1 |
elmex |
1.1.1.2 |
/* |
2 |
|
|
* static char *rcsid_tod_h = |
3 |
|
|
* "$Id: tod.h,v 1.11 2006/03/08 06:58:19 mwedel Exp $"; |
4 |
|
|
*/ |
5 |
|
|
|
6 |
|
|
/* |
7 |
|
|
CrossFire, A Multiplayer game for X-windows |
8 |
|
|
|
9 |
|
|
Copyright (C) 2003-2006 Mark Wedel & Crossfire Development Team |
10 |
|
|
Copyright (C) 2000 Tim Rightnour |
11 |
|
|
Copyright (C) 1992 Frank Tore Johansen |
12 |
|
|
|
13 |
|
|
This program is free software; you can redistribute it and/or modify |
14 |
|
|
it under the terms of the GNU General Public License as published by |
15 |
|
|
the Free Software Foundation; either version 2 of the License, or |
16 |
|
|
(at your option) any later version. |
17 |
|
|
|
18 |
|
|
This program is distributed in the hope that it will be useful, |
19 |
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
20 |
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
21 |
|
|
GNU General Public License for more details. |
22 |
|
|
|
23 |
|
|
You should have received a copy of the GNU General Public License |
24 |
|
|
along with this program; if not, write to the Free Software |
25 |
|
|
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
26 |
|
|
|
27 |
|
|
The authors can be reached via e-mail at crossfire-devel@real-time.com |
28 |
|
|
*/ |
29 |
root |
1.1 |
|
30 |
|
|
#ifndef _TOD_H_ |
31 |
|
|
#define _TOD_H_ |
32 |
|
|
|
33 |
|
|
#define PTICKS_PER_CLOCK 1500 |
34 |
|
|
|
35 |
|
|
/* game time */ |
36 |
|
|
#define HOURS_PER_DAY 28 |
37 |
|
|
#define DAYS_PER_WEEK 7 |
38 |
|
|
#define WEEKS_PER_MONTH 5 |
39 |
|
|
#define MONTHS_PER_YEAR 17 |
40 |
|
|
|
41 |
|
|
/* convenience */ |
42 |
|
|
#define WEEKS_PER_YEAR (WEEKS_PER_MONTH*MONTHS_PER_YEAR) |
43 |
|
|
#define DAYS_PER_MONTH (DAYS_PER_WEEK*WEEKS_PER_MONTH) |
44 |
|
|
#define DAYS_PER_YEAR (DAYS_PER_MONTH*MONTHS_PER_YEAR) |
45 |
|
|
#define HOURS_PER_WEEK (HOURS_PER_DAY*DAYS_PER_WEEK) |
46 |
|
|
#define HOURS_PER_MONTH (HOURS_PER_WEEK*WEEKS_PER_MONTH) |
47 |
|
|
#define HOURS_PER_YEAR (HOURS_PER_MONTH*MONTHS_PER_YEAR) |
48 |
|
|
|
49 |
|
|
#define LUNAR_DAYS DAYS_PER_MONTH |
50 |
|
|
|
51 |
|
|
typedef struct _timeofday { |
52 |
|
|
int year; |
53 |
|
|
int month; |
54 |
|
|
int day; |
55 |
|
|
int dayofweek; |
56 |
|
|
int hour; |
57 |
|
|
int minute; |
58 |
|
|
int weekofmonth; |
59 |
|
|
int season; |
60 |
|
|
} timeofday_t; |
61 |
|
|
|
62 |
|
|
/* from common/time.c */ |
63 |
|
|
extern void get_tod(timeofday_t *tod); |
64 |
|
|
|
65 |
|
|
/* weather stuff */ |
66 |
|
|
|
67 |
|
|
#define POLAR_BASE_TEMP 0 /* C */ |
68 |
|
|
#define EQUATOR_BASE_TEMP 30 /* C */ |
69 |
|
|
#define SEASONAL_ADJUST 10 /* polar distance */ |
70 |
|
|
#define GULF_STREAM_WIDTH 3 /* width of gulf stream */ |
71 |
|
|
#define GULF_STREAM_BASE_SPEED 40 /* base speed of gulf stream */ |
72 |
|
|
|
73 |
|
|
/* don't muck with these unless you are sure you know what they do */ |
74 |
|
|
#define PRESSURE_ITERATIONS 30 |
75 |
|
|
#define PRESSURE_AREA 180 |
76 |
|
|
#define PRESSURE_ROUNDING_FACTOR 2 |
77 |
|
|
#define PRESSURE_ROUNDING_ITER 1 |
78 |
|
|
#define PRESSURE_SPIKES 3 |
79 |
|
|
#define PRESSURE_MAX 1040 |
80 |
|
|
#define PRESSURE_MIN 960 |
81 |
|
|
|
82 |
|
|
/* This is a multiplier for the wind caused by pressure differences. |
83 |
|
|
* The type of overal climate you get depends on this. |
84 |
|
|
* Too little wind, and the rain hugs the coast. |
85 |
|
|
* Too much wind, and there are hurricanes and blizzards everywhere. |
86 |
|
|
* 1 is too little. |
87 |
|
|
*/ |
88 |
|
|
#define WIND_FACTOR 4.0 |
89 |
|
|
|
90 |
|
|
/* editing the below might require actual changes to code */ |
91 |
|
|
#define WEATHERMAPTILESX 100 |
92 |
|
|
#define WEATHERMAPTILESY 100 |
93 |
|
|
|
94 |
|
|
/* sky conditions */ |
95 |
|
|
#define SKY_CLEAR 0 |
96 |
|
|
#define SKY_LIGHTCLOUD 1 |
97 |
|
|
#define SKY_OVERCAST 2 |
98 |
|
|
#define SKY_LIGHT_RAIN 3 |
99 |
|
|
#define SKY_RAIN 4 /* rain -> storm has lightning */ |
100 |
|
|
#define SKY_HEAVY_RAIN 5 |
101 |
|
|
#define SKY_HURRICANE 6 |
102 |
|
|
/* wierd weather 7-12 */ |
103 |
|
|
#define SKY_FOG 7 |
104 |
|
|
#define SKY_HAIL 8 |
105 |
|
|
/* snow */ |
106 |
|
|
#define SKY_LIGHT_SNOW 13 /* add 10 to rain to get snow */ |
107 |
|
|
#define SKY_SNOW 14 |
108 |
|
|
#define SKY_HEAVY_SNOW 15 |
109 |
|
|
#define SKY_BLIZZARD 16 |
110 |
|
|
|
111 |
|
|
typedef struct _weather_avoids { |
112 |
|
|
const char *name; |
113 |
|
|
int snow; |
114 |
|
|
archetype *what; /*inited from name, faste to compare arch pointers than strings*/ |
115 |
|
|
} weather_avoids_t; |
116 |
|
|
|
117 |
|
|
typedef struct _weather_replace { |
118 |
|
|
const char *tile; |
119 |
|
|
const char *special_snow; |
120 |
|
|
const char *doublestack_arch; |
121 |
|
|
int arch_or_name; |
122 |
|
|
} weather_replace_t; |
123 |
|
|
|
124 |
|
|
typedef struct _weather_grow { |
125 |
|
|
const char *herb; /* arch name of item to grow */ |
126 |
|
|
const char *tile; /* arch tile to grow on, NULL if anything */ |
127 |
|
|
int random; /* random factor. min 1, higher = lower chance of |
128 |
|
|
* appearance */ |
129 |
|
|
float rfmin; |
130 |
|
|
float rfmax; /* rainfall min/max (inches/day) */ |
131 |
|
|
int humin; |
132 |
|
|
int humax; /* humidity min/max */ |
133 |
|
|
int tempmin; |
134 |
|
|
int tempmax; /* temp min/max */ |
135 |
|
|
int elevmin; |
136 |
|
|
int elevmax; /* elevation min/max */ |
137 |
|
|
int season; /* 0=any or 1-5 */ |
138 |
|
|
} weather_grow_t; |
139 |
|
|
|
140 |
|
|
#endif /* _TOD_H_ */ |