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421 | void dump_races(void); |
421 | void dump_races(void); |
422 | void add_to_racelist(const char *race_name, object *op); |
422 | void add_to_racelist(const char *race_name, object *op); |
423 | racelink *get_racelist(void); |
423 | racelink *get_racelist(void); |
424 | racelink *find_racelink(const char *name); |
424 | racelink *find_racelink(const char *name); |
425 | /* login.c */ |
425 | /* login.c */ |
426 | void emergency_save(int flag); |
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427 | void delete_character(const char *name, int); |
426 | void delete_character(const char *name, int); |
428 | int verify_player(const char *name, char *password); |
427 | int verify_player(const char *name, char *password); |
429 | int check_name(player *me, const char *name); |
428 | int check_name(player *me, const char *name); |
430 | int create_savedir_if_needed(char *savedir); |
429 | int create_savedir_if_needed(char *savedir); |
431 | void destroy_object(object *op); |
430 | void destroy_object(object *op); |
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442 | char *clean_path(const char *file); |
441 | char *clean_path(const char *file); |
443 | char *unclean_path(const char *src); |
442 | char *unclean_path(const char *src); |
444 | void enter_exit(object *op, object *exit_ob); |
443 | void enter_exit(object *op, object *exit_ob); |
445 | void process_events(); |
444 | void process_events(); |
446 | void clean_tmp_files(void); |
445 | void clean_tmp_files(void); |
447 | void cleanup (bool make_core = false); |
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448 | void leave(player *pl,int draw_exit); |
446 | void leave(player *pl,int draw_exit); |
449 | int forbid_play(void); |
447 | int forbid_play(void); |
450 | void do_specials(void); |
448 | void do_specials(void); |
451 | int main(int argc, char **argv); |
449 | int main(int argc, char **argv); |
452 | /* monster.c */ |
450 | /* monster.c */ |