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67 | void apply_lighter (object *who, object *lighter); |
67 | void apply_lighter (object *who, object *lighter); |
68 | void scroll_failure (object *op, int failure, int power); |
68 | void scroll_failure (object *op, int failure, int power); |
69 | void apply_changes_to_player (object *pl, object *change); |
69 | void apply_changes_to_player (object *pl, object *change); |
70 | void apply_item_transformer (object *pl, object *transformer); |
70 | void apply_item_transformer (object *pl, object *transformer); |
71 | extern void handle_apply_yield (object *op); |
71 | extern void handle_apply_yield (object *op); |
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72 | void apply_lamp (object *op, bool switch_on); |
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73 | void get_animation_from_arch (object *op, arch_ptr a); |
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74 | extern int convert_item (object *item, object *converter); |
72 | |
75 | |
73 | /* attack.c */ |
76 | /* attack.c */ |
74 | void cancellation (object *op); |
77 | void cancellation (object *op); |
75 | int did_make_save_item (object *op, int type, object *originator); |
78 | int did_make_save_item (object *op, int type, object *originator); |
76 | void save_throw_object (object *op, int type, object *originator); |
79 | void save_throw_object (object *op, int type, object *originator); |
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94 | int is_aimed_missile (object *op); |
97 | int is_aimed_missile (object *op); |
95 | |
98 | |
96 | /* build_map.c */ |
99 | /* build_map.c */ |
97 | int can_build_over (struct mapdef *map, object *tmp, short x, short y); |
100 | int can_build_over (struct mapdef *map, object *tmp, short x, short y); |
98 | void remove_marking_runes (struct mapdef *map, short x, short y); |
101 | void remove_marking_runes (struct mapdef *map, short x, short y); |
99 | int find_unused_connected_value (struct mapdef *map); |
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100 | int find_or_create_connection_for_map (object *pl, short x, short y, object *rune); |
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101 | object *get_connection_rune (object *pl, short x, short y); |
102 | object *get_connection_rune (object *pl, short x, short y); |
102 | object *get_msg_book (object *pl, short x, short y); |
103 | object *get_msg_book (object *pl, short x, short y); |
103 | object *get_wall (struct mapdef *map, int x, int y); |
104 | object *get_wall (struct mapdef *map, int x, int y); |
104 | void fix_walls (maptile *map, int x, int y); |
105 | void fix_walls (maptile *map, int x, int y); |
105 | void fix_walls_around (maptile *map, int x, int y); |
106 | void fix_walls_around (maptile *map, int x, int y); |
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393 | object *fix_summon_pet (archetype *at, object *op, int dir, int is_golem); |
394 | object *fix_summon_pet (archetype *at, object *op, int dir, int is_golem); |
394 | void move_golem (object *op); |
395 | void move_golem (object *op); |
395 | void control_golem (object *op, int dir); |
396 | void control_golem (object *op, int dir); |
396 | int summon_golem (object *op, object *caster, int dir, object *spob); |
397 | int summon_golem (object *op, object *caster, int dir, object *spob); |
397 | object *choose_cult_monster (object *pl, object *god, int summon_level); |
398 | object *choose_cult_monster (object *pl, object *god, int summon_level); |
398 | int summon_object (object *op, object *caster, object *spell_ob, int dir, const char *stringarg); |
399 | int summon_object (object *op, object *caster, object *spell_ob, int dir, const char *spellparam); |
399 | int should_arena_attack (object *pet, object *owner, object *target); |
400 | int should_arena_attack (object *pet, object *owner, object *target); |
400 | |
401 | |
401 | /* player.c */ |
402 | /* player.c */ |
402 | player *find_player (const char *plname); |
403 | player *find_player (const char *plname); |
403 | player *find_player_partial_name (const char *plname); |
404 | player *find_player_partial_name (const char *plname); |
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545 | void polymorph_living (object *op); |
546 | void polymorph_living (object *op); |
546 | void polymorph_melt (object *who, object *op); |
547 | void polymorph_melt (object *who, object *op); |
547 | void polymorph_item (object *who, object *op); |
548 | void polymorph_item (object *who, object *op); |
548 | void polymorph (object *op, object *who); |
549 | void polymorph (object *op, object *who); |
549 | int cast_polymorph (object *op, object *caster, object *spell_ob, int dir); |
550 | int cast_polymorph (object *op, object *caster, object *spell_ob, int dir); |
550 | int cast_create_missile (object *op, object *caster, object *spell, int dir, const char *stringarg); |
551 | int cast_create_missile (object *op, object *caster, object *spell, int dir, const char *spellparam); |
551 | int cast_create_food (object *op, object *caster, object *spell_ob, int dir, const char *stringarg); |
552 | int cast_create_food (object *op, object *caster, object *spell_ob, int dir, const char *spellparam); |
552 | int probe (object *op, object *caster, object *spell_ob, int dir); |
553 | int probe (object *op, object *caster, object *spell_ob, int dir); |
553 | int makes_invisible_to (object *pl, object *mon); |
554 | int makes_invisible_to (object *pl, object *mon); |
554 | int cast_invisible (object *op, object *caster, object *spell_ob); |
555 | int cast_invisible (object *op, object *caster, object *spell_ob); |
555 | int cast_earth_to_dust (object *op, object *caster, object *spell_ob); |
556 | int cast_earth_to_dust (object *op, object *caster, object *spell_ob); |
556 | void execute_word_of_recall (object *op); |
557 | void execute_word_of_recall (object *op); |
557 | int cast_word_of_recall (object *op, object *caster, object *spell_ob); |
558 | int cast_word_of_recall (object *op, object *caster, object *spell_ob); |
558 | int cast_wonder (object *op, object *caster, int dir, object *spell_ob); |
559 | int cast_wonder (object *op, object *caster, int dir, object *spell_ob); |
559 | int perceive_self (object *op); |
560 | int perceive_self (object *op); |
560 | int magic_wall (object *op, object *caster, int dir, object *spell_ob); |
561 | int magic_wall (object *op, object *caster, int dir, object *spell_ob); |
561 | int dimension_door (object *op, object *caster, object *spob, int dir); |
562 | int dimension_door (object *op, object *caster, object *spob, int dir, const char *spellparam); |
562 | int cast_heal (object *op, object *caster, object *spell, int dir); |
563 | int cast_heal (object *op, object *caster, object *spell, int dir); |
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564 | int change_ability_duration (object *spell, object *caster); |
563 | int cast_change_ability (object *op, object *caster, object *spell_ob, int dir, int silent); |
565 | int cast_change_ability (object *op, object *caster, object *spell_ob, int dir, int silent); |
564 | int cast_bless (object *op, object *caster, object *spell_ob, int dir); |
566 | int cast_bless (object *op, object *caster, object *spell_ob, int dir); |
565 | int alchemy (object *op, object *caster, object *spell_ob); |
567 | int alchemy (object *op, object *caster, object *spell_ob); |
566 | int remove_curse (object *op, object *caster, object *spell); |
568 | int remove_curse (object *op, object *caster, object *spell); |
567 | int cast_identify (object *op, object *caster, object *spell); |
569 | int cast_identify (object *op, object *caster, object *spell); |
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599 | void put_a_monster (object *op, const char *monstername); |
601 | void put_a_monster (object *op, const char *monstername); |
600 | int summon_hostile_monsters (object *op, int n, const char *monstername); |
602 | int summon_hostile_monsters (object *op, int n, const char *monstername); |
601 | void shuffle_attack (object *op, int change_face); |
603 | void shuffle_attack (object *op, int change_face); |
602 | void prayer_failure (object *op, int failure, int power); |
604 | void prayer_failure (object *op, int failure, int power); |
603 | void spell_failure (object *op, int failure, int power, object *skill); |
605 | void spell_failure (object *op, int failure, int power, object *skill); |
604 | int cast_party_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg); |
606 | int cast_party_spell (object *op, object *caster, int dir, object *spell_ob, char *spellparam); |
605 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg); |
607 | int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *spellparam); |
606 | void move_spell_effect (object *op); |
608 | void move_spell_effect (object *op); |
607 | void check_spell_effect (object *op); |
609 | void check_spell_effect (object *op); |
608 | void apply_spell_effect (object *spell, object *victim); |
610 | void apply_spell_effect (object *spell, object *victim); |
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611 | void create_exploding_ball_at (object *victim, int level); |
609 | |
612 | |
610 | /* swamp.c */ |
613 | /* swamp.c */ |
611 | void walk_on_deep_swamp (object *op, object *victim); |
614 | void walk_on_deep_swamp (object *op, object *victim); |
612 | void move_deep_swamp (object *op); |
615 | void move_deep_swamp (object *op); |
613 | |
616 | |