… | |
… | |
330 | void usage (void); |
330 | void usage (void); |
331 | void help (void); |
331 | void help (void); |
332 | void init_beforeplay (void); |
332 | void init_beforeplay (void); |
333 | void init_startup (void); |
333 | void init_startup (void); |
334 | void compile_info (void); |
334 | void compile_info (void); |
335 | void rec_sigsegv (int i); |
|
|
336 | void rec_sigint (int i); |
|
|
337 | void rec_sighup (int i); |
|
|
338 | void rec_sigquit (int i); |
|
|
339 | void rec_sigpipe (int i); |
|
|
340 | void rec_sigbus (int i); |
|
|
341 | void rec_sigterm (int i); |
|
|
342 | void init_signals (void); |
335 | void init_signals (void); |
343 | void init_races (void); |
336 | void init_races (void); |
344 | void dump_races (void); |
337 | void dump_races (void); |
345 | void add_to_racelist (const char *race_name, object *op); |
338 | void add_to_racelist (const char *race_name, object *op); |
346 | racelink *get_racelist (void); |
339 | racelink *get_racelist (void); |
… | |
… | |
607 | int pay_for_item (object *op, object *pl); |
600 | int pay_for_item (object *op, object *pl); |
608 | int can_pay (object *pl); |
601 | int can_pay (object *pl); |
609 | void sell_item (object *op, object *pl); |
602 | void sell_item (object *op, object *pl); |
610 | double shopkeeper_approval (const maptile *map, const object *player); |
603 | double shopkeeper_approval (const maptile *map, const object *player); |
611 | int describe_shop (const object *op); |
604 | int describe_shop (const object *op); |
612 | void shop_listing (object *op); |
605 | void shop_listing (object *sign, object *op); |
613 | bool is_in_shop (object *o); |
606 | bool is_in_shop (object *o); |
614 | bool is_in_shop (maptile *map, int x, int y); |
607 | bool is_in_shop (maptile *map, int x, int y); |
615 | |
608 | |
616 | /* skills.c */ |
609 | /* skills.c */ |
617 | int steal (object *op, int dir, object *skill); |
610 | int steal (object *op, int dir, object *skill); |
… | |
… | |
756 | void flush_old_maps (void); |
749 | void flush_old_maps (void); |
757 | |
750 | |
758 | /* time.c */ |
751 | /* time.c */ |
759 | void remove_door (object *op); |
752 | void remove_door (object *op); |
760 | void remove_door2 (object *op); |
753 | void remove_door2 (object *op); |
761 | void generate_monster_inv (object *gen); |
|
|
762 | void generate_monster_arch (object *gen); |
|
|
763 | void generate_monster (object *gen); |
754 | void generate_monster (object *gen); |
764 | void remove_force (object *op); |
755 | void remove_force (object *op); |
765 | void remove_blindness (object *op); |
756 | void remove_blindness (object *op); |
766 | void poison_more (object *op); |
757 | void poison_more (object *op); |
767 | void move_gate (object *op); |
758 | void move_gate (object *op); |