void move_player_mover (object *op); 762void move_player_mover (object *op);
764void move_duplicator (object *op); 763void move_duplicator (object *op);
765void move_creator (object *creator); 764void move_creator (object *creator);
766void move_marker (object *op); 765void move_marker (object *op);
767int process_object (object *op); 766void process_object (object *op);
768 767
769/* timers.c */ 768/* timers.c */
770void cftimer_process_timers (void); 769void cftimer_process_timers (void);
771void cftimer_process_event (object *ob); 770void cftimer_process_event (object *ob);
772int cftimer_create (int id, long delay, object *ob, int mode); 771int cftimer_create (int id, long delay, object *ob, int mode);

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