--- deliantra/server/include/sproto.h 2007/06/07 19:30:55 1.68 +++ deliantra/server/include/sproto.h 2007/07/16 14:49:00 1.72 @@ -1,21 +1,20 @@ /* - * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. * * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team * - * Crossfire TRT is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the Free - * Software Foundation; either version 2 of the License, or (at your option) - * any later version. + * Crossfire TRT is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY - * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License - * for more details. + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License along - * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 - * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . * * The authors can be reached via e-mail to */ @@ -71,6 +70,7 @@ void scroll_failure (object *op, int failure, int power); void apply_changes_to_player (object *pl, object *change); void apply_item_transformer (object *pl, object *transformer); +extern void handle_apply_yield (object *op); /* attack.c */ void cancellation (object *op); @@ -127,14 +127,9 @@ int command_hiscore (object *op, char *params); int command_debug (object *op, char *params); int command_dumpbelow (object *op, char *params); +int command_dumpfriendlyobjects (object *op, char *params); int command_wizpass (object *op, char *params); int command_wizcast (object *op, char *params); -int command_dumpallobjects (object *op, char *params); -int command_dumpfriendlyobjects (object *op, char *params); -int command_dumpallarchetypes (object *op, char *params); -int command_ssdumptable (object *op, char *params); -int command_dumpmap (object *op, char *params); -int command_dumpallmaps (object *op, char *params); int command_printlos (object *op, char *params); int command_version (object *op, char *params); void bug_report (const char *reportstring); @@ -225,7 +220,6 @@ int command_setgod (object *op, char *params); int command_banish (object *op, char *params); int command_save_overlay (object *op, char *params); -int command_toggle_shout (object *op, char *params); int command_freeze (object *op, char *params); int command_arrest (object *op, char *params); int command_summon (object *op, char *params); @@ -488,7 +482,6 @@ bool move_player (object *op, int dir); bool handle_newcs_player (object *op); int save_life (object *op); -void remove_unpaid_objects (object *op, object *env); char *gravestone_text (object *op); void do_some_living (object *op); void kill_player (object *op);