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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.4 by pippijn, Wed May 3 15:09:03 2006 UTC vs.
Revision 1.7 by pippijn, Sun Jul 2 11:26:05 2006 UTC

196int command_usekeys(object *op, char *params); 196int command_usekeys(object *op, char *params);
197int command_resistances(object *op, char *params); 197int command_resistances(object *op, char *params);
198int command_help(object *op, char *params); 198int command_help(object *op, char *params);
199int onoff_value(const char *line); 199int onoff_value(const char *line);
200int command_quit(object *op, char *params); 200int command_quit(object *op, char *params);
201int command_suicide(object *op, char *params);
202int command_real_quit(object *op, char *params); 201int command_real_quit(object *op, char *params);
203int command_explore(object *op, char *params); 202int command_explore(object *op, char *params);
204int command_sound(object *op, char *params); 203int command_sound(object *op, char *params);
205void receive_player_name(object *op, char k); 204void receive_player_name(object *op, char k);
206void receive_player_password(object *op, char k); 205void receive_player_password(object *op, char k);
257int command_pickup(object *op, char *params); 256int command_pickup(object *op, char *params);
258void set_pickup_mode(object *op, int i); 257void set_pickup_mode(object *op, int i);
259int command_search_items(object *op, char *params); 258int command_search_items(object *op, char *params);
260int command_rename_item(object *op, char *params); 259int command_rename_item(object *op, char *params);
261/* c_party.c */ 260/* c_party.c */
261int same_party(partylist *a, partylist *b);
262partylist *get_firstparty(void); 262partylist *get_firstparty(void);
263void remove_party(partylist *target_party); 263void remove_party(partylist *target_party);
264void obsolete_parties(void); 264void obsolete_parties(void);
265void add_kill_to_party(partylist *party, char *killer, char *dead, long exp);
265int confirm_party_password(object *op); 266int confirm_party_password(object *op);
266void receive_party_password(object *op, char k); 267void receive_party_password(object *op, char k);
267void send_party_message(object *op, char *msg); 268void send_party_message(object *op, char *msg);
268int command_gsay(object *op, char *params); 269int command_gsay(object *op, char *params);
269int command_party(object *op, char *params); 270int command_party(object *op, char *params);
328int command_insert_into(object *op, char *params); 329int command_insert_into(object *op, char *params);
329/* commands.c */ 330/* commands.c */
330void init_commands(void); 331void init_commands(void);
331CommFunc find_oldsocket_command(char *cmd); 332CommFunc find_oldsocket_command(char *cmd);
332CommFunc find_oldsocket_command2(char *cmd); 333CommFunc find_oldsocket_command2(char *cmd);
333int parse_string(object *op, char *str);
334int parse_command(object *op, char *str);
335/* daemon.c */ 334/* daemon.c */
336FILE *BecomeDaemon(char *filename); 335FILE *BecomeDaemon(char *filename);
337/* disease.c */ 336/* disease.c */
338int move_disease(object *disease); 337int move_disease(object *disease);
339int remove_symptoms(object *disease); 338int remove_symptoms(object *disease);
675int trap_see(object *op, object *trap); 674int trap_see(object *op, object *trap);
676int trap_show(object *trap, object *where); 675int trap_show(object *trap, object *where);
677int trap_disarm(object *disarmer, object *trap, int risk, object *skill); 676int trap_disarm(object *disarmer, object *trap, int risk, object *skill);
678void trap_adjust(object *trap, int difficulty); 677void trap_adjust(object *trap, int difficulty);
679/* shop.c */ 678/* shop.c */
680double shopkeeper_approval(const mapstruct *map, const object *player);
681uint64 query_cost(const object *tmp, object *who, int flag); 679uint64 query_cost(const object *tmp, object *who, int flag);
682const char *query_cost_string(const object *tmp, object *who, int flag); 680const char *query_cost_string(const object *tmp, object *who, int flag);
683uint64 query_money(const object *op); 681uint64 query_money(const object *op);
684int pay_for_amount(uint64 to_pay, object *pl); 682int pay_for_amount(uint64 to_pay, object *pl);
685int pay_for_item(object *op, object *pl); 683int pay_for_item(object *op, object *pl);
686int can_pay(object *pl); 684int can_pay(object *pl);
687int get_payment(object *pl, object *op); 685int get_payment(object *pl, object *op);
688void sell_item(object *op, object *pl); 686void sell_item(object *op, object *pl);
687double shopkeeper_approval(const mapstruct *map, const object *player);
689int describe_shop(const object *op); 688int describe_shop(const object *op);
690void shop_listing(object *op); 689void shop_listing(object *op);
691/* skills.c */ 690/* skills.c */
692int steal(object *op, int dir, object *skill); 691int steal(object *op, int dir, object *skill);
693int pick_lock(object *pl, int dir, object *skill); 692int pick_lock(object *pl, int dir, object *skill);
714int calc_skill_exp(object *who, object *op, object *skill); 713int calc_skill_exp(object *who, object *op, object *skill);
715int learn_skill(object *pl, object *scroll); 714int learn_skill(object *pl, object *scroll);
716void show_skills(object *op, const char *search); 715void show_skills(object *op, const char *search);
717int use_skill(object *op, const char *string); 716int use_skill(object *op, const char *string);
718int skill_attack(object *tmp, object *pl, int dir, const char *string, object *skill); 717int skill_attack(object *tmp, object *pl, int dir, const char *string, object *skill);
719static int attack_hth(object *pl, int dir, const char *string, object *skill);
720static int attack_melee_weapon(object *op, int dir, const char *string, object *skill);
721/* spell_attack.c */ 718/* spell_attack.c */
722void check_spell_knockback(object *op); 719void check_spell_knockback(object *op);
723void forklightning(object *op, object *tmp); 720void forklightning(object *op, object *tmp);
724void move_bolt(object *op); 721void move_bolt(object *op);
725int fire_bolt(object *op, object *caster, int dir, object *spob, object *skill); 722int fire_bolt(object *op, object *caster, int dir, object *spob, object *skill);

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