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39 | /* apply.c */ |
39 | /* apply.c */ |
40 | int transport_can_hold (const object *transport, const object *op, int nrof); |
40 | int transport_can_hold (const object *transport, const object *op, int nrof); |
41 | int apply_transport (object *pl, object *transport, int aflag); |
41 | int apply_transport (object *pl, object *transport, int aflag); |
42 | int should_director_abort (object *op, object *victim); |
42 | int should_director_abort (object *op, object *victim); |
43 | int apply_potion (object *op, object *tmp); |
43 | int apply_potion (object *op, object *tmp); |
44 | int improve_weapon_stat (object *op, object *improver, object *weapon, signed char *stat, int sacrifice_count, const char *statname); |
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45 | int prepare_weapon (object *op, object *improver, object *weapon); |
44 | int prepare_weapon (object *op, object *improver, object *weapon); |
46 | int improve_weapon (object *op, object *improver, object *weapon); |
45 | int improve_weapon (object *op, object *improver, object *weapon); |
47 | int check_improve_weapon (object *op, object *tmp); |
46 | int check_improve_weapon (object *op, object *tmp); |
48 | int improve_armour (object *op, object *improver, object *armour); |
47 | int improve_armour (object *op, object *improver, object *armour); |
49 | int convert_item (object *item, object *converter); |
48 | int convert_item (object *item, object *converter); |
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275 | int do_symptoms (object *disease); |
274 | int do_symptoms (object *disease); |
276 | int grant_immunity (object *disease); |
275 | int grant_immunity (object *disease); |
277 | int move_symptom (object *symptom); |
276 | int move_symptom (object *symptom); |
278 | int check_physically_infect (object *victim, object *hitter); |
277 | int check_physically_infect (object *victim, object *hitter); |
279 | object *find_disease (object *victim); |
278 | object *find_disease (object *victim); |
280 | int cure_disease (object *sufferer, object *caster); |
279 | int cure_disease (object *sufferer, object *caster, object *spell); |
281 | int reduce_symptoms (object *sufferer, int reduction); |
280 | int reduce_symptoms (object *sufferer, int reduction); |
282 | |
281 | |
283 | /* egoitem.c */ |
282 | /* egoitem.c */ |
284 | int create_artifact (object *op, const char *artifactname); |
283 | int create_artifact (object *op, const char *artifactname); |
285 | int apply_power_crystal (object *op, object *crystal); |
284 | int apply_power_crystal (object *op, object *crystal); |
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339 | void set_csport (char *val); |
338 | void set_csport (char *val); |
340 | void init (int argc, char **argv); |
339 | void init (int argc, char **argv); |
341 | void usage (void); |
340 | void usage (void); |
342 | void help (void); |
341 | void help (void); |
343 | void init_beforeplay (void); |
342 | void init_beforeplay (void); |
344 | void init_startup (void); |
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345 | void compile_info (void); |
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346 | void init_signals (void); |
343 | void init_signals (void); |
347 | void init_races (void); |
344 | void init_races (void); |
348 | void dump_races (void); |
345 | void dump_races (void); |
349 | void add_to_racelist (const char *race_name, object *op); |
346 | void add_to_racelist (const char *race_name, object *op); |
350 | racelink *get_racelist (void); |
347 | racelink *get_racelist (void); |
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361 | /* main.c */ |
358 | /* main.c */ |
362 | void server_tick (); |
359 | void server_tick (); |
363 | void version (object *op); |
360 | void version (object *op); |
364 | void info_keys (object *op); |
361 | void info_keys (object *op); |
365 | char *crypt_string (char *str, char *salt); |
362 | char *crypt_string (char *str, char *salt); |
366 | int check_password (char *typed, char *crypted); |
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367 | void enter_player_savebed (object *op); |
363 | void enter_player_savebed (object *op); |
368 | void leave_map (object *op); |
364 | void leave_map (object *op); |
369 | void set_map_timeout (maptile *oldmap); |
365 | void set_map_timeout (maptile *oldmap); |
370 | char *clean_path (const char *file); |
366 | char *clean_path (const char *file); |
371 | char *unclean_path (const char *src); |
367 | char *unclean_path (const char *src); |
372 | void enter_exit (object *op, object *exit_ob); |
368 | void enter_exit (object *op, object *exit_ob); |
373 | void process_events (); |
369 | void process_events (); |
374 | void clean_tmp_files (void); |
370 | void clean_tmp_files (void); |
375 | void leave (player *pl,int draw_exit); |
371 | void leave (player *pl,int draw_exit); |
376 | int forbid_play (void); |
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377 | void do_specials (void); |
372 | void do_specials (void); |
378 | int main (int argc, char **argv); |
373 | int main (int argc, char **argv); |
379 | |
374 | |
380 | /* monster.c */ |
375 | /* monster.c */ |
381 | object *check_enemy (object *npc, rv_vector *rv); |
376 | object *check_enemy (object *npc, rv_vector *rv); |
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510 | void plugins_display_list (object *op); |
505 | void plugins_display_list (object *op); |
511 | void *cfapi_system_find_animation (int *type, ...); |
506 | void *cfapi_system_find_animation (int *type, ...); |
512 | void *cfapi_system_strdup (int *type, ...); |
507 | void *cfapi_system_strdup (int *type, ...); |
513 | void *cfapi_system_register_global_event (int *type, ...); |
508 | void *cfapi_system_register_global_event (int *type, ...); |
514 | void *cfapi_system_unregister_global_event (int *type, ...); |
509 | void *cfapi_system_unregister_global_event (int *type, ...); |
515 | void *cfapi_system_check_path (int *type, ...); |
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516 | void *cfapi_system_re_cmp (int *type, ...); |
510 | void *cfapi_system_re_cmp (int *type, ...); |
517 | void *cfapi_system_directory (int *type, ...); |
511 | void *cfapi_system_directory (int *type, ...); |
518 | void *cfapi_map_get_map (int *type, ...); |
512 | void *cfapi_map_get_map (int *type, ...); |
519 | void *cfapi_map_has_been_loaded (int *type, ...); |
513 | void *cfapi_map_has_been_loaded (int *type, ...); |
520 | void *cfapi_map_create_path (int *type, ...); |
514 | void *cfapi_map_create_path (int *type, ...); |
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777 | void move_duplicator (object *op); |
771 | void move_duplicator (object *op); |
778 | void move_creator (object *creator); |
772 | void move_creator (object *creator); |
779 | void move_marker (object *op); |
773 | void move_marker (object *op); |
780 | void process_object (object *op); |
774 | void process_object (object *op); |
781 | |
775 | |
782 | /* timers.c */ |
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783 | void cftimer_process_timers (void); |
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784 | void cftimer_process_event (object *ob); |
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785 | int cftimer_create (int id, long delay, object *ob, int mode); |
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786 | int cftimer_destroy (int id); |
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787 | int cftimer_find_free_id (void); |
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788 | |
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789 | /* weather.c */ |
776 | /* weather.c */ |
790 | void set_darkness_map (maptile *m); |
777 | void set_darkness_map (maptile *m); |
791 | void adjust_daylight (void); |
778 | void adjust_daylight (void); |