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713 | int calc_skill_exp(object *who, object *op, object *skill); |
713 | int calc_skill_exp(object *who, object *op, object *skill); |
714 | int learn_skill(object *pl, object *scroll); |
714 | int learn_skill(object *pl, object *scroll); |
715 | void show_skills(object *op, const char *search); |
715 | void show_skills(object *op, const char *search); |
716 | int use_skill(object *op, const char *string); |
716 | int use_skill(object *op, const char *string); |
717 | int skill_attack(object *tmp, object *pl, int dir, const char *string, object *skill); |
717 | int skill_attack(object *tmp, object *pl, int dir, const char *string, object *skill); |
718 | int attack_hth(object *pl, int dir, const char *string, object *skill); |
718 | static int attack_hth(object *pl, int dir, const char *string, object *skill); |
719 | int attack_melee_weapon(object *op, int dir, const char *string, object *skill); |
719 | static int attack_melee_weapon(object *op, int dir, const char *string, object *skill); |
720 | /* spell_attack.c */ |
720 | /* spell_attack.c */ |
721 | void check_spell_knockback(object *op); |
721 | void check_spell_knockback(object *op); |
722 | void forklightning(object *op, object *tmp); |
722 | void forklightning(object *op, object *tmp); |
723 | void move_bolt(object *op); |
723 | void move_bolt(object *op); |
724 | int fire_bolt(object *op, object *caster, int dir, object *spob, object *skill); |
724 | int fire_bolt(object *op, object *caster, int dir, object *spob, object *skill); |