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/cvs/deliantra/server/include/sproto.h
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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.57 by root, Sun Mar 18 03:05:40 2007 UTC vs.
Revision 1.62 by root, Mon May 14 21:32:27 2007 UTC

39void apply_poison (object *op, object *tmp); 39void apply_poison (object *op, object *tmp);
40int is_legal_2ways_exit (object *op, object *exit); 40int is_legal_2ways_exit (object *op, object *exit);
41int manual_apply (object *op, object *tmp, int aflag); 41int manual_apply (object *op, object *tmp, int aflag);
42int player_apply (object *pl, object *op, int aflag, int quiet); 42int player_apply (object *pl, object *op, int aflag, int quiet);
43void player_apply_below (object *pl); 43void player_apply_below (object *pl);
44object *get_item_from_body_location (object *start, int loc);
45int unapply_for_ob (object *who, object *op, int aflags); 44int unapply_for_ob (object *who, object *op, int aflags);
46int can_apply_object (object *who, object *op); 45int can_apply_object (object *who, object *op);
47int apply_special (object *who, object *op, int aflags); 46int apply_special (object *who, object *op, int aflags);
48int monster_apply_special (object *who, object *op, int aflags); 47int monster_apply_special (object *who, object *op, int aflags);
49int auto_apply (object *op); 48int auto_apply (object *op);
330void usage (void); 329void usage (void);
331void help (void); 330void help (void);
332void init_beforeplay (void); 331void init_beforeplay (void);
333void init_startup (void); 332void init_startup (void);
334void compile_info (void); 333void compile_info (void);
335void rec_sigsegv (int i);
336void rec_sigint (int i);
337void rec_sighup (int i);
338void rec_sigquit (int i);
339void rec_sigpipe (int i);
340void rec_sigbus (int i);
341void rec_sigterm (int i);
342void init_signals (void); 334void init_signals (void);
343void init_races (void); 335void init_races (void);
344void dump_races (void); 336void dump_races (void);
345void add_to_racelist (const char *race_name, object *op); 337void add_to_racelist (const char *race_name, object *op);
346racelink *get_racelist (void); 338racelink *get_racelist (void);
607int pay_for_item (object *op, object *pl); 599int pay_for_item (object *op, object *pl);
608int can_pay (object *pl); 600int can_pay (object *pl);
609void sell_item (object *op, object *pl); 601void sell_item (object *op, object *pl);
610double shopkeeper_approval (const maptile *map, const object *player); 602double shopkeeper_approval (const maptile *map, const object *player);
611int describe_shop (const object *op); 603int describe_shop (const object *op);
612void shop_listing (object *op); 604void shop_listing (object *sign, object *op);
613bool is_in_shop (object *o); 605bool is_in_shop (object *o);
614bool is_in_shop (maptile *map, int x, int y); 606bool is_in_shop (maptile *map, int x, int y);
615 607
616/* skills.c */ 608/* skills.c */
617int steal (object *op, int dir, object *skill); 609int steal (object *op, int dir, object *skill);
630int skill_throw (object *op, object *part, int dir, const char *params, object *skill); 622int skill_throw (object *op, object *part, int dir, const char *params, object *skill);
631 623
632/* skill_util.c */ 624/* skill_util.c */
633void init_skills (void); 625void init_skills (void);
634void link_player_skills (object *op); 626void link_player_skills (object *op);
635object *find_skill_by_name (object *who, const char *name);
636object *find_skill_by_number (object *who, int skillno);
637int change_skill (object *who, object *new_skill, int flag);
638void clear_skill (object *who); 627void clear_skill (object *who);
639int do_skill (object *op, object *part, object *skill, int dir, const char *string); 628int do_skill (object *op, object *part, object *skill, int dir, const char *string);
640int calc_skill_exp (object *who, object *op, object *skill); 629int calc_skill_exp (object *who, object *op, object *skill);
641int learn_skill (object *pl, object *scroll); 630int learn_skill (object *pl, object *scroll);
642void show_skills (object *op, const char *search); 631void show_skills (object *op, const char *search);
756void flush_old_maps (void); 745void flush_old_maps (void);
757 746
758/* time.c */ 747/* time.c */
759void remove_door (object *op); 748void remove_door (object *op);
760void remove_door2 (object *op); 749void remove_door2 (object *op);
761void generate_monster_inv (object *gen);
762void generate_monster_arch (object *gen);
763void generate_monster (object *gen); 750void generate_monster (object *gen);
764void remove_force (object *op); 751void remove_force (object *op);
765void remove_blindness (object *op); 752void remove_blindness (object *op);
766void poison_more (object *op); 753void poison_more (object *op);
767void move_gate (object *op); 754void move_gate (object *op);

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