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4 | struct client_container; |
4 | struct client_container; |
5 | struct client; |
5 | struct client; |
6 | struct player; |
6 | struct player; |
7 | struct object; |
7 | struct object; |
8 | struct maptile; |
8 | struct maptile; |
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9 | struct mapspace; |
9 | struct archetype; |
10 | struct archetype; |
10 | struct region; |
11 | struct region; |
11 | struct party; |
12 | struct party; |
12 | struct treasurelist; |
13 | struct treasurelist; |
13 | |
14 | |
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20 | DT_INT, |
21 | DT_INT, |
21 | DT_INT64, |
22 | DT_INT64, |
22 | DT_DOUBLE, |
23 | DT_DOUBLE, |
23 | DT_STRING, // 0-terminated string |
24 | DT_STRING, // 0-terminated string |
24 | DT_DATA, // string + length |
25 | DT_DATA, // string + length |
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26 | DT_ATTACHABLE, // will go |
25 | DT_OBJECT, |
27 | DT_OBJECT, |
26 | DT_MAP, |
28 | DT_MAP, |
27 | DT_CLIENT, |
29 | DT_CLIENT, |
28 | DT_PLAYER, |
30 | DT_PLAYER, |
29 | DT_ARCH, |
31 | DT_ARCH, |
… | |
… | |
31 | DT_REGION, |
33 | DT_REGION, |
32 | |
34 | |
33 | NUM_DATA_TYPES |
35 | NUM_DATA_TYPES |
34 | }; |
36 | }; |
35 | |
37 | |
36 | template<typename T> |
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37 | struct cftype { }; |
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38 | |
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39 | template<> |
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40 | struct cftype<int> { |
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41 | static const data_type dt = DT_INT; |
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42 | }; |
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43 | |
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44 | template<> |
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45 | struct cftype<sint64> { |
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46 | static const data_type dt = DT_INT64; |
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47 | }; |
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48 | |
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49 | template<> |
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50 | struct cftype<double> { |
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51 | static const data_type dt = DT_DOUBLE; |
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52 | }; |
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53 | |
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54 | template<> |
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55 | struct cftype<const char *> { |
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56 | static const data_type dt = DT_STRING; |
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57 | }; |
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58 | |
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59 | template<> |
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60 | struct cftype<object> { |
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61 | static const data_type dt = DT_OBJECT; |
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62 | }; |
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63 | |
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64 | template<> |
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65 | struct cftype<client> { |
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66 | static const data_type dt = DT_CLIENT; |
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67 | }; |
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68 | |
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69 | template<> |
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70 | struct cftype<player> { |
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71 | static const data_type dt = DT_PLAYER; |
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72 | }; |
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73 | |
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74 | template<> |
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75 | struct cftype<maptile> { |
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76 | static const data_type dt = DT_MAP; |
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77 | }; |
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78 | |
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79 | template<> |
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80 | struct cftype<archetype> { |
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81 | static const data_type dt = DT_ARCH; |
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82 | }; |
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83 | |
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84 | template<> |
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85 | struct cftype<party> { |
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86 | static const data_type dt = DT_PARTY; |
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87 | }; |
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88 | |
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89 | template<> |
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90 | struct cftype<region> { |
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91 | static const data_type dt = DT_REGION; |
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92 | }; |
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93 | |
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94 | template<> |
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95 | struct cftype<treasurelist> { |
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96 | static const data_type dt = DT_REGION; |
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97 | }; |
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98 | |
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99 | #endif |
38 | #endif |
100 | |
39 | |