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/cvs/deliantra/server/include/sproto.h
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Comparing deliantra/server/include/sproto.h (file contents):
Revision 1.71 by root, Sat Jul 14 14:57:16 2007 UTC vs.
Revision 1.77 by root, Thu Sep 13 08:35:25 2007 UTC

39/* apply.c */ 39/* apply.c */
40int transport_can_hold (const object *transport, const object *op, int nrof); 40int transport_can_hold (const object *transport, const object *op, int nrof);
41int apply_transport (object *pl, object *transport, int aflag); 41int apply_transport (object *pl, object *transport, int aflag);
42int should_director_abort (object *op, object *victim); 42int should_director_abort (object *op, object *victim);
43int apply_potion (object *op, object *tmp); 43int apply_potion (object *op, object *tmp);
44int improve_weapon_stat (object *op, object *improver, object *weapon, signed char *stat, int sacrifice_count, const char *statname);
45int prepare_weapon (object *op, object *improver, object *weapon); 44int prepare_weapon (object *op, object *improver, object *weapon);
46int improve_weapon (object *op, object *improver, object *weapon); 45int improve_weapon (object *op, object *improver, object *weapon);
47int check_improve_weapon (object *op, object *tmp); 46int check_improve_weapon (object *op, object *tmp);
48int improve_armour (object *op, object *improver, object *armour); 47int improve_armour (object *op, object *improver, object *armour);
49int convert_item (object *item, object *converter); 48int convert_item (object *item, object *converter);
68void eat_special_food (object *who, object *food); 67void eat_special_food (object *who, object *food);
69void apply_lighter (object *who, object *lighter); 68void apply_lighter (object *who, object *lighter);
70void scroll_failure (object *op, int failure, int power); 69void scroll_failure (object *op, int failure, int power);
71void apply_changes_to_player (object *pl, object *change); 70void apply_changes_to_player (object *pl, object *change);
72void apply_item_transformer (object *pl, object *transformer); 71void apply_item_transformer (object *pl, object *transformer);
72extern void handle_apply_yield (object *op);
73 73
74/* attack.c */ 74/* attack.c */
75void cancellation (object *op); 75void cancellation (object *op);
76int did_make_save_item (object *op, int type, object *originator); 76int did_make_save_item (object *op, int type, object *originator);
77void save_throw_object (object *op, int type, object *originator); 77void save_throw_object (object *op, int type, object *originator);
274int do_symptoms (object *disease); 274int do_symptoms (object *disease);
275int grant_immunity (object *disease); 275int grant_immunity (object *disease);
276int move_symptom (object *symptom); 276int move_symptom (object *symptom);
277int check_physically_infect (object *victim, object *hitter); 277int check_physically_infect (object *victim, object *hitter);
278object *find_disease (object *victim); 278object *find_disease (object *victim);
279int cure_disease (object *sufferer, object *caster); 279int cure_disease (object *sufferer, object *caster, object *spell);
280int reduce_symptoms (object *sufferer, int reduction); 280int reduce_symptoms (object *sufferer, int reduction);
281 281
282/* egoitem.c */ 282/* egoitem.c */
283int create_artifact (object *op, const char *artifactname); 283int create_artifact (object *op, const char *artifactname);
284int apply_power_crystal (object *op, object *crystal); 284int apply_power_crystal (object *op, object *crystal);
338void set_csport (char *val); 338void set_csport (char *val);
339void init (int argc, char **argv); 339void init (int argc, char **argv);
340void usage (void); 340void usage (void);
341void help (void); 341void help (void);
342void init_beforeplay (void); 342void init_beforeplay (void);
343void init_startup (void);
344void compile_info (void);
345void init_signals (void); 343void init_signals (void);
346void init_races (void); 344void init_races (void);
347void dump_races (void); 345void dump_races (void);
348void add_to_racelist (const char *race_name, object *op); 346void add_to_racelist (const char *race_name, object *op);
349racelink *get_racelist (void); 347racelink *get_racelist (void);
360/* main.c */ 358/* main.c */
361void server_tick (); 359void server_tick ();
362void version (object *op); 360void version (object *op);
363void info_keys (object *op); 361void info_keys (object *op);
364char *crypt_string (char *str, char *salt); 362char *crypt_string (char *str, char *salt);
365int check_password (char *typed, char *crypted);
366void enter_player_savebed (object *op); 363void enter_player_savebed (object *op);
367void leave_map (object *op); 364void leave_map (object *op);
368void set_map_timeout (maptile *oldmap); 365void set_map_timeout (maptile *oldmap);
369char *clean_path (const char *file); 366char *clean_path (const char *file);
370char *unclean_path (const char *src); 367char *unclean_path (const char *src);
371void enter_exit (object *op, object *exit_ob); 368void enter_exit (object *op, object *exit_ob);
372void process_events (); 369void process_events ();
373void clean_tmp_files (void); 370void clean_tmp_files (void);
374void leave (player *pl,int draw_exit); 371void leave (player *pl,int draw_exit);
375int forbid_play (void);
376void do_specials (void); 372void do_specials (void);
377int main (int argc, char **argv); 373int main (int argc, char **argv);
378 374
379/* monster.c */ 375/* monster.c */
380object *check_enemy (object *npc, rv_vector *rv); 376object *check_enemy (object *npc, rv_vector *rv);
509void plugins_display_list (object *op); 505void plugins_display_list (object *op);
510void *cfapi_system_find_animation (int *type, ...); 506void *cfapi_system_find_animation (int *type, ...);
511void *cfapi_system_strdup (int *type, ...); 507void *cfapi_system_strdup (int *type, ...);
512void *cfapi_system_register_global_event (int *type, ...); 508void *cfapi_system_register_global_event (int *type, ...);
513void *cfapi_system_unregister_global_event (int *type, ...); 509void *cfapi_system_unregister_global_event (int *type, ...);
514void *cfapi_system_check_path (int *type, ...);
515void *cfapi_system_re_cmp (int *type, ...); 510void *cfapi_system_re_cmp (int *type, ...);
516void *cfapi_system_directory (int *type, ...); 511void *cfapi_system_directory (int *type, ...);
517void *cfapi_map_get_map (int *type, ...); 512void *cfapi_map_get_map (int *type, ...);
518void *cfapi_map_has_been_loaded (int *type, ...); 513void *cfapi_map_has_been_loaded (int *type, ...);
519void *cfapi_map_create_path (int *type, ...); 514void *cfapi_map_create_path (int *type, ...);
776void move_duplicator (object *op); 771void move_duplicator (object *op);
777void move_creator (object *creator); 772void move_creator (object *creator);
778void move_marker (object *op); 773void move_marker (object *op);
779void process_object (object *op); 774void process_object (object *op);
780 775
781/* timers.c */
782void cftimer_process_timers (void);
783void cftimer_process_event (object *ob);
784int cftimer_create (int id, long delay, object *ob, int mode);
785int cftimer_destroy (int id);
786int cftimer_find_free_id (void);
787
788/* weather.c */ 776/* weather.c */
789void set_darkness_map (maptile *m); 777void set_darkness_map (maptile *m);
790void adjust_daylight (void); 778void adjust_daylight (void);

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