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/cvs/deliantra/server/include/sproto.h
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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.72 by elmex, Mon Jul 16 14:49:00 2007 UTC vs.
Revision 1.77 by root, Thu Sep 13 08:35:25 2007 UTC

39/* apply.c */ 39/* apply.c */
40int transport_can_hold (const object *transport, const object *op, int nrof); 40int transport_can_hold (const object *transport, const object *op, int nrof);
41int apply_transport (object *pl, object *transport, int aflag); 41int apply_transport (object *pl, object *transport, int aflag);
42int should_director_abort (object *op, object *victim); 42int should_director_abort (object *op, object *victim);
43int apply_potion (object *op, object *tmp); 43int apply_potion (object *op, object *tmp);
44int improve_weapon_stat (object *op, object *improver, object *weapon, signed char *stat, int sacrifice_count, const char *statname);
45int prepare_weapon (object *op, object *improver, object *weapon); 44int prepare_weapon (object *op, object *improver, object *weapon);
46int improve_weapon (object *op, object *improver, object *weapon); 45int improve_weapon (object *op, object *improver, object *weapon);
47int check_improve_weapon (object *op, object *tmp); 46int check_improve_weapon (object *op, object *tmp);
48int improve_armour (object *op, object *improver, object *armour); 47int improve_armour (object *op, object *improver, object *armour);
49int convert_item (object *item, object *converter); 48int convert_item (object *item, object *converter);
275int do_symptoms (object *disease); 274int do_symptoms (object *disease);
276int grant_immunity (object *disease); 275int grant_immunity (object *disease);
277int move_symptom (object *symptom); 276int move_symptom (object *symptom);
278int check_physically_infect (object *victim, object *hitter); 277int check_physically_infect (object *victim, object *hitter);
279object *find_disease (object *victim); 278object *find_disease (object *victim);
280int cure_disease (object *sufferer, object *caster); 279int cure_disease (object *sufferer, object *caster, object *spell);
281int reduce_symptoms (object *sufferer, int reduction); 280int reduce_symptoms (object *sufferer, int reduction);
282 281
283/* egoitem.c */ 282/* egoitem.c */
284int create_artifact (object *op, const char *artifactname); 283int create_artifact (object *op, const char *artifactname);
285int apply_power_crystal (object *op, object *crystal); 284int apply_power_crystal (object *op, object *crystal);
339void set_csport (char *val); 338void set_csport (char *val);
340void init (int argc, char **argv); 339void init (int argc, char **argv);
341void usage (void); 340void usage (void);
342void help (void); 341void help (void);
343void init_beforeplay (void); 342void init_beforeplay (void);
344void init_startup (void);
345void compile_info (void);
346void init_signals (void); 343void init_signals (void);
347void init_races (void); 344void init_races (void);
348void dump_races (void); 345void dump_races (void);
349void add_to_racelist (const char *race_name, object *op); 346void add_to_racelist (const char *race_name, object *op);
350racelink *get_racelist (void); 347racelink *get_racelist (void);
361/* main.c */ 358/* main.c */
362void server_tick (); 359void server_tick ();
363void version (object *op); 360void version (object *op);
364void info_keys (object *op); 361void info_keys (object *op);
365char *crypt_string (char *str, char *salt); 362char *crypt_string (char *str, char *salt);
366int check_password (char *typed, char *crypted);
367void enter_player_savebed (object *op); 363void enter_player_savebed (object *op);
368void leave_map (object *op); 364void leave_map (object *op);
369void set_map_timeout (maptile *oldmap); 365void set_map_timeout (maptile *oldmap);
370char *clean_path (const char *file); 366char *clean_path (const char *file);
371char *unclean_path (const char *src); 367char *unclean_path (const char *src);
372void enter_exit (object *op, object *exit_ob); 368void enter_exit (object *op, object *exit_ob);
373void process_events (); 369void process_events ();
374void clean_tmp_files (void); 370void clean_tmp_files (void);
375void leave (player *pl,int draw_exit); 371void leave (player *pl,int draw_exit);
376int forbid_play (void);
377void do_specials (void); 372void do_specials (void);
378int main (int argc, char **argv); 373int main (int argc, char **argv);
379 374
380/* monster.c */ 375/* monster.c */
381object *check_enemy (object *npc, rv_vector *rv); 376object *check_enemy (object *npc, rv_vector *rv);
510void plugins_display_list (object *op); 505void plugins_display_list (object *op);
511void *cfapi_system_find_animation (int *type, ...); 506void *cfapi_system_find_animation (int *type, ...);
512void *cfapi_system_strdup (int *type, ...); 507void *cfapi_system_strdup (int *type, ...);
513void *cfapi_system_register_global_event (int *type, ...); 508void *cfapi_system_register_global_event (int *type, ...);
514void *cfapi_system_unregister_global_event (int *type, ...); 509void *cfapi_system_unregister_global_event (int *type, ...);
515void *cfapi_system_check_path (int *type, ...);
516void *cfapi_system_re_cmp (int *type, ...); 510void *cfapi_system_re_cmp (int *type, ...);
517void *cfapi_system_directory (int *type, ...); 511void *cfapi_system_directory (int *type, ...);
518void *cfapi_map_get_map (int *type, ...); 512void *cfapi_map_get_map (int *type, ...);
519void *cfapi_map_has_been_loaded (int *type, ...); 513void *cfapi_map_has_been_loaded (int *type, ...);
520void *cfapi_map_create_path (int *type, ...); 514void *cfapi_map_create_path (int *type, ...);
777void move_duplicator (object *op); 771void move_duplicator (object *op);
778void move_creator (object *creator); 772void move_creator (object *creator);
779void move_marker (object *op); 773void move_marker (object *op);
780void process_object (object *op); 774void process_object (object *op);
781 775
782/* timers.c */
783void cftimer_process_timers (void);
784void cftimer_process_event (object *ob);
785int cftimer_create (int id, long delay, object *ob, int mode);
786int cftimer_destroy (int id);
787int cftimer_find_free_id (void);
788
789/* weather.c */ 776/* weather.c */
790void set_darkness_map (maptile *m); 777void set_darkness_map (maptile *m);
791void adjust_daylight (void); 778void adjust_daylight (void);

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