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/cvs/deliantra/server/include/sproto.h
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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.70 by root, Sun Jul 1 05:00:18 2007 UTC vs.
Revision 1.73 by root, Thu Jul 26 00:27:08 2007 UTC

68void eat_special_food (object *who, object *food); 68void eat_special_food (object *who, object *food);
69void apply_lighter (object *who, object *lighter); 69void apply_lighter (object *who, object *lighter);
70void scroll_failure (object *op, int failure, int power); 70void scroll_failure (object *op, int failure, int power);
71void apply_changes_to_player (object *pl, object *change); 71void apply_changes_to_player (object *pl, object *change);
72void apply_item_transformer (object *pl, object *transformer); 72void apply_item_transformer (object *pl, object *transformer);
73extern void handle_apply_yield (object *op);
73 74
74/* attack.c */ 75/* attack.c */
75void cancellation (object *op); 76void cancellation (object *op);
76int did_make_save_item (object *op, int type, object *originator); 77int did_make_save_item (object *op, int type, object *originator);
77void save_throw_object (object *op, int type, object *originator); 78void save_throw_object (object *op, int type, object *originator);
360/* main.c */ 361/* main.c */
361void server_tick (); 362void server_tick ();
362void version (object *op); 363void version (object *op);
363void info_keys (object *op); 364void info_keys (object *op);
364char *crypt_string (char *str, char *salt); 365char *crypt_string (char *str, char *salt);
365int check_password (char *typed, char *crypted);
366void enter_player_savebed (object *op); 366void enter_player_savebed (object *op);
367void leave_map (object *op); 367void leave_map (object *op);
368void set_map_timeout (maptile *oldmap); 368void set_map_timeout (maptile *oldmap);
369char *clean_path (const char *file); 369char *clean_path (const char *file);
370char *unclean_path (const char *src); 370char *unclean_path (const char *src);
479object *find_key (object *pl, object *container, object *door); 479object *find_key (object *pl, object *container, object *door);
480bool move_player_attack (object *op, int dir); 480bool move_player_attack (object *op, int dir);
481bool move_player (object *op, int dir); 481bool move_player (object *op, int dir);
482bool handle_newcs_player (object *op); 482bool handle_newcs_player (object *op);
483int save_life (object *op); 483int save_life (object *op);
484void remove_unpaid_objects (object *op, object *env);
485char *gravestone_text (object *op); 484char *gravestone_text (object *op);
486void do_some_living (object *op); 485void do_some_living (object *op);
487void kill_player (object *op); 486void kill_player (object *op);
488void loot_object (object *op); 487void loot_object (object *op);
489void fix_weight (void); 488void fix_weight (void);
510void plugins_display_list (object *op); 509void plugins_display_list (object *op);
511void *cfapi_system_find_animation (int *type, ...); 510void *cfapi_system_find_animation (int *type, ...);
512void *cfapi_system_strdup (int *type, ...); 511void *cfapi_system_strdup (int *type, ...);
513void *cfapi_system_register_global_event (int *type, ...); 512void *cfapi_system_register_global_event (int *type, ...);
514void *cfapi_system_unregister_global_event (int *type, ...); 513void *cfapi_system_unregister_global_event (int *type, ...);
515void *cfapi_system_check_path (int *type, ...);
516void *cfapi_system_re_cmp (int *type, ...); 514void *cfapi_system_re_cmp (int *type, ...);
517void *cfapi_system_directory (int *type, ...); 515void *cfapi_system_directory (int *type, ...);
518void *cfapi_map_get_map (int *type, ...); 516void *cfapi_map_get_map (int *type, ...);
519void *cfapi_map_has_been_loaded (int *type, ...); 517void *cfapi_map_has_been_loaded (int *type, ...);
520void *cfapi_map_create_path (int *type, ...); 518void *cfapi_map_create_path (int *type, ...);

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