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/cvs/deliantra/server/include/sproto.h
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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.2 by root, Mon Mar 20 23:33:03 2006 UTC vs.
Revision 1.3 by pippijn, Mon May 1 12:56:17 2006 UTC

713int calc_skill_exp(object *who, object *op, object *skill); 713int calc_skill_exp(object *who, object *op, object *skill);
714int learn_skill(object *pl, object *scroll); 714int learn_skill(object *pl, object *scroll);
715void show_skills(object *op, const char *search); 715void show_skills(object *op, const char *search);
716int use_skill(object *op, const char *string); 716int use_skill(object *op, const char *string);
717int skill_attack(object *tmp, object *pl, int dir, const char *string, object *skill); 717int skill_attack(object *tmp, object *pl, int dir, const char *string, object *skill);
718int attack_hth(object *pl, int dir, const char *string, object *skill); 718static int attack_hth(object *pl, int dir, const char *string, object *skill);
719int attack_melee_weapon(object *op, int dir, const char *string, object *skill); 719static int attack_melee_weapon(object *op, int dir, const char *string, object *skill);
720/* spell_attack.c */ 720/* spell_attack.c */
721void check_spell_knockback(object *op); 721void check_spell_knockback(object *op);
722void forklightning(object *op, object *tmp); 722void forklightning(object *op, object *tmp);
723void move_bolt(object *op); 723void move_bolt(object *op);
724int fire_bolt(object *op, object *caster, int dir, object *spob, object *skill); 724int fire_bolt(object *op, object *caster, int dir, object *spob, object *skill);

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