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442 | void leave_map(object *op); |
442 | void leave_map(object *op); |
443 | void set_map_timeout(maptile *oldmap); |
443 | void set_map_timeout(maptile *oldmap); |
444 | char *clean_path(const char *file); |
444 | char *clean_path(const char *file); |
445 | char *unclean_path(const char *src); |
445 | char *unclean_path(const char *src); |
446 | void enter_exit(object *op, object *exit_ob); |
446 | void enter_exit(object *op, object *exit_ob); |
447 | void process_active_maps(void); |
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448 | void process_players1(maptile *map); |
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449 | void process_players2(maptile *map); |
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450 | void process_events(maptile *map); |
447 | void process_events(); |
451 | void clean_tmp_files(void); |
448 | void clean_tmp_files(void); |
452 | void cleanup(void); |
449 | void cleanup(void); |
453 | void leave(player *pl,int draw_exit); |
450 | void leave(player *pl,int draw_exit); |
454 | int forbid_play(void); |
451 | int forbid_play(void); |
455 | void do_specials(void); |
452 | void do_specials(void); |