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607 | int pay_for_item (object *op, object *pl); |
607 | int pay_for_item (object *op, object *pl); |
608 | int can_pay (object *pl); |
608 | int can_pay (object *pl); |
609 | void sell_item (object *op, object *pl); |
609 | void sell_item (object *op, object *pl); |
610 | double shopkeeper_approval (const maptile *map, const object *player); |
610 | double shopkeeper_approval (const maptile *map, const object *player); |
611 | int describe_shop (const object *op); |
611 | int describe_shop (const object *op); |
612 | void shop_listing (object *op); |
612 | void shop_listing (object *sign, object *op); |
613 | bool is_in_shop (object *o); |
613 | bool is_in_shop (object *o); |
614 | bool is_in_shop (maptile *map, int x, int y); |
614 | bool is_in_shop (maptile *map, int x, int y); |
615 | |
615 | |
616 | /* skills.c */ |
616 | /* skills.c */ |
617 | int steal (object *op, int dir, object *skill); |
617 | int steal (object *op, int dir, object *skill); |
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756 | void flush_old_maps (void); |
756 | void flush_old_maps (void); |
757 | |
757 | |
758 | /* time.c */ |
758 | /* time.c */ |
759 | void remove_door (object *op); |
759 | void remove_door (object *op); |
760 | void remove_door2 (object *op); |
760 | void remove_door2 (object *op); |
761 | void generate_monster_inv (object *gen); |
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762 | void generate_monster_arch (object *gen); |
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763 | void generate_monster (object *gen); |
761 | void generate_monster (object *gen); |
764 | void remove_force (object *op); |
762 | void remove_force (object *op); |
765 | void remove_blindness (object *op); |
763 | void remove_blindness (object *op); |
766 | void poison_more (object *op); |
764 | void poison_more (object *op); |
767 | void move_gate (object *op); |
765 | void move_gate (object *op); |