ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/include/sproto.h
(Generate patch)

Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.31 by root, Wed Dec 20 09:14:22 2006 UTC vs.
Revision 1.32 by root, Fri Dec 22 16:34:00 2006 UTC

1int same_party (partylist *a, partylist *b);
1/* alchemy.c */ 2/* alchemy.c */
2int need_identify (const object *obj); 3int need_identify (const object *obj);
3int apply_shop_mat (object *shop_mat, object *op); 4int apply_shop_mat (object *shop_mat, object *op);
4const char *cost_string_from_value(sint64 cost, int approx); 5const char *cost_string_from_value(sint64 cost, int approx);
5void pay_player (object *pl, sint64 amount); 6void pay_player (object *pl, sint64 amount);
426void delete_character(const char *name, int); 427void delete_character(const char *name, int);
427int verify_player(const char *name, char *password); 428int verify_player(const char *name, char *password);
428int check_name(player *me, const char *name); 429int check_name(player *me, const char *name);
429int create_savedir_if_needed(char *savedir); 430int create_savedir_if_needed(char *savedir);
430void destroy_object(object *op); 431void destroy_object(object *op);
431int save_player(object *op, int flag);
432void copy_file(const char *filename, FILE *fpout); 432void copy_file(const char *filename, FILE *fpout);
433void check_login(object *op);
434/* main.c */ 433/* main.c */
435void server_tick (); 434void server_tick ();
436void version(object *op); 435void version(object *op);
437void info_keys(object *op); 436void info_keys(object *op);
438void start_info(object *op); 437void start_info(object *op);
522player *find_player_partial_name(const char *plname); 521player *find_player_partial_name(const char *plname);
523void display_motd(const object *op); 522void display_motd(const object *op);
524void send_rules(const object *op); 523void send_rules(const object *op);
525void send_news(const object *op); 524void send_news(const object *op);
526int playername_ok(const char *cp); 525int playername_ok(const char *cp);
527int add_player(client *ns);
528archetype *get_player_archetype(archetype *at); 526archetype *get_player_archetype(archetype *at);
529object *get_nearest_player(object *mon); 527object *get_nearest_player(object *mon);
530int path_to_player(object *mon, object *pl, unsigned mindiff); 528int path_to_player(object *mon, object *pl, unsigned mindiff);
531void give_initial_items(object *pl, treasurelist *items); 529void give_initial_items(object *pl, treasurelist *items);
532void get_name(object *op); 530void get_name(object *op);
533void get_password(object *op); 531void get_password(object *op);
534void play_again(object *op); 532void play_again(object *op);
535int receive_play_again(object *op, char key); 533int receive_play_again(object *op, char key);
536void confirm_password(object *op); 534void confirm_password(object *op);
537void get_party_password(object *op, partylist *party); 535void get_party_password(object *op, partylist *party);
538int roll_stat(void);
539void roll_stats(object *op);
540void Roll_Again(object *op); 536void Roll_Again(object *op);
541void Swap_Stat(object *op, int Swap_Second); 537void Swap_Stat(object *op, int Swap_Second);
542int key_roll_stat(object *op, char key); 538int key_roll_stat(object *op, char key);
543int key_change_class(object *op, char key); 539int key_change_class(object *op, char key);
544int key_confirm_quit(object *op, char key); 540int key_confirm_quit(object *op, char key);

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines