1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Crossfire TRT is free software: you can redistribute it and/or modify |
6 | * Deliantra is free software: you can redistribute it and/or modify |
7 | * it under the terms of the GNU General Public License as published by |
7 | * it under the terms of the GNU General Public License as published by |
8 | * the Free Software Foundation, either version 3 of the License, or |
8 | * the Free Software Foundation, either version 3 of the License, or |
9 | * (at your option) any later version. |
9 | * (at your option) any later version. |
10 | * |
10 | * |
11 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
… | |
… | |
14 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
15 | * |
15 | * |
16 | * You should have received a copy of the GNU General Public License |
16 | * You should have received a copy of the GNU General Public License |
17 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
17 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
18 | * |
18 | * |
19 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
19 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | */ |
20 | */ |
21 | |
21 | |
22 | /* alchemy.c */ |
22 | /* alchemy.c */ |
23 | int need_identify (const object *obj); |
23 | int need_identify (const object *obj); |
24 | int apply_shop_mat (object *shop_mat, object *op); |
24 | int apply_shop_mat (object *shop_mat, object *op); |
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43 | int apply_potion (object *op, object *tmp); |
43 | int apply_potion (object *op, object *tmp); |
44 | int prepare_weapon (object *op, object *improver, object *weapon); |
44 | int prepare_weapon (object *op, object *improver, object *weapon); |
45 | int improve_weapon (object *op, object *improver, object *weapon); |
45 | int improve_weapon (object *op, object *improver, object *weapon); |
46 | int check_improve_weapon (object *op, object *tmp); |
46 | int check_improve_weapon (object *op, object *tmp); |
47 | int improve_armour (object *op, object *improver, object *armour); |
47 | int improve_armour (object *op, object *improver, object *armour); |
48 | int convert_item (object *item, object *converter); |
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49 | int apply_container (object *op, object *sack); |
48 | int apply_container (object *op, object *sack); |
50 | int esrv_apply_container (object *op, object *sack); |
49 | int esrv_apply_container (object *op, object *sack); |
51 | void move_apply (object *trap, object *victim, object *originator); |
50 | void move_apply (object *trap, object *victim, object *originator); |
52 | void do_learn_spell (object *op, object *spell, int special_prayer); |
51 | void do_learn_spell (object *op, object *spell, int special_prayer); |
53 | void do_forget_spell (object *op, const char *spell); |
52 | void do_forget_spell (object *op, const char *spell); |
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176 | int sack_can_hold (object *pl, object *sack, object *op, uint32 nrof); |
175 | int sack_can_hold (object *pl, object *sack, object *op, uint32 nrof); |
177 | void pick_up (object *op, object *alt); |
176 | void pick_up (object *op, object *alt); |
178 | int command_take (object *op, char *params); |
177 | int command_take (object *op, char *params); |
179 | void put_object_in_sack (object *op, object *sack, object *tmp, uint32 nrof); |
178 | void put_object_in_sack (object *op, object *sack, object *tmp, uint32 nrof); |
180 | void drop_object (object *op, object *tmp, uint32 nrof); |
179 | void drop_object (object *op, object *tmp, uint32 nrof); |
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180 | void update_after_inventory_change (object *op); |
181 | void drop (object *op, object *tmp); |
181 | void drop (object *op, object *tmp); |
182 | int command_dropall (object *op, char *params); |
182 | int command_dropall (object *op, char *params); |
183 | int command_drop (object *op, char *params); |
183 | int command_drop (object *op, char *params); |
184 | int command_examine (object *op, char *params); |
184 | int command_examine (object *op, char *params); |
185 | object *find_marked_object (object *op); |
185 | object *find_marked_object (object *op); |
186 | void examine_monster (object *op, object *tmp); |
186 | void examine_monster (object *op, object *tmp); |
187 | const char *long_desc (object *tmp, object *pl); |
187 | const char *long_desc (object *tmp, object *pl); |
188 | void examine (object *op, object *tmp); |
188 | void examine (object *op, object *tmp); |
189 | void inventory (object *op, object *inv); |
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190 | int command_pickup (object *op, char *params); |
189 | int command_pickup (object *op, char *params); |
191 | void set_pickup_mode (object *op, int i); |
190 | void set_pickup_mode (object *op, int i); |
192 | int command_search_items (object *op, char *params); |
191 | int command_search_items (object *op, char *params); |
193 | int command_rename_item (object *op, char *params); |
192 | int command_rename_item (object *op, char *params); |
194 | |
193 | |
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617 | int write_mark (object *op, object *spell, const char *msg); |
616 | int write_mark (object *op, object *spell, const char *msg); |
618 | |
617 | |
619 | /* spell_util.c */ |
618 | /* spell_util.c */ |
620 | object *find_random_spell_in_ob (object *ob, const char *skill); |
619 | object *find_random_spell_in_ob (object *ob, const char *skill); |
621 | void set_spell_skill (object *op, object *caster, object *spob, object *dest); |
620 | void set_spell_skill (object *op, object *caster, object *spob, object *dest); |
622 | void init_spells (void); |
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623 | void dump_spells (void); |
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624 | void spell_effect (object *spob, int x, int y, maptile *map, object *originator); |
621 | void spell_effect (object *spob, int x, int y, maptile *map, object *originator); |
625 | int min_casting_level (object *caster, object *spell); |
622 | int min_casting_level (object *caster, object *spell); |
626 | int caster_level (object *caster, object *spell); |
623 | int caster_level (object *caster, object *spell); |
627 | sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); |
624 | sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); |
628 | int SP_level_dam_adjust (object *caster, object *spob); |
625 | int SP_level_dam_adjust (object *caster, object *spob); |