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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.91 by root, Tue Sep 23 04:29:11 2008 UTC vs.
Revision 1.96 by root, Wed Dec 31 17:35:37 2008 UTC

174int sack_can_hold (object *pl, object *sack, object *op, uint32 nrof); 174int sack_can_hold (object *pl, object *sack, object *op, uint32 nrof);
175void pick_up (object *op, object *alt); 175void pick_up (object *op, object *alt);
176int command_take (object *op, char *params); 176int command_take (object *op, char *params);
177void put_object_in_sack (object *op, object *sack, object *tmp, uint32 nrof); 177void put_object_in_sack (object *op, object *sack, object *tmp, uint32 nrof);
178void drop_object (object *op, object *tmp, uint32 nrof); 178void drop_object (object *op, object *tmp, uint32 nrof);
179void drop_object (object *dropper, object *obj);
179void drop (object *op, object *tmp); 180void drop (object *op, object *tmp);
180int command_dropall (object *op, char *params); 181int command_dropall (object *op, char *params);
181int command_drop (object *op, char *params); 182int command_drop (object *op, char *params);
182int command_examine (object *op, char *params); 183int command_examine (object *op, char *params);
183object *find_marked_object (object *op); 184object *find_marked_object (object *op);
259/* daemon.c */ 260/* daemon.c */
260FILE *BecomeDaemon (const char *filename); 261FILE *BecomeDaemon (const char *filename);
261 262
262/* disease.c */ 263/* disease.c */
263int move_disease (object *disease); 264int move_disease (object *disease);
264int remove_symptoms (object *disease);
265object *find_symptom (object *disease);
266int check_infection (object *disease);
267int infect_object (object *victim, object *disease, int force); 265int infect_object (object *victim, object *disease, int force);
268int do_symptoms (object *disease);
269int grant_immunity (object *disease);
270int move_symptom (object *symptom); 266int move_symptom (object *symptom);
271int check_physically_infect (object *victim, object *hitter); 267int check_physically_infect (object *victim, object *hitter);
272object *find_disease (object *victim);
273int cure_disease (object *sufferer, object *caster, object *spell); 268int cure_disease (object *sufferer, object *caster, object *spell);
274int reduce_symptoms (object *sufferer, int reduction);
275 269
276/* egoitem.c */ 270/* egoitem.c */
277int create_artifact (object *op, const char *artifactname); 271int create_artifact (object *op, const char *artifactname);
278int apply_power_crystal (object *op, object *crystal); 272int apply_power_crystal (object *op, object *crystal);
279 273
283void display_high_score (object *op, int max, const char *match); 277void display_high_score (object *op, int max, const char *match);
284 278
285/* gods.c */ 279/* gods.c */
286int lookup_god_by_name (const char *name); 280int lookup_god_by_name (const char *name);
287object *find_god (const char *name); 281object *find_god (const char *name);
288const char *determine_god (object *op); 282shstr_tmp determine_god (object *op);
289void pray_at_altar (object *pl, object *altar, object *skill); 283void pray_at_altar (object *pl, object *altar, object *skill);
290void become_follower (object *op, object *new_god); 284void become_follower (object *op, object *new_god);
291int worship_forbids_use (object *op, object *exp_obj, uint32 flag, const char *string); 285int worship_forbids_use (object *op, object *exp_obj, uint32 flag, const char *string);
292void stop_using_item (object *op, int type, int number); 286void stop_using_item (object *op, int type, int number);
293void update_priest_flag (object *god, object *exp_ob, uint32 flag); 287void update_priest_flag (object *god, object *exp_ob, uint32 flag);
294archetype *determine_holy_arch (object *god, const char *type); 288archetype *determine_holy_arch (object *god, const char *type);
295void god_intervention (object *op, object *god, object *skill); 289void god_intervention (object *op, object *god, object *skill);
296int god_examines_priest (object *op, object *god); 290int god_examines_priest (object *op, object *god);
297int god_examines_item (object *god, object *item); 291int god_examines_item (object *god, object *item);
298int get_god (object *priest); 292int get_god (object *priest);
299const char *get_god_for_race (const char *race); 293shstr_tmp get_god_for_race (const char *race);
300int tailor_god_spell (object *spellop, object *caster); 294int tailor_god_spell (object *spellop, object *caster);
301 295
302/* init.c */ 296/* init.c */
303void load_settings (void); 297void load_settings (void);
304void load_materials (void); 298void load_materials (void);
401void move_golem (object *op); 395void move_golem (object *op);
402void control_golem (object *op, int dir); 396void control_golem (object *op, int dir);
403int summon_golem (object *op, object *caster, int dir, object *spob); 397int summon_golem (object *op, object *caster, int dir, object *spob);
404object *choose_cult_monster (object *pl, object *god, int summon_level); 398object *choose_cult_monster (object *pl, object *god, int summon_level);
405int summon_object (object *op, object *caster, object *spell_ob, int dir, const char *stringarg); 399int summon_object (object *op, object *caster, object *spell_ob, int dir, const char *stringarg);
406object *get_real_owner (object *ob);
407int should_arena_attack (object *pet, object *owner, object *target); 400int should_arena_attack (object *pet, object *owner, object *target);
408 401
409/* player.c */ 402/* player.c */
410player *find_player (const char *plname); 403player *find_player (const char *plname);
411player *find_player_partial_name (const char *plname); 404player *find_player_partial_name (const char *plname);
587/* spell_util.c */ 580/* spell_util.c */
588object *find_random_spell_in_ob (object *ob, const char *skill); 581object *find_random_spell_in_ob (object *ob, const char *skill);
589void set_spell_skill (object *op, object *caster, object *spob, object *dest); 582void set_spell_skill (object *op, object *caster, object *spob, object *dest);
590void spell_effect (object *spob, int x, int y, maptile *map, object *originator); 583void spell_effect (object *spob, int x, int y, maptile *map, object *originator);
591int min_casting_level (object *caster, object *spell); 584int min_casting_level (object *caster, object *spell);
592int caster_level (object *caster, object *spell); 585int casting_level (object *caster, object *spell);
593sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); 586sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags);
594int SP_level_dam_adjust (object *caster, object *spob); 587int SP_level_dam_adjust (object *caster, object *spob);
595int SP_level_duration_adjust (object *caster, object *spob); 588int SP_level_duration_adjust (object *caster, object *spob);
596int SP_level_range_adjust (object *caster, object *spob); 589int SP_level_range_adjust (object *caster, object *spob);
597object *check_spell_known (object *op, const char *name); 590object *check_spell_known (object *op, const char *name);

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