1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * |
5 | * |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
6 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * the terms of the Affero GNU General Public License as published by the |
7 | * the terms of the Affero GNU General Public License as published by the |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
8 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * option) any later version. |
9 | * option) any later version. |
10 | * |
10 | * |
11 | * This program is distributed in the hope that it will be useful, |
11 | * This program is distributed in the hope that it will be useful, |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * GNU General Public License for more details. |
14 | * GNU General Public License for more details. |
15 | * |
15 | * |
16 | * You should have received a copy of the Affero GNU General Public License |
16 | * You should have received a copy of the Affero GNU General Public License |
17 | * and the GNU General Public License along with this program. If not, see |
17 | * and the GNU General Public License along with this program. If not, see |
18 | * <http://www.gnu.org/licenses/>. |
18 | * <http://www.gnu.org/licenses/>. |
19 | * |
19 | * |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
20 | * The authors can be reached via e-mail to <support@deliantra.net> |
21 | */ |
21 | */ |
22 | |
22 | |
23 | /* alchemy.c */ |
23 | /* alchemy.c */ |
24 | int apply_shop_mat (object *shop_mat, object *op); |
24 | int apply_shop_mat (object *shop_mat, object *op); |
… | |
… | |
238 | int check_name (player *me, const char *name); |
238 | int check_name (player *me, const char *name); |
239 | int create_savedir_if_needed (char *savedir); |
239 | int create_savedir_if_needed (char *savedir); |
240 | void copy_file (const char *filename, FILE *fpout); |
240 | void copy_file (const char *filename, FILE *fpout); |
241 | |
241 | |
242 | /* main.c */ |
242 | /* main.c */ |
243 | void server_tick (); |
243 | void one_tick (); |
244 | void version (object *op); |
244 | void version (object *op); |
245 | void info_keys (object *op); |
245 | void info_keys (object *op); |
246 | char *crypt_string (char *str, char *salt); |
246 | char *crypt_string (char *str, char *salt); |
247 | void enter_player_savebed (object *op); |
247 | void enter_player_savebed (object *op); |
248 | void leave_map (object *op); |
248 | void leave_map (object *op); |
… | |
… | |
442 | void set_spell_skill (object *op, object *caster, object *spob, object *dest); |
442 | void set_spell_skill (object *op, object *caster, object *spob, object *dest); |
443 | void spell_effect (object *spob, int x, int y, maptile *map, object *originator); |
443 | void spell_effect (object *spob, int x, int y, maptile *map, object *originator); |
444 | object *check_spell_known (object *op, shstr_cmp name); |
444 | object *check_spell_known (object *op, shstr_cmp name); |
445 | object *lookup_spell_by_name (object *op, const char *spname); |
445 | object *lookup_spell_by_name (object *op, const char *spname); |
446 | int reflwall (maptile *m, int x, int y, object *sp_op); |
446 | int reflwall (maptile *m, int x, int y, object *sp_op); |
447 | int cast_create_obj (object *op, object *caster, object *new_op, int dir); |
447 | bool cast_create_obj (object *op, object *caster, object *new_op, int dir); |
448 | int ok_to_put_more (maptile *m, sint16 x, sint16 y, object *op, int immune_stop); |
448 | int ok_to_put_more (maptile *m, sint16 x, sint16 y, object *op, int immune_stop); |
449 | int fire_arch_from_position (object *op, object *caster, sint16 x, sint16 y, int dir, object *spell); |
449 | int fire_arch_from_position (object *op, object *caster, sint16 x, sint16 y, int dir, object *spell); |
450 | void regenerate_rod (object *rod); |
450 | void regenerate_rod (object *rod); |
451 | void drain_rod_charge (object *rod); |
451 | void drain_rod_charge (object *rod); |
452 | object *find_target_for_friendly_spell (object *op, int dir); |
452 | object *find_target_for_friendly_spell (object *op, int dir); |
… | |
… | |
488 | void process_object (object *op); |
488 | void process_object (object *op); |
489 | |
489 | |
490 | /* weather.c */ |
490 | /* weather.c */ |
491 | void adjust_daylight (); |
491 | void adjust_daylight (); |
492 | |
492 | |
493 | /* quadland.C */ |
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494 | void gen_quadmap (maptile *m, int x, int y, int z); |
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