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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.65 by root, Fri May 18 19:46:22 2007 UTC vs.
Revision 1.68 by root, Thu Jun 7 19:30:55 2007 UTC

1/*
2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 *
4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 *
6 * Crossfire TRT is free software; you can redistribute it and/or modify it
7 * under the terms of the GNU General Public License as published by the Free
8 * Software Foundation; either version 2 of the License, or (at your option)
9 * any later version.
10 *
11 * This program is distributed in the hope that it will be useful, but
12 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
13 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
14 * for more details.
15 *
16 * You should have received a copy of the GNU General Public License along
17 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
18 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 *
20 * The authors can be reached via e-mail to <crossfire@schmorp.de>
21 */
22
1/* alchemy.c */ 23/* alchemy.c */
2int need_identify (const object *obj); 24int need_identify (const object *obj);
3int apply_shop_mat (object *shop_mat, object *op); 25int apply_shop_mat (object *shop_mat, object *op);
4const char *cost_string_from_value (sint64 cost, int approx); 26const char *cost_string_from_value (sint64 cost, int approx);
5void pay_player (object *pl, sint64 amount); 27void pay_player (object *pl, sint64 amount);
671int cast_earth_to_dust (object *op, object *caster, object *spell_ob); 693int cast_earth_to_dust (object *op, object *caster, object *spell_ob);
672void execute_word_of_recall (object *op); 694void execute_word_of_recall (object *op);
673int cast_word_of_recall (object *op, object *caster, object *spell_ob); 695int cast_word_of_recall (object *op, object *caster, object *spell_ob);
674int cast_wonder (object *op, object *caster, int dir, object *spell_ob); 696int cast_wonder (object *op, object *caster, int dir, object *spell_ob);
675int perceive_self (object *op); 697int perceive_self (object *op);
676int cast_create_town_portal (object *op, object *caster, object *spell, int dir);
677int magic_wall (object *op, object *caster, int dir, object *spell_ob); 698int magic_wall (object *op, object *caster, int dir, object *spell_ob);
678int dimension_door (object *op, object *caster, object *spob, int dir); 699int dimension_door (object *op, object *caster, object *spob, int dir);
679int cast_heal (object *op, object *caster, object *spell, int dir); 700int cast_heal (object *op, object *caster, object *spell, int dir);
680int cast_change_ability (object *op, object *caster, object *spell_ob, int dir, int silent); 701int cast_change_ability (object *op, object *caster, object *spell_ob, int dir, int silent);
681int cast_bless (object *op, object *caster, object *spell_ob, int dir); 702int cast_bless (object *op, object *caster, object *spell_ob, int dir);
761void move_firewall (object *op); 782void move_firewall (object *op);
762void move_player_mover (object *op); 783void move_player_mover (object *op);
763void move_duplicator (object *op); 784void move_duplicator (object *op);
764void move_creator (object *creator); 785void move_creator (object *creator);
765void move_marker (object *op); 786void move_marker (object *op);
766int process_object (object *op); 787void process_object (object *op);
767 788
768/* timers.c */ 789/* timers.c */
769void cftimer_process_timers (void); 790void cftimer_process_timers (void);
770void cftimer_process_event (object *ob); 791void cftimer_process_event (object *ob);
771int cftimer_create (int id, long delay, object *ob, int mode); 792int cftimer_create (int id, long delay, object *ob, int mode);

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