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1 | int same_party (partylist *a, partylist *b); |
1 | /* alchemy.c */ |
2 | /* alchemy.c */ |
2 | int need_identify (const object *obj); |
3 | int need_identify (const object *obj); |
3 | int apply_shop_mat (object *shop_mat, object *op); |
4 | int apply_shop_mat (object *shop_mat, object *op); |
4 | const char *cost_string_from_value(sint64 cost, int approx); |
5 | const char *cost_string_from_value(sint64 cost, int approx); |
5 | void pay_player (object *pl, sint64 amount); |
6 | void pay_player (object *pl, sint64 amount); |
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87 | void apply_builder_wall(object *pl, object *material, short x, short y); |
88 | void apply_builder_wall(object *pl, object *material, short x, short y); |
88 | void apply_builder_item(object *pl, object *item, short x, short y); |
89 | void apply_builder_item(object *pl, object *item, short x, short y); |
89 | void apply_builder_remove(object *pl, int dir); |
90 | void apply_builder_remove(object *pl, int dir); |
90 | void apply_map_builder(object *pl, int dir); |
91 | void apply_map_builder(object *pl, int dir); |
91 | int adjust_sign_msg(object *pl, short x, short y, object *tmp); |
92 | int adjust_sign_msg(object *pl, short x, short y, object *tmp); |
92 | /* c_chat.c */ |
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93 | int command_say(object *op, char *params); |
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94 | int command_me(object *op, char *params); |
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95 | int command_cointoss(object *op, char *params); |
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96 | int command_orcknuckle(object *op, char *params); |
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97 | int command_shout(object *op, char *params); |
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98 | int command_chat(object *op, char *params); |
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99 | int command_tell(object *op, char *params); |
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100 | int command_reply(object *op, char *params); |
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101 | int command_nod(object *op, char *params); |
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102 | int command_dance(object *op, char *params); |
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103 | int command_kiss(object *op, char *params); |
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104 | int command_bounce(object *op, char *params); |
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105 | int command_smile(object *op, char *params); |
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106 | int command_cackle(object *op, char *params); |
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107 | int command_laugh(object *op, char *params); |
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108 | int command_giggle(object *op, char *params); |
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109 | int command_shake(object *op, char *params); |
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110 | int command_puke(object *op, char *params); |
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111 | int command_growl(object *op, char *params); |
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112 | int command_scream(object *op, char *params); |
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113 | int command_sigh(object *op, char *params); |
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114 | int command_sulk(object *op, char *params); |
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115 | int command_hug(object *op, char *params); |
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116 | int command_cry(object *op, char *params); |
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117 | int command_poke(object *op, char *params); |
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118 | int command_accuse(object *op, char *params); |
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119 | int command_grin(object *op, char *params); |
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120 | int command_bow(object *op, char *params); |
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121 | int command_clap(object *op, char *params); |
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122 | int command_blush(object *op, char *params); |
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123 | int command_burp(object *op, char *params); |
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124 | int command_chuckle(object *op, char *params); |
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125 | int command_cough(object *op, char *params); |
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126 | int command_flip(object *op, char *params); |
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127 | int command_frown(object *op, char *params); |
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128 | int command_gasp(object *op, char *params); |
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129 | int command_glare(object *op, char *params); |
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130 | int command_groan(object *op, char *params); |
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131 | int command_hiccup(object *op, char *params); |
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132 | int command_lick(object *op, char *params); |
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133 | int command_pout(object *op, char *params); |
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134 | int command_shiver(object *op, char *params); |
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135 | int command_shrug(object *op, char *params); |
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136 | int command_slap(object *op, char *params); |
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137 | int command_smirk(object *op, char *params); |
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138 | int command_snap(object *op, char *params); |
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139 | int command_sneeze(object *op, char *params); |
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140 | int command_snicker(object *op, char *params); |
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141 | int command_sniff(object *op, char *params); |
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142 | int command_snore(object *op, char *params); |
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143 | int command_spit(object *op, char *params); |
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144 | int command_strut(object *op, char *params); |
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145 | int command_thank(object *op, char *params); |
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146 | int command_twiddle(object *op, char *params); |
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147 | int command_wave(object *op, char *params); |
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148 | int command_whistle(object *op, char *params); |
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149 | int command_wink(object *op, char *params); |
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150 | int command_yawn(object *op, char *params); |
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151 | int command_beg(object *op, char *params); |
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152 | int command_bleed(object *op, char *params); |
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153 | int command_cringe(object *op, char *params); |
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154 | int command_think(object *op, char *params); |
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155 | /* c_misc.c */ |
93 | /* c_misc.c */ |
156 | void map_info(object *op, char *search); |
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157 | int command_body(object *op, char *params); |
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158 | int command_motd(object *op, char *params); |
94 | int command_motd(object *op, char *params); |
159 | int command_bug(object *op, char *params); |
95 | int command_bug(object *op, char *params); |
160 | void malloc_info(object *op); |
96 | void malloc_info(object *op); |
161 | void current_region_info(object *op); |
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162 | void current_map_info(object *op); |
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163 | int command_whereabouts(object *op, char *params); |
97 | int command_whereabouts(object *op, char *params); |
164 | int command_afk(object *op, char *params); |
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165 | int command_malloc(object *op, char *params); |
98 | int command_malloc(object *op, char *params); |
166 | int command_mapinfo(object *op, char *params); |
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167 | int command_whereami(object *op, char *params); |
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168 | int command_maps(object *op, char *params); |
99 | int command_maps(object *op, char *params); |
169 | int command_strings(object *op, char *params); |
100 | int command_strings(object *op, char *params); |
170 | int command_sstable(object *op, char *params); |
101 | int command_sstable(object *op, char *params); |
171 | int command_time(object *op, char *params); |
102 | int command_time(object *op, char *params); |
172 | int command_weather(object *op, char *params); |
103 | int command_weather(object *op, char *params); |
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183 | int command_dumpmap(object *op, char *params); |
114 | int command_dumpmap(object *op, char *params); |
184 | int command_dumpallmaps(object *op, char *params); |
115 | int command_dumpallmaps(object *op, char *params); |
185 | int command_printlos(object *op, char *params); |
116 | int command_printlos(object *op, char *params); |
186 | int command_version(object *op, char *params); |
117 | int command_version(object *op, char *params); |
187 | void bug_report(const char *reportstring); |
118 | void bug_report(const char *reportstring); |
188 | int command_output_sync(object *op, char *params); |
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189 | int command_output_count(object *op, char *params); |
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190 | int command_listen(object *op, char *params); |
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191 | int command_statistics(object *pl, char *params); |
119 | int command_statistics(object *pl, char *params); |
192 | int command_fix_me(object *op, char *params); |
120 | int command_fix_me(object *op, char *params); |
193 | int command_players(object *op, char *paramss); |
121 | int command_players(object *op, char *paramss); |
194 | int command_logs(object *op, char *params); |
122 | int command_logs(object *op, char *params); |
195 | int command_applymode(object *op, char *params); |
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196 | int command_bowmode(object *op, char *params); |
123 | int command_bowmode(object *op, char *params); |
197 | int command_petmode(object *op, char *params); |
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198 | int command_showpets(object *op, char *params); |
124 | int command_showpets(object *op, char *params); |
199 | int command_usekeys(object *op, char *params); |
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200 | int command_resistances(object *op, char *params); |
125 | int command_resistances(object *op, char *params); |
201 | int command_help(object *op, char *params); |
126 | int command_help(object *op, char *params); |
202 | int onoff_value(const char *line); |
127 | int onoff_value(const char *line); |
203 | int command_quit(object *op, char *params); |
128 | int command_quit(object *op, char *params); |
204 | int command_real_quit(object *op, char *params); |
129 | int command_real_quit(object *op, char *params); |
205 | int command_explore(object *op, char *params); |
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206 | int command_sound(object *op, char *params); |
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207 | void receive_player_name(object *op, char k); |
130 | void receive_player_name(object *op, char k); |
208 | void receive_player_password(object *op, char k); |
131 | void receive_player_password(object *op, char k); |
209 | int explore_mode(void); |
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210 | int command_title(object *op, char *params); |
132 | int command_title(object *op, char *params); |
211 | int command_save(object *op, char *params); |
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212 | int command_peaceful(object *op, char *params); |
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213 | int command_wimpy(object *op, char *params); |
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214 | int command_brace(object *op, char *params); |
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215 | int command_style_map_info(object *op, char *params); |
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216 | int command_kill_pets(object *op, char *params); |
133 | int command_kill_pets(object *op, char *params); |
217 | int command_quests(object *pl, char *params); |
134 | int command_quests(object *pl, char *params); |
218 | /* c_move.c */ |
135 | /* c_move.c */ |
219 | int command_east(object *op, char *params); |
136 | int command_east(object *op, char *params); |
220 | int command_north(object *op, char *params); |
137 | int command_north(object *op, char *params); |
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412 | void rec_sighup(int i); |
329 | void rec_sighup(int i); |
413 | void rec_sigquit(int i); |
330 | void rec_sigquit(int i); |
414 | void rec_sigpipe(int i); |
331 | void rec_sigpipe(int i); |
415 | void rec_sigbus(int i); |
332 | void rec_sigbus(int i); |
416 | void rec_sigterm(int i); |
333 | void rec_sigterm(int i); |
417 | void fatal_signal(int make_core, int close_sockets); |
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418 | void init_signals(void); |
334 | void init_signals(void); |
419 | void init_races(void); |
335 | void init_races(void); |
420 | void dump_races(void); |
336 | void dump_races(void); |
421 | void add_to_racelist(const char *race_name, object *op); |
337 | void add_to_racelist(const char *race_name, object *op); |
422 | racelink *get_racelist(void); |
338 | racelink *get_racelist(void); |
423 | racelink *find_racelink(const char *name); |
339 | racelink *find_racelink(const char *name); |
424 | /* login.c */ |
340 | /* login.c */ |
425 | void emergency_save(int flag); |
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426 | void delete_character(const char *name, int); |
341 | void delete_character(const char *name); |
427 | int verify_player(const char *name, char *password); |
342 | int verify_player(const char *name, char *password); |
428 | int check_name(player *me, const char *name); |
343 | int check_name(player *me, const char *name); |
429 | int create_savedir_if_needed(char *savedir); |
344 | int create_savedir_if_needed(char *savedir); |
430 | void destroy_object(object *op); |
345 | void destroy_object(object *op); |
431 | int save_player(object *op, int flag); |
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432 | void copy_file(const char *filename, FILE *fpout); |
346 | void copy_file(const char *filename, FILE *fpout); |
433 | void check_login(object *op); |
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434 | /* main.c */ |
347 | /* main.c */ |
435 | void server_tick (); |
348 | void server_tick (); |
436 | void version(object *op); |
349 | void version(object *op); |
437 | void info_keys(object *op); |
350 | void info_keys(object *op); |
438 | void start_info(object *op); |
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439 | char *crypt_string(char *str, char *salt); |
351 | char *crypt_string(char *str, char *salt); |
440 | int check_password(char *typed, char *crypted); |
352 | int check_password(char *typed, char *crypted); |
441 | void enter_player_savebed(object *op); |
353 | void enter_player_savebed(object *op); |
442 | void leave_map(object *op); |
354 | void leave_map(object *op); |
443 | void set_map_timeout(maptile *oldmap); |
355 | void set_map_timeout(maptile *oldmap); |
444 | char *clean_path(const char *file); |
356 | char *clean_path(const char *file); |
445 | char *unclean_path(const char *src); |
357 | char *unclean_path(const char *src); |
446 | void enter_exit(object *op, object *exit_ob); |
358 | void enter_exit(object *op, object *exit_ob); |
447 | void process_active_maps(void); |
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448 | void process_players1(maptile *map); |
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449 | void process_players2(maptile *map); |
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450 | void process_events(maptile *map); |
359 | void process_events(); |
451 | void clean_tmp_files(void); |
360 | void clean_tmp_files(void); |
452 | void cleanup(void); |
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453 | void leave(player *pl,int draw_exit); |
361 | void leave(player *pl,int draw_exit); |
454 | int forbid_play(void); |
362 | int forbid_play(void); |
455 | void do_specials(void); |
363 | void do_specials(void); |
456 | int main(int argc, char **argv); |
364 | int main(int argc, char **argv); |
457 | /* monster.c */ |
365 | /* monster.c */ |
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525 | player *find_player_partial_name(const char *plname); |
433 | player *find_player_partial_name(const char *plname); |
526 | void display_motd(const object *op); |
434 | void display_motd(const object *op); |
527 | void send_rules(const object *op); |
435 | void send_rules(const object *op); |
528 | void send_news(const object *op); |
436 | void send_news(const object *op); |
529 | int playername_ok(const char *cp); |
437 | int playername_ok(const char *cp); |
530 | int add_player(client_socket *ns); |
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531 | archetype *get_player_archetype(archetype *at); |
438 | archetype *get_player_archetype(archetype *at); |
532 | object *get_nearest_player(object *mon); |
439 | object *get_nearest_player(object *mon); |
533 | int path_to_player(object *mon, object *pl, unsigned mindiff); |
440 | int path_to_player(object *mon, object *pl, unsigned mindiff); |
534 | void give_initial_items(object *pl, treasurelist *items); |
441 | void give_initial_items(object *pl, treasurelist *items); |
535 | void get_name(object *op); |
442 | void get_name(object *op); |
536 | void get_password(object *op); |
443 | void get_password(object *op); |
537 | void play_again(object *op); |
444 | void play_again(object *op); |
538 | int receive_play_again(object *op, char key); |
445 | int receive_play_again(object *op, char key); |
539 | void confirm_password(object *op); |
446 | void confirm_password(object *op); |
540 | void get_party_password(object *op, partylist *party); |
447 | void get_party_password(object *op, partylist *party); |
541 | int roll_stat(void); |
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542 | void roll_stats(object *op); |
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543 | void Roll_Again(object *op); |
448 | void Roll_Again(object *op); |
544 | void Swap_Stat(object *op, int Swap_Second); |
449 | void Swap_Stat(object *op, int Swap_Second); |
545 | int key_roll_stat(object *op, char key); |
450 | int key_roll_stat(object *op, char key); |
546 | int key_change_class(object *op, char key); |
451 | int key_change_class(object *op, char key); |
547 | int key_confirm_quit(object *op, char key); |
452 | int key_confirm_quit(object *op, char key); |
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584 | void *cfapi_get_hooks(int *type, ...); |
489 | void *cfapi_get_hooks(int *type, ...); |
585 | int plugins_remove_plugin(const char *id); |
490 | int plugins_remove_plugin(const char *id); |
586 | crossfire_plugin *plugins_find_plugin(const char *id); |
491 | crossfire_plugin *plugins_find_plugin(const char *id); |
587 | void plugins_display_list(object *op); |
492 | void plugins_display_list(object *op); |
588 | void *cfapi_system_find_animation(int *type, ...); |
493 | void *cfapi_system_find_animation(int *type, ...); |
589 | void *cfapi_system_strdup_local(int *type, ...); |
494 | void *cfapi_system_strdup(int *type, ...); |
590 | void *cfapi_system_register_global_event(int *type, ...); |
495 | void *cfapi_system_register_global_event(int *type, ...); |
591 | void *cfapi_system_unregister_global_event(int *type, ...); |
496 | void *cfapi_system_unregister_global_event(int *type, ...); |
592 | void *cfapi_system_check_path(int *type, ...); |
497 | void *cfapi_system_check_path(int *type, ...); |
593 | void *cfapi_system_re_cmp(int *type, ...); |
498 | void *cfapi_system_re_cmp(int *type, ...); |
594 | void *cfapi_system_directory(int *type, ...); |
499 | void *cfapi_system_directory(int *type, ...); |