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39 | void apply_poison (object *op, object *tmp); |
39 | void apply_poison (object *op, object *tmp); |
40 | int is_legal_2ways_exit (object *op, object *exit); |
40 | int is_legal_2ways_exit (object *op, object *exit); |
41 | int manual_apply (object *op, object *tmp, int aflag); |
41 | int manual_apply (object *op, object *tmp, int aflag); |
42 | int player_apply (object *pl, object *op, int aflag, int quiet); |
42 | int player_apply (object *pl, object *op, int aflag, int quiet); |
43 | void player_apply_below (object *pl); |
43 | void player_apply_below (object *pl); |
44 | object *get_item_from_body_location (object *start, int loc); |
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45 | int unapply_for_ob (object *who, object *op, int aflags); |
44 | int unapply_for_ob (object *who, object *op, int aflags); |
46 | int can_apply_object (object *who, object *op); |
45 | int can_apply_object (object *who, object *op); |
47 | int apply_special (object *who, object *op, int aflags); |
46 | int apply_special (object *who, object *op, int aflags); |
48 | int monster_apply_special (object *who, object *op, int aflags); |
47 | int monster_apply_special (object *who, object *op, int aflags); |
49 | int auto_apply (object *op); |
48 | int auto_apply (object *op); |
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330 | void usage (void); |
329 | void usage (void); |
331 | void help (void); |
330 | void help (void); |
332 | void init_beforeplay (void); |
331 | void init_beforeplay (void); |
333 | void init_startup (void); |
332 | void init_startup (void); |
334 | void compile_info (void); |
333 | void compile_info (void); |
335 | void rec_sigsegv (int i); |
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336 | void rec_sigint (int i); |
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337 | void rec_sighup (int i); |
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338 | void rec_sigquit (int i); |
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339 | void rec_sigpipe (int i); |
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340 | void rec_sigbus (int i); |
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341 | void rec_sigterm (int i); |
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342 | void init_signals (void); |
334 | void init_signals (void); |
343 | void init_races (void); |
335 | void init_races (void); |
344 | void dump_races (void); |
336 | void dump_races (void); |
345 | void add_to_racelist (const char *race_name, object *op); |
337 | void add_to_racelist (const char *race_name, object *op); |
346 | racelink *get_racelist (void); |
338 | racelink *get_racelist (void); |
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630 | int skill_throw (object *op, object *part, int dir, const char *params, object *skill); |
622 | int skill_throw (object *op, object *part, int dir, const char *params, object *skill); |
631 | |
623 | |
632 | /* skill_util.c */ |
624 | /* skill_util.c */ |
633 | void init_skills (void); |
625 | void init_skills (void); |
634 | void link_player_skills (object *op); |
626 | void link_player_skills (object *op); |
635 | object *find_skill_by_name (object *who, const char *name); |
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636 | object *find_skill_by_number (object *who, int skillno); |
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637 | int change_skill (object *who, object *new_skill, int flag); |
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638 | void clear_skill (object *who); |
627 | void clear_skill (object *who); |
639 | int do_skill (object *op, object *part, object *skill, int dir, const char *string); |
628 | int do_skill (object *op, object *part, object *skill, int dir, const char *string); |
640 | int calc_skill_exp (object *who, object *op, object *skill); |
629 | int calc_skill_exp (object *who, object *op, object *skill); |
641 | int learn_skill (object *pl, object *scroll); |
630 | int learn_skill (object *pl, object *scroll); |
642 | void show_skills (object *op, const char *search); |
631 | void show_skills (object *op, const char *search); |
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756 | void flush_old_maps (void); |
745 | void flush_old_maps (void); |
757 | |
746 | |
758 | /* time.c */ |
747 | /* time.c */ |
759 | void remove_door (object *op); |
748 | void remove_door (object *op); |
760 | void remove_door2 (object *op); |
749 | void remove_door2 (object *op); |
761 | void generate_monster_inv (object *gen); |
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762 | void generate_monster_arch (object *gen); |
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763 | void generate_monster (object *gen); |
750 | void generate_monster (object *gen); |
764 | void remove_force (object *op); |
751 | void remove_force (object *op); |
765 | void remove_blindness (object *op); |
752 | void remove_blindness (object *op); |
766 | void poison_more (object *op); |
753 | void poison_more (object *op); |
767 | void move_gate (object *op); |
754 | void move_gate (object *op); |