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Comparing deliantra/server/include/traits.h (file contents):
Revision 1.9 by root, Thu Dec 21 01:33:50 2006 UTC vs.
Revision 1.31 by root, Wed Nov 16 23:42:01 2016 UTC

1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23/* define traits (actually just types at the moment) for basic types */
24
1#ifndef TRAITS_H__ 25#ifndef TRAITS_H__
2#define TRAITS_H__ 26#define TRAITS_H__
27
28#include <inttypes.h>
29
30typedef int8_t sint8;
31typedef uint8_t uint8;
32typedef int16_t sint16;
33typedef uint16_t uint16;
34typedef int32_t sint32;
35typedef uint32_t uint32;
36typedef int64_t sint64;
37typedef uint64_t uint64;
38
39typedef uint32 weight_t;
40typedef sint64 volume_t;
41typedef uint32 tick_t;
42typedef uint16 faceidx;
43
44inline weight_t
45weight_to_kg_approx (weight_t w)
46{
47 // we divide by 1024, because otherwise we need a 64 bit multiply
48 return w >> 10;
49}
50
51const int sint32_digits = 11; // number of digits an sint32 uses max.
52const int sint64_digits = 20;
53
54typedef char *octet_string;
55typedef char *utf8_string;
56typedef char *any_string;
57typedef const char *const_octet_string;
58typedef const char *const_utf8_string;
59typedef const char *const_any_string;
3 60
4struct client_container; 61struct client_container;
5struct client; 62struct client;
6struct player; 63struct player;
7struct object; 64struct object;
9struct mapspace; 66struct mapspace;
10struct archetype; 67struct archetype;
11struct region; 68struct region;
12struct party; 69struct party;
13struct treasurelist; 70struct treasurelist;
71struct random_map_params;
72struct faceinfo;
73struct mapxy;
74struct materialtype_t;
75
76typedef object object_ornull;
77typedef maptile maptile_ornull;
14 78
15// could have used templates, but a more traditional C api 79// could have used templates, but a more traditional C api
16// uses more explicit typing which is ok for this purpose. 80// uses more explicit typing which is ok for this purpose.
17enum data_type 81enum data_type
18{ 82{
21 DT_INT, 85 DT_INT,
22 DT_INT64, 86 DT_INT64,
23 DT_DOUBLE, 87 DT_DOUBLE,
24 DT_STRING, // 0-terminated string 88 DT_STRING, // 0-terminated string
25 DT_DATA, // string + length 89 DT_DATA, // string + length
90 DT_ATTACHABLE, // will go
26 DT_OBJECT, 91 DT_OBJECT,
27 DT_MAP, 92 DT_MAP,
28 DT_CLIENT, 93 DT_CLIENT,
29 DT_PLAYER, 94 DT_PLAYER,
30 DT_ARCH, 95 DT_ARCH,
32 DT_REGION, 97 DT_REGION,
33 98
34 NUM_DATA_TYPES 99 NUM_DATA_TYPES
35}; 100};
36 101
37template<typename T>
38struct cftype { };
39
40template<>
41struct cftype<int> {
42 static const data_type dt = DT_INT;
43};
44
45template<>
46struct cftype<sint64> {
47 static const data_type dt = DT_INT64;
48};
49
50template<>
51struct cftype<double> {
52 static const data_type dt = DT_DOUBLE;
53};
54
55template<>
56struct cftype<const char *> {
57 static const data_type dt = DT_STRING;
58};
59
60template<>
61struct cftype<object> {
62 static const data_type dt = DT_OBJECT;
63};
64
65template<>
66struct cftype<client> {
67 static const data_type dt = DT_CLIENT;
68};
69
70template<>
71struct cftype<player> {
72 static const data_type dt = DT_PLAYER;
73};
74
75template<>
76struct cftype<maptile> {
77 static const data_type dt = DT_MAP;
78};
79
80template<>
81struct cftype<archetype> {
82 static const data_type dt = DT_ARCH;
83};
84
85template<>
86struct cftype<party> {
87 static const data_type dt = DT_PARTY;
88};
89
90template<>
91struct cftype<region> {
92 static const data_type dt = DT_REGION;
93};
94
95template<>
96struct cftype<treasurelist> {
97 static const data_type dt = DT_REGION;
98};
99
100#endif 102#endif
101 103

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