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201 | int command_resistances(object *op, char *params); |
201 | int command_resistances(object *op, char *params); |
202 | int command_help(object *op, char *params); |
202 | int command_help(object *op, char *params); |
203 | int onoff_value(const char *line); |
203 | int onoff_value(const char *line); |
204 | int command_quit(object *op, char *params); |
204 | int command_quit(object *op, char *params); |
205 | int command_real_quit(object *op, char *params); |
205 | int command_real_quit(object *op, char *params); |
206 | int command_explore(object *op, char *params); |
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207 | int command_sound(object *op, char *params); |
206 | int command_sound(object *op, char *params); |
208 | void receive_player_name(object *op, char k); |
207 | void receive_player_name(object *op, char k); |
209 | void receive_player_password(object *op, char k); |
208 | void receive_player_password(object *op, char k); |
210 | int explore_mode(void); |
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211 | int command_title(object *op, char *params); |
209 | int command_title(object *op, char *params); |
212 | int command_save(object *op, char *params); |
210 | int command_save(object *op, char *params); |
213 | int command_peaceful(object *op, char *params); |
211 | int command_peaceful(object *op, char *params); |
214 | int command_wimpy(object *op, char *params); |
212 | int command_wimpy(object *op, char *params); |
215 | int command_brace(object *op, char *params); |
213 | int command_brace(object *op, char *params); |
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413 | void rec_sighup(int i); |
411 | void rec_sighup(int i); |
414 | void rec_sigquit(int i); |
412 | void rec_sigquit(int i); |
415 | void rec_sigpipe(int i); |
413 | void rec_sigpipe(int i); |
416 | void rec_sigbus(int i); |
414 | void rec_sigbus(int i); |
417 | void rec_sigterm(int i); |
415 | void rec_sigterm(int i); |
418 | void fatal_signal(int make_core, int close_sockets); |
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419 | void init_signals(void); |
416 | void init_signals(void); |
420 | void init_races(void); |
417 | void init_races(void); |
421 | void dump_races(void); |
418 | void dump_races(void); |
422 | void add_to_racelist(const char *race_name, object *op); |
419 | void add_to_racelist(const char *race_name, object *op); |
423 | racelink *get_racelist(void); |
420 | racelink *get_racelist(void); |
424 | racelink *find_racelink(const char *name); |
421 | racelink *find_racelink(const char *name); |
425 | /* login.c */ |
422 | /* login.c */ |
426 | void emergency_save(int flag); |
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427 | void delete_character(const char *name, int); |
423 | void delete_character(const char *name); |
428 | int verify_player(const char *name, char *password); |
424 | int verify_player(const char *name, char *password); |
429 | int check_name(player *me, const char *name); |
425 | int check_name(player *me, const char *name); |
430 | int create_savedir_if_needed(char *savedir); |
426 | int create_savedir_if_needed(char *savedir); |
431 | void destroy_object(object *op); |
427 | void destroy_object(object *op); |
432 | void copy_file(const char *filename, FILE *fpout); |
428 | void copy_file(const char *filename, FILE *fpout); |
433 | /* main.c */ |
429 | /* main.c */ |
434 | void server_tick (); |
430 | void server_tick (); |
435 | void version(object *op); |
431 | void version(object *op); |
436 | void info_keys(object *op); |
432 | void info_keys(object *op); |
437 | void start_info(object *op); |
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438 | char *crypt_string(char *str, char *salt); |
433 | char *crypt_string(char *str, char *salt); |
439 | int check_password(char *typed, char *crypted); |
434 | int check_password(char *typed, char *crypted); |
440 | void enter_player_savebed(object *op); |
435 | void enter_player_savebed(object *op); |
441 | void leave_map(object *op); |
436 | void leave_map(object *op); |
442 | void set_map_timeout(maptile *oldmap); |
437 | void set_map_timeout(maptile *oldmap); |
443 | char *clean_path(const char *file); |
438 | char *clean_path(const char *file); |
444 | char *unclean_path(const char *src); |
439 | char *unclean_path(const char *src); |
445 | void enter_exit(object *op, object *exit_ob); |
440 | void enter_exit(object *op, object *exit_ob); |
446 | void process_events(); |
441 | void process_events(); |
447 | void clean_tmp_files(void); |
442 | void clean_tmp_files(void); |
448 | void cleanup (bool make_core = false); |
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449 | void leave(player *pl,int draw_exit); |
443 | void leave(player *pl,int draw_exit); |
450 | int forbid_play(void); |
444 | int forbid_play(void); |
451 | void do_specials(void); |
445 | void do_specials(void); |
452 | int main(int argc, char **argv); |
446 | int main(int argc, char **argv); |
453 | /* monster.c */ |
447 | /* monster.c */ |