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/cvs/deliantra/server/include/tod.h
Revision: 1.18
Committed: Mon Oct 12 14:00:58 2009 UTC (14 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_82, rel-2_81
Changes since 1.17: +7 -6 lines
Log Message:
clarify license

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2003-2006,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 2000,2007 Tim Rightnour
7 * Copyright (©) 1992,2007 Frank Tore Johansen
8 *
9 * Deliantra is free software: you can redistribute it and/or modify it under
10 * the terms of the Affero GNU General Public License as published by the
11 * Free Software Foundation, either version 3 of the License, or (at your
12 * option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the Affero GNU General Public License
20 * and the GNU General Public License along with this program. If not, see
21 * <http://www.gnu.org/licenses/>.
22 *
23 * The authors can be reached via e-mail to <support@deliantra.net>
24 */
25
26 #ifndef TOD_H_
27 #define TOD_H_
28
29 #define TICK (MAX_TIME * 1e-6)
30
31 #define TICK2TIME(tick) (tstamp (tick) * TICK)
32 #define TIME2TICK(time) tstamp ((time) / TICK)
33
34 #define RUNTIME_PER_MINUTE 3.
35 #define RUNTIME_PER_HOUR (RUNTIME_PER_MINUTE * 60.)
36 #define TICKS_PER_HOUR int (RUNTIME_PER_HOUR / MAX_TIME * 1e6)
37
38 // the first year in the game
39 #define EPOCH 8437
40
41 /* game time */
42 #define HOURS_PER_DAY 28
43 #define DAYS_PER_WEEK 7
44 #define WEEKS_PER_MONTH 5
45 #define MONTHS_PER_YEAR 17
46
47 // one game minute is 3s
48 // one game hour is 3m
49 // one game day is 1h24s
50 // one game week is 9h48s
51 // one game month is 2d1h
52 // one game year is 34d17h
53
54 /* convenience */
55 #define WEEKS_PER_YEAR (WEEKS_PER_MONTH * MONTHS_PER_YEAR)
56 #define DAYS_PER_MONTH (DAYS_PER_WEEK * WEEKS_PER_MONTH)
57 #define DAYS_PER_YEAR (DAYS_PER_MONTH * MONTHS_PER_YEAR)
58 #define HOURS_PER_WEEK (HOURS_PER_DAY * DAYS_PER_WEEK)
59 #define HOURS_PER_MONTH (HOURS_PER_WEEK * WEEKS_PER_MONTH)
60 #define HOURS_PER_YEAR (HOURS_PER_MONTH * MONTHS_PER_YEAR)
61
62 #define LUNAR_DAYS DAYS_PER_MONTH
63
64 struct timeofday_t
65 {
66 int year;
67 int month;
68 int day;
69 int dayofweek;
70 int hour;
71 int minute;
72 int weekofmonth;
73 int season;
74 };
75
76 /* from common/time.c */
77 void get_tod (timeofday_t *tod);
78 char *format_tod (char *buf, int len, timeofday_t *tod);
79 const char *get_current_tod_str ();
80 void print_tod (object *op);
81
82 #endif
83