--- deliantra/server/include/traits.h 2007/05/27 23:49:49 1.14 +++ deliantra/server/include/traits.h 2007/09/04 05:43:21 1.19 @@ -1,3 +1,24 @@ +/* + * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. + * + * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team + * + * Crossfire TRT is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + * The authors can be reached via e-mail to + */ + #ifndef TRAITS_H__ #define TRAITS_H__ @@ -17,6 +38,11 @@ const int sint32_digits = 11; // number of digits an sint32 uses max. const int sint64_digits = 20; +typedef char *octet_string; +typedef char *utf8_string; +typedef const char *const_octet_string; +typedef const char *const_utf8_string; + struct client_container; struct client; struct player; @@ -28,6 +54,11 @@ struct party; struct treasurelist; struct random_map_params; +struct faceinfo; +struct mapxy; + +typedef object object_ornull; +typedef maptile maptile_ornull; // could have used templates, but a more traditional C api // uses more explicit typing which is ok for this purpose.