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/cvs/deliantra/server/include/sproto.h
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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.94 by root, Sun Dec 28 07:37:55 2008 UTC vs.
Revision 1.97 by root, Thu Jan 1 11:41:17 2009 UTC

275char *spool (char *bp, char *error); 275char *spool (char *bp, char *error);
276void check_score (object *op); 276void check_score (object *op);
277void display_high_score (object *op, int max, const char *match); 277void display_high_score (object *op, int max, const char *match);
278 278
279/* gods.c */ 279/* gods.c */
280int lookup_god_by_name (const char *name); 280int lookup_god_by_name (shstr_cmp name);
281object *find_god (const char *name); 281object *find_god (shstr_cmp name);
282const char *determine_god (object *op); 282shstr_tmp determine_god (object *op);
283void pray_at_altar (object *pl, object *altar, object *skill); 283void pray_at_altar (object *pl, object *altar, object *skill);
284void become_follower (object *op, object *new_god); 284void become_follower (object *op, object *new_god);
285int worship_forbids_use (object *op, object *exp_obj, uint32 flag, const char *string); 285int worship_forbids_use (object *op, object *exp_obj, uint32 flag, const char *string);
286void stop_using_item (object *op, int type, int number); 286void stop_using_item (object *op, int type, int number);
287void update_priest_flag (object *god, object *exp_ob, uint32 flag); 287void update_priest_flag (object *god, object *exp_ob, uint32 flag);
288archetype *determine_holy_arch (object *god, const char *type); 288archetype *determine_holy_arch (object *god, shstr_cmp type);
289void god_intervention (object *op, object *god, object *skill); 289void god_intervention (object *op, object *god, object *skill);
290int god_examines_priest (object *op, object *god); 290int god_examines_priest (object *op, object *god);
291int god_examines_item (object *god, object *item); 291int god_examines_item (object *god, object *item);
292int get_god (object *priest); 292int get_god (object *priest);
293const char *get_god_for_race (const char *race);
294int tailor_god_spell (object *spellop, object *caster); 293int tailor_god_spell (object *spellop, object *caster);
295 294
296/* init.c */ 295/* init.c */
297void load_settings (void); 296void load_settings (void);
298void load_materials (void); 297void load_materials (void);
395void move_golem (object *op); 394void move_golem (object *op);
396void control_golem (object *op, int dir); 395void control_golem (object *op, int dir);
397int summon_golem (object *op, object *caster, int dir, object *spob); 396int summon_golem (object *op, object *caster, int dir, object *spob);
398object *choose_cult_monster (object *pl, object *god, int summon_level); 397object *choose_cult_monster (object *pl, object *god, int summon_level);
399int summon_object (object *op, object *caster, object *spell_ob, int dir, const char *stringarg); 398int summon_object (object *op, object *caster, object *spell_ob, int dir, const char *stringarg);
400object *get_real_owner (object *ob);
401int should_arena_attack (object *pet, object *owner, object *target); 399int should_arena_attack (object *pet, object *owner, object *target);
402 400
403/* player.c */ 401/* player.c */
404player *find_player (const char *plname); 402player *find_player (const char *plname);
405player *find_player_partial_name (const char *plname); 403player *find_player_partial_name (const char *plname);
423int key_change_class (object *op, char key); 421int key_change_class (object *op, char key);
424int key_confirm_quit (object *op, char key); 422int key_confirm_quit (object *op, char key);
425void flee_player (object *op); 423void flee_player (object *op);
426int check_pick (object *op); 424int check_pick (object *op);
427object *find_arrow (object *op, const char *type); 425object *find_arrow (object *op, const char *type);
428object *find_better_arrow (object *op, object *target, const char *type, int *better); 426object *find_better_arrow (object *op, object *target, shstr_cmp type, int *better);
429object *pick_arrow_target (object *op, const char *type, int dir); 427object *pick_arrow_target (object *op, shstr_cmp type, int dir);
430int fire_bow (object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy); 428int fire_bow (object *op, object *part, object *arrow, int dir, int wc_mod, sint16 sx, sint16 sy);
431int player_fire_bow (object *op, int dir); 429int player_fire_bow (object *op, int dir);
432void fire_misc_object (object *op, int dir); 430void fire_misc_object (object *op, int dir);
433bool fire (object *op, int dir); 431bool fire (object *op, int dir);
434object *find_key (object *pl, object *container, object *door); 432object *find_key (object *pl, object *container, object *door);
577void move_aura (object *aura); 575void move_aura (object *aura);
578void move_peacemaker (object *op); 576void move_peacemaker (object *op);
579int write_mark (object *op, object *spell, const char *msg); 577int write_mark (object *op, object *spell, const char *msg);
580 578
581/* spell_util.c */ 579/* spell_util.c */
582object *find_random_spell_in_ob (object *ob, const char *skill); 580object *find_random_spell_in_ob (object *ob, shstr_cmp skill = shstr_cmp ());
583void set_spell_skill (object *op, object *caster, object *spob, object *dest); 581void set_spell_skill (object *op, object *caster, object *spob, object *dest);
584void spell_effect (object *spob, int x, int y, maptile *map, object *originator); 582void spell_effect (object *spob, int x, int y, maptile *map, object *originator);
585int min_casting_level (object *caster, object *spell); 583int min_casting_level (object *caster, object *spell);
586int casting_level (object *caster, object *spell); 584int casting_level (object *caster, object *spell);
587sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags); 585sint16 SP_level_spellpoint_cost (object *caster, object *spell, int flags);
588int SP_level_dam_adjust (object *caster, object *spob); 586int SP_level_dam_adjust (object *caster, object *spob);
589int SP_level_duration_adjust (object *caster, object *spob); 587int SP_level_duration_adjust (object *caster, object *spob);
590int SP_level_range_adjust (object *caster, object *spob); 588int SP_level_range_adjust (object *caster, object *spob);
591object *check_spell_known (object *op, const char *name); 589object *check_spell_known (object *op, shstr_cmp name);
592object *lookup_spell_by_name (object *op, const char *spname); 590object *lookup_spell_by_name (object *op, const char *spname);
593int reflwall (maptile *m, int x, int y, object *sp_op); 591int reflwall (maptile *m, int x, int y, object *sp_op);
594int cast_create_obj (object *op, object *caster, object *new_op, int dir); 592int cast_create_obj (object *op, object *caster, object *new_op, int dir);
595int ok_to_put_more (maptile *m, sint16 x, sint16 y, object *op, int immune_stop); 593int ok_to_put_more (maptile *m, sint16 x, sint16 y, object *op, int immune_stop);
596int fire_arch_from_position (object *op, object *caster, sint16 x, sint16 y, int dir, object *spell); 594int fire_arch_from_position (object *op, object *caster, sint16 x, sint16 y, int dir, object *spell);

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