--- deliantra/server/include/sproto.h 2007/01/04 19:28:38 1.35 +++ deliantra/server/include/sproto.h 2007/02/28 19:41:29 1.39 @@ -91,68 +91,8 @@ void apply_map_builder(object *pl, int dir); int adjust_sign_msg(object *pl, short x, short y, object *tmp); /* c_chat.c */ -int command_say(object *op, char *params); -int command_me(object *op, char *params); int command_cointoss(object *op, char *params); int command_orcknuckle(object *op, char *params); -int command_shout(object *op, char *params); -int command_chat(object *op, char *params); -int command_tell(object *op, char *params); -int command_reply(object *op, char *params); -int command_nod(object *op, char *params); -int command_dance(object *op, char *params); -int command_kiss(object *op, char *params); -int command_bounce(object *op, char *params); -int command_smile(object *op, char *params); -int command_cackle(object *op, char *params); -int command_laugh(object *op, char *params); -int command_giggle(object *op, char *params); -int command_shake(object *op, char *params); -int command_puke(object *op, char *params); -int command_growl(object *op, char *params); -int command_scream(object *op, char *params); -int command_sigh(object *op, char *params); -int command_sulk(object *op, char *params); -int command_hug(object *op, char *params); -int command_cry(object *op, char *params); -int command_poke(object *op, char *params); -int command_accuse(object *op, char *params); -int command_grin(object *op, char *params); -int command_bow(object *op, char *params); -int command_clap(object *op, char *params); -int command_blush(object *op, char *params); -int command_burp(object *op, char *params); -int command_chuckle(object *op, char *params); -int command_cough(object *op, char *params); -int command_flip(object *op, char *params); -int command_frown(object *op, char *params); -int command_gasp(object *op, char *params); -int command_glare(object *op, char *params); -int command_groan(object *op, char *params); -int command_hiccup(object *op, char *params); -int command_lick(object *op, char *params); -int command_pout(object *op, char *params); -int command_shiver(object *op, char *params); -int command_shrug(object *op, char *params); -int command_slap(object *op, char *params); -int command_smirk(object *op, char *params); -int command_snap(object *op, char *params); -int command_sneeze(object *op, char *params); -int command_snicker(object *op, char *params); -int command_sniff(object *op, char *params); -int command_snore(object *op, char *params); -int command_spit(object *op, char *params); -int command_strut(object *op, char *params); -int command_thank(object *op, char *params); -int command_twiddle(object *op, char *params); -int command_wave(object *op, char *params); -int command_whistle(object *op, char *params); -int command_wink(object *op, char *params); -int command_yawn(object *op, char *params); -int command_beg(object *op, char *params); -int command_bleed(object *op, char *params); -int command_cringe(object *op, char *params); -int command_think(object *op, char *params); /* c_misc.c */ void map_info(object *op, char *search); int command_body(object *op, char *params); @@ -203,11 +143,9 @@ int onoff_value(const char *line); int command_quit(object *op, char *params); int command_real_quit(object *op, char *params); -int command_explore(object *op, char *params); int command_sound(object *op, char *params); void receive_player_name(object *op, char k); void receive_player_password(object *op, char k); -int explore_mode(void); int command_title(object *op, char *params); int command_save(object *op, char *params); int command_peaceful(object *op, char *params); @@ -415,7 +353,6 @@ void rec_sigpipe(int i); void rec_sigbus(int i); void rec_sigterm(int i); -void fatal_signal(int make_core, int close_sockets); void init_signals(void); void init_races(void); void dump_races(void);