1 | /* |
1 | /* |
2 | * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game. |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * |
5 | * |
6 | * Crossfire TRT is free software; you can redistribute it and/or modify it |
6 | * Crossfire TRT is free software: you can redistribute it and/or modify |
7 | * under the terms of the GNU General Public License as published by the Free |
7 | * it under the terms of the GNU General Public License as published by |
8 | * Software Foundation; either version 2 of the License, or (at your option) |
8 | * the Free Software Foundation, either version 3 of the License, or |
9 | * any later version. |
9 | * (at your option) any later version. |
10 | * |
10 | * |
11 | * This program is distributed in the hope that it will be useful, but |
11 | * This program is distributed in the hope that it will be useful, |
12 | * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * for more details. |
14 | * GNU General Public License for more details. |
15 | * |
15 | * |
16 | * You should have received a copy of the GNU General Public License along |
16 | * You should have received a copy of the GNU General Public License |
17 | * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51 |
17 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
18 | * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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19 | * |
18 | * |
20 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
19 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
21 | */ |
20 | */ |
22 | |
21 | |
23 | /* alchemy.c */ |
22 | /* alchemy.c */ |
… | |
… | |
40 | /* apply.c */ |
39 | /* apply.c */ |
41 | int transport_can_hold (const object *transport, const object *op, int nrof); |
40 | int transport_can_hold (const object *transport, const object *op, int nrof); |
42 | int apply_transport (object *pl, object *transport, int aflag); |
41 | int apply_transport (object *pl, object *transport, int aflag); |
43 | int should_director_abort (object *op, object *victim); |
42 | int should_director_abort (object *op, object *victim); |
44 | int apply_potion (object *op, object *tmp); |
43 | int apply_potion (object *op, object *tmp); |
45 | int improve_weapon_stat (object *op, object *improver, object *weapon, signed char *stat, int sacrifice_count, const char *statname); |
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46 | int prepare_weapon (object *op, object *improver, object *weapon); |
44 | int prepare_weapon (object *op, object *improver, object *weapon); |
47 | int improve_weapon (object *op, object *improver, object *weapon); |
45 | int improve_weapon (object *op, object *improver, object *weapon); |
48 | int check_improve_weapon (object *op, object *tmp); |
46 | int check_improve_weapon (object *op, object *tmp); |
49 | int improve_armour (object *op, object *improver, object *armour); |
47 | int improve_armour (object *op, object *improver, object *armour); |
50 | int convert_item (object *item, object *converter); |
48 | int convert_item (object *item, object *converter); |
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69 | void eat_special_food (object *who, object *food); |
67 | void eat_special_food (object *who, object *food); |
70 | void apply_lighter (object *who, object *lighter); |
68 | void apply_lighter (object *who, object *lighter); |
71 | void scroll_failure (object *op, int failure, int power); |
69 | void scroll_failure (object *op, int failure, int power); |
72 | void apply_changes_to_player (object *pl, object *change); |
70 | void apply_changes_to_player (object *pl, object *change); |
73 | void apply_item_transformer (object *pl, object *transformer); |
71 | void apply_item_transformer (object *pl, object *transformer); |
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72 | extern void handle_apply_yield (object *op); |
74 | |
73 | |
75 | /* attack.c */ |
74 | /* attack.c */ |
76 | void cancellation (object *op); |
75 | void cancellation (object *op); |
77 | int did_make_save_item (object *op, int type, object *originator); |
76 | int did_make_save_item (object *op, int type, object *originator); |
78 | void save_throw_object (object *op, int type, object *originator); |
77 | void save_throw_object (object *op, int type, object *originator); |
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125 | int command_weather (object *op, char *params); |
124 | int command_weather (object *op, char *params); |
126 | int command_archs (object *op, char *params); |
125 | int command_archs (object *op, char *params); |
127 | int command_hiscore (object *op, char *params); |
126 | int command_hiscore (object *op, char *params); |
128 | int command_debug (object *op, char *params); |
127 | int command_debug (object *op, char *params); |
129 | int command_dumpbelow (object *op, char *params); |
128 | int command_dumpbelow (object *op, char *params); |
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129 | int command_dumpfriendlyobjects (object *op, char *params); |
130 | int command_wizpass (object *op, char *params); |
130 | int command_wizpass (object *op, char *params); |
131 | int command_wizcast (object *op, char *params); |
131 | int command_wizcast (object *op, char *params); |
132 | int command_dumpallobjects (object *op, char *params); |
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133 | int command_dumpfriendlyobjects (object *op, char *params); |
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134 | int command_dumpallarchetypes (object *op, char *params); |
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135 | int command_ssdumptable (object *op, char *params); |
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136 | int command_dumpmap (object *op, char *params); |
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137 | int command_dumpallmaps (object *op, char *params); |
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138 | int command_printlos (object *op, char *params); |
132 | int command_printlos (object *op, char *params); |
139 | int command_version (object *op, char *params); |
133 | int command_version (object *op, char *params); |
140 | void bug_report (const char *reportstring); |
134 | void bug_report (const char *reportstring); |
141 | int command_statistics (object *pl, char *params); |
135 | int command_statistics (object *pl, char *params); |
142 | int command_fix_me (object *op, char *params); |
136 | int command_fix_me (object *op, char *params); |
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223 | void do_wizard_hide (object *op, int silent_dm); |
217 | void do_wizard_hide (object *op, int silent_dm); |
224 | int command_hide (object *op, char *params); |
218 | int command_hide (object *op, char *params); |
225 | int command_setgod (object *op, char *params); |
219 | int command_setgod (object *op, char *params); |
226 | int command_banish (object *op, char *params); |
220 | int command_banish (object *op, char *params); |
227 | int command_save_overlay (object *op, char *params); |
221 | int command_save_overlay (object *op, char *params); |
228 | int command_toggle_shout (object *op, char *params); |
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229 | int command_freeze (object *op, char *params); |
222 | int command_freeze (object *op, char *params); |
230 | int command_arrest (object *op, char *params); |
223 | int command_arrest (object *op, char *params); |
231 | int command_summon (object *op, char *params); |
224 | int command_summon (object *op, char *params); |
232 | int command_teleport (object *op, char *params); |
225 | int command_teleport (object *op, char *params); |
233 | int command_create (object *op, char *params); |
226 | int command_create (object *op, char *params); |
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281 | int do_symptoms (object *disease); |
274 | int do_symptoms (object *disease); |
282 | int grant_immunity (object *disease); |
275 | int grant_immunity (object *disease); |
283 | int move_symptom (object *symptom); |
276 | int move_symptom (object *symptom); |
284 | int check_physically_infect (object *victim, object *hitter); |
277 | int check_physically_infect (object *victim, object *hitter); |
285 | object *find_disease (object *victim); |
278 | object *find_disease (object *victim); |
286 | int cure_disease (object *sufferer, object *caster); |
279 | int cure_disease (object *sufferer, object *caster, object *spell); |
287 | int reduce_symptoms (object *sufferer, int reduction); |
280 | int reduce_symptoms (object *sufferer, int reduction); |
288 | |
281 | |
289 | /* egoitem.c */ |
282 | /* egoitem.c */ |
290 | int create_artifact (object *op, const char *artifactname); |
283 | int create_artifact (object *op, const char *artifactname); |
291 | int apply_power_crystal (object *op, object *crystal); |
284 | int apply_power_crystal (object *op, object *crystal); |
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345 | void set_csport (char *val); |
338 | void set_csport (char *val); |
346 | void init (int argc, char **argv); |
339 | void init (int argc, char **argv); |
347 | void usage (void); |
340 | void usage (void); |
348 | void help (void); |
341 | void help (void); |
349 | void init_beforeplay (void); |
342 | void init_beforeplay (void); |
350 | void init_startup (void); |
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351 | void compile_info (void); |
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352 | void init_signals (void); |
343 | void init_signals (void); |
353 | void init_races (void); |
344 | void init_races (void); |
354 | void dump_races (void); |
345 | void dump_races (void); |
355 | void add_to_racelist (const char *race_name, object *op); |
346 | void add_to_racelist (const char *race_name, object *op); |
356 | racelink *get_racelist (void); |
347 | racelink *get_racelist (void); |
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367 | /* main.c */ |
358 | /* main.c */ |
368 | void server_tick (); |
359 | void server_tick (); |
369 | void version (object *op); |
360 | void version (object *op); |
370 | void info_keys (object *op); |
361 | void info_keys (object *op); |
371 | char *crypt_string (char *str, char *salt); |
362 | char *crypt_string (char *str, char *salt); |
372 | int check_password (char *typed, char *crypted); |
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373 | void enter_player_savebed (object *op); |
363 | void enter_player_savebed (object *op); |
374 | void leave_map (object *op); |
364 | void leave_map (object *op); |
375 | void set_map_timeout (maptile *oldmap); |
365 | void set_map_timeout (maptile *oldmap); |
376 | char *clean_path (const char *file); |
366 | char *clean_path (const char *file); |
377 | char *unclean_path (const char *src); |
367 | char *unclean_path (const char *src); |
378 | void enter_exit (object *op, object *exit_ob); |
368 | void enter_exit (object *op, object *exit_ob); |
379 | void process_events (); |
369 | void process_events (); |
380 | void clean_tmp_files (void); |
370 | void clean_tmp_files (void); |
381 | void leave (player *pl,int draw_exit); |
371 | void leave (player *pl,int draw_exit); |
382 | int forbid_play (void); |
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383 | void do_specials (void); |
372 | void do_specials (void); |
384 | int main (int argc, char **argv); |
373 | int main (int argc, char **argv); |
385 | |
374 | |
386 | /* monster.c */ |
375 | /* monster.c */ |
387 | object *check_enemy (object *npc, rv_vector *rv); |
376 | object *check_enemy (object *npc, rv_vector *rv); |
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486 | object *find_key (object *pl, object *container, object *door); |
475 | object *find_key (object *pl, object *container, object *door); |
487 | bool move_player_attack (object *op, int dir); |
476 | bool move_player_attack (object *op, int dir); |
488 | bool move_player (object *op, int dir); |
477 | bool move_player (object *op, int dir); |
489 | bool handle_newcs_player (object *op); |
478 | bool handle_newcs_player (object *op); |
490 | int save_life (object *op); |
479 | int save_life (object *op); |
491 | void remove_unpaid_objects (object *op, object *env); |
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492 | char *gravestone_text (object *op); |
480 | char *gravestone_text (object *op); |
493 | void do_some_living (object *op); |
481 | void do_some_living (object *op); |
494 | void kill_player (object *op); |
482 | void kill_player (object *op); |
495 | void loot_object (object *op); |
483 | void loot_object (object *op); |
496 | void fix_weight (void); |
484 | void fix_weight (void); |
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517 | void plugins_display_list (object *op); |
505 | void plugins_display_list (object *op); |
518 | void *cfapi_system_find_animation (int *type, ...); |
506 | void *cfapi_system_find_animation (int *type, ...); |
519 | void *cfapi_system_strdup (int *type, ...); |
507 | void *cfapi_system_strdup (int *type, ...); |
520 | void *cfapi_system_register_global_event (int *type, ...); |
508 | void *cfapi_system_register_global_event (int *type, ...); |
521 | void *cfapi_system_unregister_global_event (int *type, ...); |
509 | void *cfapi_system_unregister_global_event (int *type, ...); |
522 | void *cfapi_system_check_path (int *type, ...); |
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523 | void *cfapi_system_re_cmp (int *type, ...); |
510 | void *cfapi_system_re_cmp (int *type, ...); |
524 | void *cfapi_system_directory (int *type, ...); |
511 | void *cfapi_system_directory (int *type, ...); |
525 | void *cfapi_map_get_map (int *type, ...); |
512 | void *cfapi_map_get_map (int *type, ...); |
526 | void *cfapi_map_has_been_loaded (int *type, ...); |
513 | void *cfapi_map_has_been_loaded (int *type, ...); |
527 | void *cfapi_map_create_path (int *type, ...); |
514 | void *cfapi_map_create_path (int *type, ...); |
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784 | void move_duplicator (object *op); |
771 | void move_duplicator (object *op); |
785 | void move_creator (object *creator); |
772 | void move_creator (object *creator); |
786 | void move_marker (object *op); |
773 | void move_marker (object *op); |
787 | void process_object (object *op); |
774 | void process_object (object *op); |
788 | |
775 | |
789 | /* timers.c */ |
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790 | void cftimer_process_timers (void); |
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791 | void cftimer_process_event (object *ob); |
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792 | int cftimer_create (int id, long delay, object *ob, int mode); |
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793 | int cftimer_destroy (int id); |
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794 | int cftimer_find_free_id (void); |
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795 | |
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796 | /* weather.c */ |
776 | /* weather.c */ |
797 | void set_darkness_map (maptile *m); |
777 | void set_darkness_map (maptile *m); |
798 | void adjust_daylight (void); |
778 | void adjust_daylight (void); |